Trap Crate: Difference between revisions
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== Crafting == | == Crafting == | ||
To craft a trap crate, the player must read ''{{T|Recipe Magazines|The Hunter Magazine Vol.2}}'' or have picked the [[Occupation|"Park Ranger" occupation]] or {{T|Traits|"Hunter" trait}} during character creation. After crafting it, you can right click on ground and use Place Trap option to place it. | To craft a trap crate, the player requires no [[Skills|skill]] but must read ''{{T|Recipe Magazines|The Hunter Magazine Vol.2}}'' or have picked the [[Occupation|"Park Ranger" occupation]] or {{T|Traits|"Hunter" trait}} during character creation. After crafting it, you can right click on ground and use Place Trap option to place it. | ||
{{ | ===Trapping=== | ||
{{ | {{Main|Trapping}} | ||
{{Crafting | {{Crafting header|ing=3}} | ||
{{Crafting hunting|005|ing=3}} | |||
|} | |||
==Code== | ==Code== |
Revision as of 21:42, 25 January 2022
Trap Crate | ||
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General | ||
Category | Item | |
Encumbrance | 1.0 | |
Strength | 15 | |
Catchable animals | ||
Technical details | ||
Ingredients |
3 × Plank 5 × Nails | |
Item ID | Base.TrapCrate |
A trap crate is a medium sized trap used by beginner trappers.
Usage
A trap crate is one of several traps used in trapping to catch a variety of wildlife.
Trapping
- Main article: Trapping
Trap crates can be used to catch rabbits and squirrels.
30% | |
30% |
Crafting
To craft a trap crate, the player requires no skill but must read The Hunter Magazine Vol.2 or have picked the "Park Ranger" occupation or "Hunter" trait during character creation. After crafting it, you can right click on ground and use Place Trap option to place it.
Trapping
- Main article: Trapping
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Trap Crate |
0.75 Carpentry | none | (keep) |
Plank x3 (consumed) |
Nails x5 (consumed) |
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item TrapCrate Weight = 1, Type = Normal, DisplayName = Trap Crate, Icon = TrapCrate, Trap = true,