Noise Maker: Difference between revisions
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{{ | {{Languages}}{{Header|Project Zomboid|Items|Weapons|Throwables|Bombs and Traps|type=Weapon|version=Version 40|incver=43}}{{Infobox weapon | ||
{{ | |||
|display_name=Noise Maker | |display_name=Noise Maker | ||
|name_colour=Weapon | |name_colour=Weapon | ||
|name_text_colour=Weapon | |name_text_colour=Weapon | ||
|image= | |image=NoiseMaker.png | ||
|alternate_image=NoiseMaker.png | |alternate_image=NoiseMaker.png | ||
|alternate_name=Noise Maker with Upgrade | |alternate_name=Noise Maker with Upgrade | ||
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Made by 7 electronic scrap and 1 amplifier. | Made by 7 electronic scrap and 1 amplifier. | ||
== Crafting == | ==Crafting== | ||
===Obtaining=== | ===Obtaining=== | ||
The noise maker requires several common items found in houses. | The noise maker requires several common items found in houses. | ||
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{{Crafting table footer}} | {{Crafting table footer}} | ||
=== Upgrades === | ===Upgrades=== | ||
A noise maker can also be upgraded with a [[Motion Sensor|motion sensor]], [[Crafted Timer|timer]], or [[Remote Controller|remote controller]]. | A noise maker can also be upgraded with a [[Motion Sensor|motion sensor]], [[Crafted Timer|timer]], or [[Remote Controller|remote controller]]. | ||
{{Crafting header|ing=4}}<!-- Automatically generated by ReLookup. Subject RecipeLookup: 7022 --> | {{Crafting header|ing=4}}<!-- Automatically generated by ReLookup. Subject RecipeLookup: 7022 --> | ||
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}} | }} | ||
|} | |} | ||
==Item IDs== | ==Item IDs== | ||
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|} | |} | ||
== Code == | ==Code== | ||
[[File:NoiseMaker.png|32px]] Noise Maker | [[File:NoiseMaker.png|32px]] Noise Maker | ||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | '''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=50}} | {{Retrieved|version=41|incver=50}} | ||
<pre> item NoiseTrap | <pre> | ||
item NoiseTrap | |||
MaxRange = 10, | MaxRange = 10, | ||
Type = Weapon, | Type = Weapon, | ||
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'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | '''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=50}} | {{Retrieved|version=41|incver=50}} | ||
<pre> item NoiseTrapTriggered | <pre> | ||
item NoiseTrapTriggered | |||
MaxRange = 10, | MaxRange = 10, | ||
Type = Weapon, | Type = Weapon, | ||
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'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | '''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=50}} | {{Retrieved|version=41|incver=50}} | ||
<pre> item NoiseTrapSensorV1 | <pre> | ||
item NoiseTrapSensorV1 | |||
MaxRange = 10, | MaxRange = 10, | ||
Type = Weapon, | Type = Weapon, | ||
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'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | '''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=50}} | {{Retrieved|version=41|incver=50}} | ||
<pre> item NoiseTrapSensorV2 | <pre> | ||
item NoiseTrapSensorV2 | |||
MaxRange = 10, | MaxRange = 10, | ||
Type = Weapon, | Type = Weapon, | ||
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'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | '''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=50}} | {{Retrieved|version=41|incver=50}} | ||
<pre> item NoiseTrapSensorV3 | <pre> | ||
item NoiseTrapSensorV3 | |||
MaxRange = 10, | MaxRange = 10, | ||
Type = Weapon, | Type = Weapon, | ||
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'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | '''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=50}} | {{Retrieved|version=41|incver=50}} | ||
<pre> item NoiseTrapRemote | <pre> | ||
item NoiseTrapRemote | |||
MaxRange = 10, | MaxRange = 10, | ||
Type = Weapon, | Type = Weapon, | ||
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*[[Flame Trap]] | *[[Flame Trap]] | ||
{{Navbox | {{Navbox weapons}} | ||
[[Category:Electricals and Transmission (Project)]] | [[Category:Electricals and Transmission (Project)]] | ||
[[Category:Guns and Explosives (Project)]] | [[Category:Guns and Explosives (Project)]] |
Revision as of 22:46, 25 February 2023
Noise Maker | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Skill | Noise | |
Damage | ||
Type | Noise | |
Attack speed | 1.5 | |
Range | 0–10 tiles | |
Damage | 0–0 | |
Noise range | 17 tiles | |
Noise timer | 50 | |
Technical details | ||
Ingredients |
1 × Amplifier 7 × Scrap Electronics | |
Base ID | See Item IDs |
A noise maker is a thrown trap that can be crafted by finding an engineering 1 skill book.
Description
Noisemaker is a level 3 electrical skill unlocked by finding an engineering 1 skill book.
Made by 7 electronic scrap and 1 amplifier.
Crafting
Obtaining
The noise maker requires several common items found in houses.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Noise Maker |
0 XP | Electrical 3 | Amplifier (consumed) |
Scrap Electronics x7 (consumed)|- Template:Crafting table footer UpgradesA noise maker can also be upgraded with a motion sensor, timer, or remote controller.
Item IDsCodeFrom newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50 item NoiseTrap MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Noise Maker, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseMaker, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, triggerExplosionTimer = 50, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = NoiseTrapExplosion, Tooltip = Tooltip_Trap, Other code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50 item NoiseTrapTriggered MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Noise Generator with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, ExplosionTimer = 10, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = NoiseTrapExplosion, Noise Generator with Sensor (V1) From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50 item NoiseTrapSensorV1 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Noise Generator with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, ExplosionTimer = 10, SensorRange = 3, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = NoiseTrapExplosion, Noise Generator with Sensor (V2) From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50 item NoiseTrapSensorV2 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Noise Generator with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, ExplosionTimer = 10, SensorRange = 4, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = NoiseTrapExplosion, Noise Generator with Sensor (V3) From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50 item NoiseTrapSensorV3 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Noise Generator with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, ExplosionTimer = 10, SensorRange = 6, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = NoiseTrapExplosion, From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50 item NoiseTrapRemote MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Noise Generator, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, CanBePlaced = TRUE, CanBeReused = TRUE, CanBeRemote = TRUE, ExplosionSound = NoiseTrapExplosion, See also |