Shotgun Shells: Difference between revisions
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{{Languages}}{{Header| | {{Languages}}{{Header|Project Zomboid|Items|Weapons|Firearms|Ammo|type=Weapon|version=Version 41|incver=78.16}}{{Infobox ammo | ||
|display_name=Shotgun Shells | |display_name=Shotgun Shells | ||
|name_colour=Weapons | |name_colour=Weapons |
Revision as of 11:00, 9 January 2024
Shotgun Shells | |||
---|---|---|---|
| |||
General | |||
Category | Ammo | ||
Weapon(s) | |||
Loose Ammo | |||
Encumbrance | 0.05 | ||
Count | 6 | ||
Box of Ammo | |||
Encumbrance | 0.9 | ||
Contents | 24 Rounds | ||
Technical details | |||
Item ID |
Base.ShotgunShells Base.ShotgunShellsBox | ||
Shotgun shells are a type of ammo for firearms.
Usage
Shotgun shells are used in the JS-2000 Shotgun, Sawed-off JS-2000 Shotgun, double barrel shotgun and sawed-off double barrel shotgun.
Crafting
24 shells can be can be merged into a box of shotgun shells, being much lighter than individual shells.
This ammunition can be disassembled to created gunpowder.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Shotgun Shells x24 |
0 XP | none | Box of Shotgun Shells (consumed) | |
Box of Shotgun Shells |
0 XP | none | Shotgun Shells x24 (consumed) | |
Gunpowder |
0 XP | none | One of: .38 Special Round .44 Magnum Round .45 Auto Round 9mm Round 5.56mm Round .308 Round .223 Round Shotgun Shells (consumed) |
Distribution
Shotgun shells can be found in houses, police stations, medical centers, vehicles and on zombies.
Gallery
Trivia
The shotgun shell seen in game is a generic lead shot shell. This round is one of the most common rounds for shotguns, next to slug rounds.
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item ShotgunShells
{
DisplayCategory = Ammo,
Count = 6,
Weight = 0.05,
AlwaysWelcomeGift = TRUE,
Type = Normal,
DisplayName = Shotgun Shells,
Icon = ShotgunAmmo,
MetalValue = 1,
WorldStaticModel = ShotGunShells,
}
Source: ProjectZomboid\media\scripts\items_weapons.txt
item ShotgunShellsBox
{
DisplayCategory = Ammo,
Weight = 0.9,
Type = Normal,
DisplayName = Box of Shotgun Shells,
Icon = ShotgunAmmoBox,
MetalValue = 24,
WorldStaticModel = BoxOfShotGunShells,
PlaceOneSound = BoxOfShellsPlaceOne,
PlaceMultipleSound = BoxOfShellsPlaceAll,
}