Watermelon: Difference between revisions
(→Code: Codebox Update) |
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|icon_name=Watermelon | |icon_name=Watermelon | ||
|icon2=WatermelonRotten.png | |icon2=WatermelonRotten.png | ||
|icon_name2=Watermelon (Rotten) | |icon_name2=Watermelon (Rotten) | ||
|icon3=WatermelonSliced.png | |icon3=WatermelonSliced.png | ||
|icon_name3=Watermelon Slice | |icon_name3=Watermelon Slice | ||
|icon4=WatermelonSmashed.png | |icon4=WatermelonSmashed.png | ||
|icon_name4=Watermelon Chunks | |icon_name4=Watermelon Chunks | ||
<!--GENERAL--> | <!--GENERAL--> | ||
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==Usage== | ==Usage== | ||
===Consumable properties=== | ===Consumable properties=== | ||
Watermelon can't be eaten, instead player must either cut or smash them first. | Watermelon can't be eaten, instead the player must either cut or smash them first. | ||
{{Consumables | {{Consumables | ||
|image = Watermelon.png | |image = Watermelon.png | ||
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</gallery> | </gallery> | ||
== Code == | ==Code== | ||
{{CodeBox | {{CodeBox | ||
| {{CodeSnip | | {{CodeSnip | ||
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{{Navbox food}} | {{Navbox food}} | ||
[[Category:Perishable food]] | [[Category:Perishable food]] |
Revision as of 23:33, 31 January 2024
Watermelon is a perishable food item.
Usage
Consumable properties
Watermelon can't be eaten, instead the player must either cut or smash them first.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
What it can make
Watermelon can be cut into slices with a saw, axe, or knife or smashed into chunks with a blunt weapon.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Watermelon Slice x10 |
0.75 Cooking | none | One of: Kitchen Knife Hunting Knife Saw Axe Stone Axe Hand Axe Wood Axe Meat Cleaver Stone Knife Machete (keep) |
Watermelon (consumed) | |
Watermelon Chunks x5 |
0.75 Cooking | none | (keep) |
Watermelon (consumed) |
Distribution
Watermelon is often found in refrigerators and grocery displays.
Gallery
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Watermelon
{
DisplayName = Watermelon,
DisplayCategory = Food,
Type = Food,
Weight = 3,
Icon = Watermelon,
CantEat = TRUE,
/*EvolvedRecipe = Salad:10;FruitSalad:10;Pancakes:10;Waffles:10;Muffin:10,*/
FoodType = Fruits,
DaysFresh = 6,
DaysTotallyRotten = 8,
HungerChange = -60,
ThirstChange = -140,
Calories = 1355,
Carbohydrates = 341.11,
Lipids = 6.78,
Proteins = 27.56,
CustomEatSound = EatingFruit,
WorldStaticModel = Watermelon_Ground,
Tooltip = Tooltip_item_Watermelon,
EvolvedRecipeName = Watermelon,
}