Ammo Straps: Difference between revisions
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*[[File:RifleHunting.png|32px|link=Hunting Rifle]] [[MSR788 Rifle]] | *[[File:RifleHunting.png|32px|link=Hunting Rifle]] [[MSR788 Rifle]] | ||
{{clear}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
!Building/Room | |||
!Container | |||
! style="width: 3.2em;" |Rolls | |||
! style="width: 3.2em;" |Chance | |||
|- | |||
| all | |||
| [[militarycrate]] | |||
| 4 | |||
| 6 | |||
|- | |||
| garagestorage | |||
| [[locker]] | |||
| 4 | |||
| 6 | |||
|- | |||
| rowspan="2"|gunstore | |||
| [[counter]] | |||
| 4 | |||
| 6 | |||
|- | |||
|[[locker]] | |||
|4 | |||
|6 | |||
|} | |||
==Code== | ==Code== | ||
{{CodeBox | {{CodeBox |
Revision as of 10:19, 12 February 2024
Ammo straps, also known as bandolier or bandoleer, is a weapon mod.
Usage
This item can be attached to a JS-2000 Shotgun, MSR700 Rifle, or MSR788 Rifle, using a screwdriver, allowing the player to reload their equipped firearm significantly faster than without.
As of 41.65, looks like it is not working - no impact on reload times noticed by any testers with any level of the skill. Presumably, this item is being phased out, in favor of body-wearable accessories Bullets Bandolier and Shells Bandolier.
Compatible weapons
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | militarycrate | 4 | 6 |
garagestorage | locker | 4 | 6 |
gunstore | counter | 4 | 6 |
locker | 4 | 6 |
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item AmmoStraps
{
DisplayCategory = WeaponPart,
Type = WeaponPart,
DisplayName = Ammo Straps,
Icon = AmmoStrap,
Weight = 0.5,
WeightModifier = 0.5,
ReloadTimeModifier = -5,
MountOn = HuntingRifle; VarmintRifle; Shotgun,
PartType = Sling,
Tooltip = Tooltip_AmmoStrap,
WorldStaticModel = AmmoStrap_Ground,
}