Fiberglass Stock: Difference between revisions
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{{Languages}}{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon Parts|type=Weapon|version=Version 41|incver=65}} | {{Languages}} | ||
{{Reupload}} | {{Header|Project Zomboid|Items|Weapons|Firearms|Weapon Parts|type=Weapon|version=Version 41|incver=65}} | ||
{{Reupload|Missing 3D model}} | |||
{{Infobox weapon mod | {{Infobox weapon mod | ||
|display_name=Fiberglass Stock | |display_name=Fiberglass Stock | ||
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<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|class_name=Base.FiberglassStock | |class_name=Base.FiberglassStock | ||
}}{{Quote|text=Weapon attachment. Decreases firearm weight and increases accuracy.|author=In-game tooltip}}A '''fiberglass stock''' is a weapon mod. | }} | ||
{{Quote|text=Weapon attachment. Decreases firearm weight and increases accuracy.|author=In-game tooltip}} | |||
A '''fiberglass stock''' is a weapon mod. | |||
==Usage== | ==Usage== | ||
Decreases the | Decreases the encumbrance of the firearm by 0.5, while also increasing its accuracy by 8. Can be attached using a [[screwdriver]]. | ||
==Compatible Weapons== | ==Compatible Weapons== | ||
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==Code== | ==Code== | ||
{{CodeBox | {{CodeBox | ||
| {{CodeSnip | | {{CodeSnip |
Revision as of 01:16, 14 January 2024
Fiberglass Stock | |
---|---|
General | |
Category | Weapon mod |
Encumbrance | 1.0 |
Weapon(s) | |
Part type | Stock |
Modifiers | |
Encumbrance | -0.5 |
Accuracy | 8 |
Technical details | |
Item ID | Base.FiberglassStock |
“
Weapon attachment. Decreases firearm weight and increases accuracy.
A fiberglass stock is a weapon mod.
Usage
Decreases the encumbrance of the firearm by 0.5, while also increasing its accuracy by 8. Can be attached using a screwdriver.
Compatible Weapons
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item FiberglassStock
{
DisplayCategory = WeaponPart,
Type = WeaponPart,
DisplayName = Fiberglass Stock,
Icon = RifleFibreglassStock,
Weight = 1,
WeightModifier = -0.5,
HitChanceModifier = 8,
MountOn = HuntingRifle; VarmintRifle,
PartType = Stock,
Tooltip = Tooltip_FiberglassStock,
}