Ripped Sheets: Difference between revisions

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(Updated to version 40.43)
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{{languages|Ripped_Sheets}}
{{languages|Ripped_Sheets}}
{{header|The Game World|Items|Consumables|Medical Items|type=Medical|version=Version 39|incver=67.5}}{{Infobox item custom
{{header|The Game World|Items|Consumables|Medical Items|type=Medical|version=Version 40|incver=43}}{{Infobox item custom
|display_name=Ripped Sheets
|display_name=Ripped Sheets
|name_colour=Medical
|name_colour=Medical
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===First Aid===
===First Aid===
{{Main|First Aid}}
{{Main|First Aid}}
Ripped sheets can be used to stop [[Moodles#Bleeding|bleeding]] caused by [[Health#Types_of_Injuries|injuries]] that manage to break the skin.
====Basic usage====
Ripped sheets can be used to stop [[Moodles#Bleeding|bleeding]] caused by [[Health#Types_of_Injuries|injuries]] that manage to break the skin. It can be used if the wound is a scratch, bite, gunshot, stitch, glass, bleeding, deep, infected or burn and will stop bleeding entirely. After some time, depending on the wound, the ripped sheet will become a '''dirty rag''', which once removed will grant the player some [[First Aid|first aid]] experience.


When bandaging a wound, ripped sheets function the same as a [[bandage]], with the ripped sheets weighing half the weight and only having half the bandage power compared to the [[Bandage|medical bandage]]. See [[First_Aid|the medical page]] or [[Health|health page]] for information on medical treatments.
When bandaging a wound, ripped sheets function the same as a [[bandage]], with the ripped sheets weighing half the weight and only having half the bandage power compared to the medical bandage.


If a ripped sheet is used as a bandage, it will eventually turn into a [[Dirty Rag|dirty rag]], and the chance of infection increases until the bandage is removed.
====Wound infection====
If a bleeding wound is left untreated, the player will continue to lose [[health]] until they eventually [[Moodles#Dead|die]]. Leaving a wound untreated can also lead to it becoming infected depending on the player's [[clothing]], the type of wound and whether a dirty rag is left on. A dirty rag can be left on a wound to stop the bleeding, however this will give the wound the highest possible chance of becoming infected, therefore is not advised. Instead, once a rag becomes dirty, it should be removed and replaced by a clean rag or bandage.
 
An infected wound can be treated by applying a '''sterilized rag''' to the wound. It is best used prior to the wound getting infected however, this is due to it stopping the possibility of infection entirely. Sterilized rags have the same rate of becoming dirty as ripped sheets.
 
====Fracture====
A ripped sheet can be used to create a [[splint]] when combined with a [[plank]], [[tree branch]], or [[sturdy stick]]. A splint reduces the time taken to heal a fracture.


===Fire starting===
===Fire starting===
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{{Crafting table footer}}
{{Crafting table footer}}
===What it can craft===
===What it can craft===
Dirty rags can be cleaned with [[water]], returning them to a ripped sheet.
A ripped sheet can be disinfected by either soaking it in [[whiskey]] or [[Bottle of Disinfectant|disinfectant]], or [[Heat source|boil]] a [[Cooking Pot with Water|pot of water]] and adding a ripped sheet to it, which will also clean a dirty rag.
{{Crafting table header}}
{{Crafting table header}}
{{RecipeLookup|8000}}
{{RecipeLookup|8000}}
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''Ripped Sheets'' [[File:Rag.png]]
''Ripped Sheets'' [[File:Rag.png]]
{{Retrieved|version=39|incver=67.5}}
{{Retrieved|version=40|incver=43}}
<pre> item RippedSheets
<pre> item RippedSheets
CanBandage = TRUE,
CanBandage = TRUE,
Weight = 0.05,
Weight = 0.05,
AlwaysWelcomeGift = true,
AlwaysWelcomeGift = TRUE,
Type = Normal,
Type = Normal,
DisplayName = Ripped Sheets,
DisplayName = Ripped Sheets,
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''Dirty Rag'' [[File:RagDirty.png]]
''Dirty Rag'' [[File:RagDirty.png]]
{{Retrieved|version=39|incver=67.5}}
{{Retrieved|version=40|incver=43}}
<pre> item RippedSheetsDirty
<pre> item RippedSheetsDirty
CanBandage = TRUE,
CanBandage = TRUE,
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''Sterilized Rag'' [[File:Rag.png]]
''Sterilized Rag'' [[File:Rag.png]]
{{Retrieved|version=39|incver=67.5}}
{{Retrieved|version=40|incver=43}}
<pre> item AlcoholRippedSheets
<pre> item AlcoholRippedSheets
CanBandage = TRUE,
CanBandage = TRUE,
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== See also ==
== See also ==
*[[First_Aid|First Aid skill]]
* [[First_Aid|First Aid skill]]
*[[Health|Player Health]]
* [[Health|Player Health]]
* [[Knox Infection]]


