Vehicles: Difference between revisions
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{{Languages}} | {{Languages}} | ||
{{header | {{header|The Game World|Vehicles|version=Version 40|incver=43}} | ||
{{About | {{About|vehicles as an overview|a guide on how to use them|[[Vehicles Guide]]}} | ||
''' | '''Vehicles''' are a means of transportation used to traverse the landscape of [[Knox Country|Kentucky]] and as a place to store [[items]]. They can be almost anywhere on the map, usually appearing in parking spaces and driveways. Although it is also possible to find vehicles among wreckages on roads and main highways. Vehicles can be found in a range of conditions – sometimes with badly damaged parts, lacking [[Gas Can|fuel]], or a [[Car Battery|dead battery]]. Most vehicles will be driveable after changing the battery and filling the [[Gas Tank|gas tank]], while others may have a badly damaged engine, making it near impossible to start without [[Vehicles_Guide#Specialty Repairs|repairing]] the [[engine]]. Certain [[Category:Tools|tools]] are often required to replace parts, whereas a specific [[Recipe Magazines|recipe magazine]] is required depending on the [[Vehicles_Guide#Types|type of vehicle]] being repaired. | ||
Vehicles are currently persistent in the world, regardless of what happens to them, they will never disappear/despawn (with the exception of admin abilities and closing the game incorrectly), likewise they will never respawn without server commands. It has been mentioned by devs, specifically on the Project Zomboid Discord, that there are plans to have vehicles catch fire and explode, likely damaging the engine to a certain point, thus leaving a burnt out wreckage, appearing similarly to those that spawn naturally. | |||
== | ==Available vehicles== | ||
{| class="pztable sortable" style="text-align:center;" | {| class="pztable sortable" style="text-align:center;" | ||
|- | |- | ||
! rowspan=2 | | ! rowspan=2 | Vehicle | ||
! colspan=6 | General | ! colspan=6 | General | ||
! colspan=3 | | ! colspan=3 | Body | ||
! rowspan=2 | | ! rowspan=2 | Variants | ||
|- | |- | ||
! | ! Manufacturer | ||
! | ! Model | ||
! | ! Vehicle <br>Type | ||
! | ! Weight | ||
! | ! Engine <br>Power (hp) | ||
! | ! Engine <br>Loudness | ||
! | ! Seats | ||
! | ! Doors | ||
! | ! Trunk <br>Storage | ||
|- | |- | ||
|[[File:Chevalier_Cerise_Wagon.png|100px]] | |[[File:Chevalier_Cerise_Wagon.png|100px]] | ||
Line 29: | Line 29: | ||
| Chevalier | | Chevalier | ||
| Cerise Wagon | | Cerise Wagon | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Standard]] | ||
| 1200 | | 1200 | ||
| 420 | | 420 | ||
Line 42: | Line 42: | ||
| Chevalier | | Chevalier | ||
| Cossette | | Cossette | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Sport]] | ||
| 1035 | | 1035 | ||
| 570 | | 570 | ||
Line 55: | Line 55: | ||
| Chevalier | | Chevalier | ||
| D6 | | D6 | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Heavy-Duty]] | ||
| 1300 | | 1300 | ||
| 400 | | 400 | ||
Line 62: | Line 62: | ||
| 2 | | 2 | ||
| 80 | | 80 | ||
| | | Fire <br>Fossoil <br>McCoy Logging Co. <br>Park Ranger | ||
|- | |- | ||
|[[File:Chevalier_Dart.png|100px]] | |[[File:Chevalier_Dart.png|100px]] | ||
Line 68: | Line 68: | ||
| Chevalier | | Chevalier | ||
| Dart | | Dart | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Standard]] | ||
| 935 | | 935 | ||
| 360 | | 360 | ||
Line 81: | Line 81: | ||
| Chevalier | | Chevalier | ||
| Nyala | | Nyala | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Standard]] | ||
| 1100 | | 1100 | ||
| 400 | | 400 | ||
Line 88: | Line 88: | ||
| 4 | | 4 | ||
| 55 | | 55 | ||
| Taxi (2) <br> | | Taxi (2) <br>Police Cruiser <br>Park Ranger | ||
|- | |- | ||
|[[File:Chevalier_Primani.png|100px]] | |[[File:Chevalier_Primani.png|100px]] | ||
Line 94: | Line 94: | ||
| Chevalier | | Chevalier | ||
| Primani | | Primani | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Sport]] | ||
