Noise Maker: Difference between revisions

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===Obtaining===
===Obtaining===
The noise maker requires several common items found in houses.
The noise maker requires several common items found in houses.
<br />
 
{{Crafting header|ing=2}}
{{Crafting header|ing=2}}
{{Crafting electrical|303|ing=2}}|-
{{Crafting electrical|303|ing=2}}
{{Crafting table footer}}
|}


===Upgrades===
===Upgrades===
A noise maker can also be upgraded with a [[Motion Sensor|motion sensor]], [[Crafted Timer|timer]], or [[Remote Controller|remote controller]].
A noise maker can also be upgraded with a [[Motion Sensor|motion sensor]], [[Crafted Timer|timer]], or [[Remote Controller|remote controller]].
{{Crafting header|ing=4}}<!-- Automatically generated by ReLookup. Subject RecipeLookup: 7022 -->
{{Crafting header|ing=4}}
{{Crafting/core|ing=4
{{Crafting electrical|411|ing=4}}
| product_image = [[File:NoiseMaker.png|link=Noise Maker with Timer|Noise Maker with Timer]] | product_name = [[Noise Maker with Timer]] | product_quantity = x1
{{Crafting electrical|412|ing=4}}
| xp = <!-- Not present in the old template. Please fill in manually. -->
{{Crafting electrical|413|ing=4}}
| sl = ''none''
{{Crafting electrical|414|ing=4}}
| req = [[File:MagazineElectronics03.png|32px|Recipe Magazines#Electrical|Electronics Magazine Vol.2]]
{{Crafting electrical|415|ing=4}}
| f1 = [[File:NoiseMaker.png|link=Noise Maker|Noise Maker]] | i1 = [[Noise Maker]] | q1 = x1 | tag1 = (consumed)
| f2 = [[File:TimerCrafted.png|link=Crafted Timer|Crafted Timer]] | i2 = [[Crafted Timer]] | q2 = x1 | tag2 = (consumed)
| f3 = [[File:ElectronicsScrap.png|link=Electronics Scrap|Electronics Scrap]] | i3 = [[Electronics Scrap]] | q3 = x2 | tag3 = (consumed)
| f4 = [[File:DuctTape.png|link=Duct Tape|Duct Tape]] | i4 = [[Duct Tape]] | q4 = (1 unit) | tag4 = (consumed)
}}
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 7023 -->
{{Crafting/core|ing=4
| product_image = [[File:NoiseMaker.png|link=Noise Maker with Sensor|Noise Maker with Sensor]] | product_name = [[Noise Maker with Sensor]] | product_quantity = x1
| xp = <!-- Not present in the old template. Please fill in manually. -->
| sl = [[Electrical]] 2
| req = [[File:MagazineElectronics04.png|32px|Recipe Magazines#Electronics Magazine|Electronics Magazine Vol.3]]
| f1 = [[File:NoiseMaker.png|link=Noise Maker|Noise Maker]] | i1 = [[Noise Maker]] | q1 = x1 | tag1 = (consumed)
| f2 = [[File:MotionSensor.png|link=Motion Sensor|Motion Sensor]] | i2 = [[Motion Sensor]] | q2 = x1 | tag2 = (consumed)
| f3 = [[File:ElectronicsScrap.png|link=Electronics Scrap|Electronics Scrap]] | i3 = [[Electronics Scrap]] | q3 = x2 | tag3 = (consumed)
| f4 = [[File:DuctTape.png|link=Duct Tape|Duct Tape]] | i4 = [[Duct Tape]] | q4 = (1 unit) | tag4 = (consumed)
}}
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 7024 -->
{{Crafting/core|ing=4
| product_image = [[File:NoiseMaker.png|link=Remote Noise Maker|Remote Noise Maker]] | product_name = [[Remote Noise Maker]] | product_quantity = x1
| xp = <!-- Not present in the old template. Please fill in manually. -->
| sl = [[Electrical]] 2
| req = [[File:MagazineElectronics03.png|Recipe Magazines#Electrical|Electronics Magazine Vol.4]]
| f1 = [[File:NoiseMaker.png|link=Noise Maker|Noise Maker]] | i1 = [[Noise Maker]] | q1 = x1 | tag1 = (consumed)
| f2 = [[File:TriggerCrafted.png|link=Crafted Trigger|Crafted Trigger]] | i2 = [[Crafted Trigger]] | q2 = x1 | tag2 = (consumed)
| f3 = [[File:ElectronicsScrap.png|link=Electronics Scrap|Electronics Scrap]] | i3 = [[Electronics Scrap]] | q3 = x2 | tag3 = (consumed)
| f4 = [[File:DuctTape.png|link=Duct Tape|Duct Tape]] | i4 = [[Duct Tape]] | q4 = (1 unit) | tag4 = (consumed)
}}
|}
|}



Revision as of 02:29, 28 February 2023

Noise Maker
Noise Maker
Noise Maker with Upgrade
General
Category Weapon
Encumbrance
Heavy Load
1.5
Equipped One-handed
Skill Noise
Damage
Type Noise
Attack speed 1.5
Range 0–10 tiles
Damage 0–0
Noise range 17 tiles
Noise timer 50
Technical details
Ingredients 1 × Amplifier
7 × Scrap Electronics
Base ID See Item IDs
Equip trap and perform basic attack to throw.
— In-game tooltip

A noise maker is a thrown trap that can be crafted by finding an engineering 1 skill book.

Description

Noisemaker is a level 3 electrical skill unlocked by finding an engineering 1 skill book.