{{Navbox/Consumables}}
{{Navbox/Consumables}}

Revision as of 20:57, 26 July 2019

Template:Infobox item custom

Can be used as an improvised bandage.
— Ripped Sheets in-game tooltip
Can be used as an improvised bandage. Guards against infection.
— Sterilized Rag in-game tooltip.

Ripped sheets, otherwise referred to as a rag (sterilized rag, dirty rag), is a medical item.

Usage

First Aid

Main article: First Aid

Basic usage

Ripped sheets can be used to stop bleeding caused by injuries that manage to break the skin. It can be used if the wound is a scratch, bite, gunshot, stitch, glass, bleeding, deep, infected or burn and will stop bleeding entirely. After some time, depending on the wound, the ripped sheet will become a dirty rag, which once removed will grant the player some first aid experience.

When bandaging a wound, ripped sheets function the same as a bandage, with the ripped sheets weighing half the weight and only having half the bandage power compared to the medical bandage.

Wound infection

If a bleeding wound is left untreated, the player will continue to lose health until they eventually die. Leaving a wound untreated can also lead to it becoming infected depending on the player's clothing, the type of wound and whether a dirty rag is left on. A dirty rag can be left on a wound to stop the bleeding, however this will give the wound the highest possible chance of becoming infected, therefore is not advised. Instead, once a rag becomes dirty, it should be removed and replaced by a clean rag or bandage.

An infected wound can be treated by applying a sterilized rag to the wound. It is best used prior to the wound getting infected however, this is due to it stopping the possibility of infection entirely. Sterilized rags have the same rate of becoming dirty as ripped sheets.

Fracture

A ripped sheet can be used to create a splint when combined with a plank, tree branch, or sturdy stick. A splint reduces the time taken to heal a fracture.

Fire starting

Ripped sheets can be used to start a fire or as a fuel.

Crafting

Obtaining

Ripped sheets can be made of various items such as sheets, vests, skirts, trousers, blouses and sweaters. Template:Crafting table header |- |
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What it can craft

Dirty rags can be cleaned with water, returning them to a ripped sheet.

A ripped sheet can be disinfected by either soaking it in whiskey or disinfectant, or boil a pot of water and adding a ripped sheet to it, which will also clean a dirty rag. Template:Crafting table header |- |
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Distribution

Ripped sheets cannot be found in the world and only obtained from tearing sheets and clothing.

Item IDs

Rag type Class name
Ripped Sheets Base.RippedSheets
Dirty Rag Base.RippedSheetsDirty
Sterilized Rag Base.AlcoholRippedSheets

Code

From items.txt (Project Zomboid directory/media/scripts/)

Ripped Sheets Rag.png Retrieved: Build 40.43

	item RippedSheets
		CanBandage		= TRUE,
		Weight			= 0.05,
		AlwaysWelcomeGift	= TRUE,
		Type			= Normal,
		DisplayName		= Ripped Sheets,
		ReplaceOnUse    	= RippedSheetsDirty,
		Icon			= Rag,
		BandagePower    	= 2,
		Tooltip 		= Tooltip_RippedSheets,

Dirty Rag RagDirty.png Retrieved: Build 40.43

	item RippedSheetsDirty
		CanBandage		= TRUE,
		Weight			= 0.05,
		AlwaysWelcomeGift	= TRUE,
		Type			= Normal,
		DisplayName		= Dirty Rag,
		Icon			= RagDirty,
		BandagePower    	= 0,

Sterilized Rag Rag.png Retrieved: Build 40.43

	item AlcoholRippedSheets
		CanBandage		=	TRUE,
		Weight			=	0.05,
		AlwaysWelcomeGift	=	TRUE,
		Alcoholic		=	TRUE,
		Type			=	Normal,
		DisplayName		=	Sterilized Rag,
		ReplaceOnUse    	=   RippedSheetsDirty,
		Icon			=	Rag,
		BandagePower    	=   2,
		Tooltip 		= Tooltip_SterilizedRag,

See also

Template:Navbox/Consumables