X8 Scope: Difference between revisions

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m (→‎top: Category Project: Weapons)
m (→‎top: New infobox upgrade - Weapon parts)
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{{header/sandbox2|Project Zomboid|Items|Weapons|Firearms|Weapon parts}}
{{header/sandbox2|Project Zomboid|Items|Weapons|Firearms|Weapon parts}}
{{page version|40.43}}
{{page version|40.43}}
{{Infobox weapon mod
{{Infobox item
|display_name=x8 Scope
|name=x8 Scope
|name_colour=Weapon
|model=Rifle_8XScope_Model.png
|name_text_colour=Weapon
|icon=Scope8x.png
|image=Rifle_8XScope_Model.png
|alternate_image=Scope8x.png
<!--GENERAL-->
<!--GENERAL-->
|weight=0.8
|weight=0.8
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|min_range_mod=+10
|min_range_mod=+10
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.x8Scope
|item_id=Base.x8Scope
}}{{Quote|text=Weapon attachment. Increases firearm's maximum range.|author=In-game tooltip}}A '''x8 scope''' is a weapon mod.
}}{{Quote|text=Weapon attachment. Increases firearm's maximum range.|author=In-game tooltip}}A '''x8 scope''' is a weapon mod.



Revision as of 03:33, 27 January 2024

Template:Header/sandbox2

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This page was last updated for an older version (40.43).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
x8 Scope
Rifle 8XScope Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.8
Used in
RifleHunting.png RifleVarmint.png
Part type
Scope
Performance
Min range
+10
Max range
+20
Encumbrance mod.
+0.8
Technical
Item ID
Base.x8Scope
Weapon attachment. Increases firearm's maximum range.
— In-game tooltip

A x8 scope is a weapon mod.

Usage

Increases firearms maximum fire range.

Can be added to guns using a screwdriver.

Compatible weapons

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 40.43
item x8Scope
{
    Type             = WeaponPart,
    DisplayName      = x8 Scope,
    Icon             = Scope8x,
    Weight           = 0.8,
    WeightModifier   = 0.8,
    MaxRangeModifier = 20,
    MinRangeModifier = 10,
    MountOn          = HuntingRifle; VarmintRifle,
    PartType         = Scope,
    Tooltip          = Tooltip_Scope,
    MetalValue       = 22,
}

See also