Iron Sight: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}} | ||
{{Page version|41.78.16}} | |||
{{Infobox item | |||
|name=Iron Sight | |||
|model=Rifle_IronSights_Model.png | |||
|icon=ScopeIronSight.png | |||
<!--GENERAL--> | |||
|weight=0.1 | |||
|weapon=[[File:HandGun.png|link=D-E Pistol]][[File:HandGun2.png|link=M1911 Pistol]] [[File:HandGun3.png|link=M9 Pistol]] [[File:Revolver.png|link=M625 Revolver]] [[File:RevolverLong.png|link=Magnum]] [[File:RifleHunting.png|link=Hunting Rifle]] [[File:RifleVarmint.png|link=Varmint Rifle]] [[File:AssaultRifle2.png|link=M14 Rifle]] [[File:AssaultRifle.png|link=M16 Assault Rifle]] | |||
|part_type=Scope | |||
<!--MODIFIERS--> | |||
|weight_mod=0.1 | |||
|max_range_mod=3 | |||
<!--TECHNICAL DETAILS--> | |||
|item_id=Base.IronSight | |||
}} | |||
{{Quote|text=Weapon attachment. Increases firearm's maximum range.|author=In-game tooltip}} | |||
An '''iron sight''' is a weapon mod. | |||
==Usage== | |||
When installed on a firearm, the firearm receives a 3 tile buff to its range. | |||
A [[screwdriver]] is required to install or uninstall the Iron Sight. | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
{{ | {| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | ||
| | ! colspan="4" | Containers | ||
| | |- | ||
! Building/Room | |||
== | ! Container | ||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|gunstore | |||
|[[counter]] | |||
|4 | |||
|4 | |||
|} | |||
Iron sights can be occasionally found in gun stores and attached to firearms found in the world. | |||
==Compatible weapons== | |||
*[[File:HandGun.png|link=D-E Pistol]] [[D-E Pistol]] | |||
*[[File:HandGun2.png|link=M1911 Pistol]] [[M1911 Pistol]] | |||
*[[File:HandGun3.png|link=M9 Pistol]] [[M9 Pistol]] | |||
*[[File:Revolver.png|link=M625 Revolver]] [[M625 Revolver]] | |||
*[[File:RevolverLong.png|link=Magnum]] [[Magnum]] | |||
*[[File:RifleVarmint.png|link=Varmint Rifle]] [[Varmint Rifle]] | |||
*[[File:RifleHunting.png|link=Hunting Rifle]] [[Hunting Rifle]] | |||
*[[File:AssaultRifle2.png|link=M14 Rifle]] [[M14 Rifle]] | |||
*[[File:AssaultRifle.png|link=M16 Assault Rifle]] [[M16 Assault Rifle]] | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2446 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item IronSight | |||
{ | { | ||
DisplayCategory = WeaponPart, | |||
Type = WeaponPart, | Type = WeaponPart, | ||
DisplayName = Iron Sight, | DisplayName = Iron Sight, | ||
Line 20: | Line 73: | ||
WeightModifier = 0.1, | WeightModifier = 0.1, | ||
MaxRangeModifier = 3, | MaxRangeModifier = 3, | ||
MountOn = HuntingRifle; VarmintRifle; Pistol, | MountOn = HuntingRifle; VarmintRifle; Pistol; Pistol2; Pistol3; Revolver; Revolver_Long; AssaultRifle; AssaultRifle2, | ||
PartType = Scope, | PartType = Scope, | ||
Tooltip = Tooltip_IronSight, | Tooltip = Tooltip_IronSight, | ||
MetalValue = 15, | |||
WorldStaticModel = Rifle_IronSights_Ground, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Weapon mods]] | |||
*[[Weapons]] | |||
{{Navbox | {{Navbox weapons|firearms}} | ||
Revision as of 10:52, 26 March 2024
An iron sight is a weapon mod.
Usage
When installed on a firearm, the firearm receives a 3 tile buff to its range.
A screwdriver is required to install or uninstall the Iron Sight.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
gunstore | counter | 4 | 4 |
Iron sights can be occasionally found in gun stores and attached to firearms found in the world.
Compatible weapons
- D-E Pistol
- M1911 Pistol
- M9 Pistol
- M625 Revolver
- Magnum
- MSR700 Rifle
- MSR788 Rifle
- M14 Rifle
- M16 Assault Rifle
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item IronSight
{
DisplayCategory = WeaponPart,
Type = WeaponPart,
DisplayName = Iron Sight,
Icon = ScopeIronSight,
Weight = 0.1,
WeightModifier = 0.1,
MaxRangeModifier = 3,
MountOn = HuntingRifle; VarmintRifle; Pistol; Pistol2; Pistol3; Revolver; Revolver_Long; AssaultRifle; AssaultRifle2,
PartType = Scope,
Tooltip = Tooltip_IronSight,
MetalValue = 15,
WorldStaticModel = Rifle_IronSights_Ground,
}