Electric Guitar
Electric Guitar | ||||
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General | ||||
Category | Weapon | |||
Encumbrance | 2.8 | |||
Equipped | Two-handed | |||
Condition max. | 10 | |||
Skill | Long Blunt | |||
Attachment | Back | |||
Damage | ||||
Type | Blunt | |||
Attack speed | 3.0 | |||
Range | 0.61–1.35 tiles | |||
Damage | 0.8–1.2 | |||
Tree damage | 0 | |||
Door damage | 10 | |||
Knockback | 0.3 | |||
Knockdown | 1.5 | |||
Technical details | ||||
Base ID |
GuitarElectricBlack GuitarElectricBlue GuitarElectricRed | |||
A electric guitar is a long blunt weapon.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.61
item GuitarElectricBlack DisplayCategory = Instrument, MaxRange = 1.35, MinAngle = 0.8, WeaponSprite = Guitar_ElectricBlack, Type = Weapon, MinimumSwingTime = 3.0, KnockBackOnNoDeath = TRUE, Categories = Blunt, ConditionLowerChanceOneIn = 7, Weight = 2.8, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 3, DoorDamage = 10, IdleAnim = Idle_Weapon2, SwingAnim = Heavy, DisplayName = Black Electric Guitar, MinRange = 0.61, SwingTime = 3.0, HitAngleMod = -30, SplatSize = 5, KnockdownMod = 1.5, SplatBloodOnNoDeath = TRUE, Icon = GuitarElectricBlack, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, BreakSound = ElectricGuitarBreak, DoorHitSound = ElectricGuitarHit, HitSound = ElectricGuitarHit, HitFloorSound = ElectricGuitarHit, ImpactSound = ElectricGuitarHit, SwingSound = ElectricGuitarSwing, TreeDamage = 0, CriticalChance = 55, CritDmgMultiplier = 2, MinDamage = 0.8, MaxDamage = 1.2, BaseSpeed = 1.1, AttachmentType = Guitar,