| 1100 | | 1100 | ||
| 500 | | 500 | ||
Line 107: | Line 107: | ||
| Chevalier | | Chevalier | ||
| Step Van | | Step Van | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Heavy-Duty]] | ||
| 1440 | | 1440 | ||
| 370 | | 370 | ||
Line 114: | Line 114: | ||
| 3 | | 3 | ||
| 90 | | 90 | ||
| | | Mail Van | ||
|- | |- | ||
|[[File:Dash_Bulldriver_Variants.gif|100px]] | |[[File:Dash_Bulldriver_Variants.gif|100px]] | ||
Line 120: | Line 120: | ||
| Dash | | Dash | ||
| Bulldriver | | Bulldriver | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Heavy-Duty]] | ||
| 1350 | | 1350 | ||
| 400 | | 400 | ||
Line 127: | Line 127: | ||
| 2 | | 2 | ||
| 90 | | 90 | ||
| | | Fire Dept. <br>Fossoil <br>McCoy Logging Co. <br>Police <br>Park Ranger <br> | ||
|- | |- | ||
|[[File:Dash_Elite.png|100px]] | |[[File:Dash_Elite.png|100px]] | ||
Line 133: | Line 133: | ||
| Dash | | Dash | ||
| Elite | | Elite | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Sport]] | ||
| 1100 | | 1100 | ||
| 500 | | 500 | ||
Line 146: | Line 146: | ||
| Dash | | Dash | ||
| Rancher | | Rancher | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Standard]] | ||
| 1150 | | 1150 | ||
| 440 | | 440 | ||
Line 159: | Line 159: | ||
| Franklin | | Franklin | ||
| All-Terrain | | All-Terrain | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Heavy-Duty]] | ||
| 1330 | | 1330 | ||
| 470 | | 470 | ||
Line 172: | Line 172: | ||
| Franklin | | Franklin | ||
| Valuline | | Valuline | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Heavy-Duty]] | ||
| 1000 | | 1000 | ||
| 400 | | 400 | ||
Line 179: | Line 179: | ||
| 3 (5) | | 3 (5) | ||
| 70 | | 70 | ||
| 6- | | 6-Seater <br>Ambulance <br>Fossoil Van <br>LBMW 93.2 Radio Van <br>Mail Van <br>McCoy Logging Co. <br>Spiffo's Van | ||
|- | |- | ||
|[[File:Masterson_Horizon.png|100px]] | |[[File:Masterson_Horizon.png|100px]] | ||
Line 185: | Line 185: | ||
| Masterson | | Masterson | ||
| Horizon | | Horizon | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Standard]] | ||
| 950 | | 950 | ||
| 360 | | 360 | ||
Line 198: | Line 198: | ||
| Mercia | | Mercia | ||
| Lang 4000 | | Lang 4000 | ||
| [[Vehicles Guide#Types| | | [[Vehicles Guide#Types|Sport]] | ||
| 1190 | | 1190 | ||
| 520 | | 520 | ||
Line 208: | Line 208: | ||
|- | |- | ||
|} | |} | ||
''Note: | ''Note: although it can't be seen, a helicopter can be heard at one point towards the beginning of the game. This is part of the [[metagame]] and not a physical helicopter.'' | ||
== | ==Planned vehicles== | ||
*[[Planned Features#Vehicles| | *[[Planned Features#Vehicles|Fire Truck]] | ||
*[[Planned Features#Vehicles| | *[[Planned Features#Vehicles|Military]] | ||
== | ==Common issues== | ||
'' | ''Updated 01/08/2018'' | ||
=== | ===Vehicle disappearing after game crash=== | ||
Loading a game after a crash or closing/exiting the game incorrectly can result in the save file rolling back to the previous autosave, however the vehicle will have disappeared and cannot be found anywhere. There is currently no workaround for this other than spawning the vehicle in using server commands. | |||
=== | ===Black cars=== | ||
[[File:BlackCars-bug.png|thumb| | [[File:BlackCars-bug.png|thumb|Vehicles rendering as solid black]]Vehicles appearing black (as seen to the right) has been a constant issue that the devs have frequently attempted to patch, however due to the plethora of systems available, there are still some rare cases that pop-up. Common fixes include: ensuring 3D models are properly enabled in [[Options]], turning off/on shaders, running in compatibility mode, as administrator or performing a clean install of graphics drivers. | ||
On Linux, the problem might be related to the fact, that Linux filesystems are case-sensitive and some of the game updates altered the filenames. For Steam version, go to ''~/.steam/steam/steamapps/common/ProjectZomboid/projectzomboid/media/textures'' and remove the whole "Vehicles" directory. Next, in Steam, in the game properties select "Local files" tab, and click "Check game files integrity". This will force download of the missing files, but now they will have proper case. For non-Steam version, delete and reinstall the game. | |||