Made by 7 electronic scrap and 1 amplifier.

Crafting

Obtaining

The noise maker requires several common items found in houses.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
NoiseMaker.png
Noise Maker
0 XP Electrical 3 Engineer Magazine Vol. 1 Amplifier.png
Amplifier
(consumed)
ElectronicsScrap.png
Scrap Electronics x7
(consumed)

Upgrades

A noise maker can also be upgraded with a motion sensor, timer, or remote controller.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4
Noise Generator with Timer
Noise Generator with Timer
0 XP Electrical 2 Electronics Magazine Vol.2 NoiseMaker.png
Noise Maker
(consumed)
TimerCrafted.png
Crafted Timer
(consumed)
ElectronicsScrap.png
Scrap Electronics x2
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Noise Generator with Sensor (V1)
Noise Generator with Sensor (V1)
0 XP Electrical 2 Electronics Magazine Vol.3 NoiseMaker.png
Noise Maker
(consumed)
MotionSensor.png
Motion Sensor
(consumed)
ElectronicsScrap.png
Scrap Electronics x2
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Noise Generator with Sensor (V2)
Noise Generator with Sensor (V2)
0 XP Electrical 4 Electronics Magazine Vol.3 NoiseMaker.png
Noise Maker
(consumed)
MotionSensor.png
Motion Sensor
(consumed)
ElectronicsScrap.png
Scrap Electronics x3
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Noise Generator with Sensor (V3)
Noise Generator with Sensor (V3)
0 XP Electrical 6 Electronics Magazine Vol.3 NoiseMaker.png
Noise Maker
(consumed)
MotionSensor.png
Motion Sensor
(consumed)
ElectronicsScrap.png
Scrap Electronics x4
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Remote Noise Generator
Remote Noise Generator
0 XP Electrical 6 Electronics Magazine Vol.3 NoiseMaker.png
Noise Maker
(consumed)
TriggerCrafted.png
Crafted Trigger
(consumed)
ElectronicsScrap.png
Scrap Electronics x2
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)

Item IDs

Name Icon Base ID
Noise Maker NoiseMaker.png Base.NoiseTrap
Noise Generator with Timer NoiseMaker.png Base.NoiseTrapTriggered
Noise Generator with Sensor (V1) NoiseMaker.png Base.NoiseTrapSensorV1
Noise Generator with Sensor (V2) NoiseMaker.png Base.NoiseTrapSensorV2
Noise Generator with Sensor (V3) NoiseMaker.png Base.NoiseTrapSensorV3
Remote Noise Generator NoiseMaker.png Base.NoiseTrapRemote

Code

NoiseMaker.png Noise Maker

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item NoiseTrap
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Noise Maker,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= NoiseMaker,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= NoiseMaker,
		NoiseRange		= 17,
		triggerExplosionTimer	= 50,
		CanBePlaced		= TRUE,
		CanBeReused		= TRUE,
		ExplosionSound		= NoiseTrapExplosion,
		Tooltip			= Tooltip_Trap,
Other code

NoiseMaker.png Noise Maker with Timer

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item NoiseTrapTriggered
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Noise Generator with Timer,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= NoiseGenerator,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= NoiseMaker,
		NoiseRange		= 17,
		ExplosionTimer		= 10,
		CanBePlaced		= TRUE,
		CanBeReused		= TRUE,
		ExplosionSound		= NoiseTrapExplosion,

NoiseMaker.png Noise Generator with Sensor (V1)

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item NoiseTrapSensorV1
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Noise Generator with Sensor,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= NoiseGenerator,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= NoiseMaker,
		NoiseRange		= 17,
		ExplosionTimer		= 10,
		SensorRange		= 3,
		CanBePlaced		= TRUE,
		CanBeReused		= TRUE,
		ExplosionSound		= NoiseTrapExplosion,

NoiseMaker.png Noise Generator with Sensor (V2)

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item NoiseTrapSensorV2
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Noise Generator with Sensor,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= NoiseGenerator,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= NoiseMaker,
		NoiseRange		= 17,
		ExplosionTimer		= 10,
		SensorRange		= 4,
		CanBePlaced		= TRUE,
		CanBeReused		= TRUE,
		ExplosionSound		= NoiseTrapExplosion,

NoiseMaker.png Noise Generator with Sensor (V3)

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item NoiseTrapSensorV3
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Noise Generator with Sensor,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= NoiseGenerator,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= NoiseMaker,
		NoiseRange		= 17,
		ExplosionTimer		= 10,
		SensorRange		= 6,
		CanBePlaced		= TRUE,
		CanBeReused		= TRUE,
		ExplosionSound		= NoiseTrapExplosion,

NoiseMaker.png Remote Noise Generator

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item NoiseTrapRemote
		MaxRange		= 10,
		Type			= Weapon,
		MinimumSwingTime	= 1.5,
		SwingAnim		= Throw,
		WeaponSprite		= Molotov,
		UseSelf			= TRUE,
		DisplayName		= Remote Noise Generator,
		SwingTime		= 1.5,
		SwingAmountBeforeImpact	= 0.1,
		PhysicsObject		= NoiseGenerator,
		MinDamage		= 0,
		Weight			= 1.5,
		MaxDamage		= 0,
		MaxHitCount		= 0,
		Icon			= NoiseMaker,
		NoiseRange		= 17,
		CanBePlaced		= TRUE,
		CanBeReused		= TRUE,
		CanBeRemote		= TRUE,
		ExplosionSound		= NoiseTrapExplosion,

See also