Laser: Difference between revisions
m (Automated navbox deployment) |
m (Updated distribution table) |
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! colspan="4" | Containers | ! colspan="4" | Containers | ||
|- | |- | ||
!Building/Room | ! Building/Room | ||
!Container | ! Container | ||
! style="width: 3.2em;" |Rolls | ! style="width: 3.2em;" | Rolls | ||
! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
| garagestorage | |garagestorage | ||
| [[locker]] | |[[locker]] | ||
| 4 | |4 | ||
| 6 | |6 | ||
|- | |- | ||
| gunstore | |gunstore | ||
| [[counter]] | |[[counter]] | ||
| 4 | |4 | ||
| 6 | |6 | ||
|} | |} | ||
Revision as of 08:54, 20 March 2024
Laser
Performance
Accuracy
5
Encumbrance mod.
0.2
Technical
Item ID
Base.Laser
“
Weapon attachment. Increases firearm accuracy.
A laser is a weapon mod.
Usage
Increases a pistols accuracy.
Can be added to a pistol using a screwdriver.
Compatible weapons
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
garagestorage | locker | 4 | 6 |
gunstore | counter | 4 | 6 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item Laser
{
DisplayCategory = WeaponPart,
Type = WeaponPart,
DisplayName = Laser,
Icon = HandgunLaser,
Weight = 0.2,
WeightModifier = 0.2,
HitChanceModifier = 5,
MountOn = Pistol; Pistol2; Pistol3; AssaultRifle; AssaultRifle2,
PartType = Canon,
Tooltip = Tooltip_Laser,
MetalValue = 15,
WorldStaticModel = Handgun_Laser_Ground,
}