Fiberglass Stock: Difference between revisions

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{{Languages}}{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon Parts|type=Weapon|version=Version 41|incver=65}}
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{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon Parts|type=Weapon|version=Version 41|incver=65}}
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{{Infobox weapon mod
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|display_name=Fiberglass Stock
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<!--TECHNICAL DETAILS-->
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|class_name=Base.FiberglassStock
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}}{{Quote|text=Weapon attachment. Decreases firearm weight and increases accuracy.|author=In-game tooltip}}A '''fiberglass stock''' is a weapon mod.
}}
{{Quote|text=Weapon attachment. Decreases firearm weight and increases accuracy.|author=In-game tooltip}}
A '''fiberglass stock''' is a weapon mod.


==Usage==
==Usage==
Decreases the weight of the firearm by 0.5, while also increasing it's accuracy by 8. Can be attached using a [[screwdriver]].
Decreases the encumbrance of the firearm by 0.5, while also increasing its accuracy by 8. Can be attached using a [[screwdriver]].


==Compatible Weapons==
==Compatible Weapons==
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==Code==
==Code==
{{CodeBox
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Revision as of 01:16, 14 January 2024

Project ZomboidItemsWeaponsFirearmsWeapon PartsFiberglass Stock
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Fiberglass Stock
Fiberglass Stock
General
Category Weapon mod
Encumbrance
Heavy Load
1.0
Weapon(s) RifleVarmint.pngRifleHunting.png
Part type Stock
Modifiers
Encumbrance -0.5
Accuracy 8
Technical details
Item ID Base.FiberglassStock
Weapon attachment. Decreases firearm weight and increases accuracy.
— In-game tooltip

A fiberglass stock is a weapon mod.

Usage

Decreases the encumbrance of the firearm by 0.5, while also increasing its accuracy by 8. Can be attached using a screwdriver.

Compatible Weapons

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.65
item FiberglassStock
{
    DisplayCategory = WeaponPart,
    Type = WeaponPart,
    DisplayName = Fiberglass Stock,
    Icon = RifleFibreglassStock,
    Weight = 1,
    WeightModifier = -0.5,
    HitChanceModifier = 8,
    MountOn = HuntingRifle; VarmintRifle,
    PartType = Stock,
    Tooltip = Tooltip_FiberglassStock,
}

See also