''~/.steam/steam/steamapps/common/ProjectZomboid/projectzomboid/media/textures'' | |||
=== | ===Slow-motion=== | ||
Often the game can appear to run in slow-motion, usually identifiable by zooming in and out or checking the {{abbr|FPS|frames per second}}, as it will result in no change compared to normal gameplay. The issue usually lies with RAM usage, however due to the way Java uses RAM, allocating more will often result in no change. A couple of fixes include lowering the resolution, reducing the number of 3D characters, close any background programs, make Project Zomboid high priority in task manager or perform a clean install of graphics drivers. | |||
{{clear}} | {{clear}} | ||
== | ==See also== | ||
*[[Vehicles Guide | *[[Vehicles Guide]] | ||
*[[Mechanics| | *[[Mechanics|Mechanics Guide]] | ||
[[Category:Vehicles and Mechanics (Project)]] | [[Category:Vehicles and Mechanics (Project)]] |
Revision as of 15:10, 23 August 2020
- This article is about vehicles as an overview. For a guide on how to use them, see [[Vehicles]].
Vehicles are a means of transportation used to traverse the landscape of Kentucky and as a place to store items. They can be almost anywhere on the map, usually appearing in parking spaces and driveways. Although it is also possible to find vehicles among wreckages on roads and main highways. Vehicles can be found in a range of conditions – sometimes with badly damaged parts, lacking fuel, or a dead battery. Most vehicles will be driveable after changing the battery and filling the gas tank, while others may have a badly damaged engine, making it near impossible to start without repairing the engine. Certain are often required to replace parts, whereas a specific recipe magazine is required depending on the type of vehicle being repaired.
Vehicles are currently persistent in the world, regardless of what happens to them, they will never disappear/despawn (with the exception of admin abilities and closing the game incorrectly), likewise they will never respawn without server commands. It has been mentioned by devs, specifically on the Project Zomboid Discord, that there are plans to have vehicles catch fire and explode, likely damaging the engine to a certain point, thus leaving a burnt out wreckage, appearing similarly to those that spawn naturally.
Available vehicles
Vehicle | General | Body | Variants | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Manufacturer | Model | Vehicle Type |
Weight | Engine Power (hp) |
Engine Loudness |
Seats | Doors | Trunk Storage | ||
Chevalier | Cerise Wagon | Standard | 1200 | 420 | 32 | 4 | 4 | 55 | ||
Chevalier | Cossette | Sport | 1035 | 570 | 36 | 2 | 2 | 30 | ||
Chevalier | D6 | Heavy-Duty | 1300 | 400 | 45 | 2 | 2 | 80 | Fire Fossoil McCoy Logging Co. Park Ranger | |
Chevalier | Dart | Standard | 935 | 360 | 21 | 4 | 2 | 40 | ||
Chevalier | Nyala | Standard | 1100 | 400 | 32 | 4 | 4 | 55 | Taxi (2) Police Cruiser Park Ranger | |
Chevalier | Primani | Sport | 1100 | 500 | 32 | 4 | 4 | 45 | ||
Chevalier | Step Van | Heavy-Duty | 1440 | 370 | 40 | 2 | 3 | 90 | Mail Van | |
Dash | Bulldriver | Heavy-Duty | 1350 | 400 | 48 | 2 | 2 | 90 | Fire Dept. Fossoil McCoy Logging Co. Police Park Ranger | |
Dash | Elite | Sport | 1100 | 500 | 32 | 4 | 4 | 45 | ||
Dash | Rancher | Standard | 1150 | 440 | 36 | 2 | 2 | 45 | ||
Franklin | All-Terrain | Heavy-Duty | 1330 | 470 | 40 | 4 | 4 | 85 | ||
Franklin | Valuline | Heavy-Duty | 1000 | 400 | 40 | 2 (6) | 3 (5) | 70 | 6-Seater Ambulance Fossoil Van LBMW 93.2 Radio Van Mail Van McCoy Logging Co. Spiffo's Van | |
Masterson | Horizon | Standard | 950 | 360 | 20 | 4 | 2 | 35 | ||
Mercia | Lang 4000 | Sport | 1190 | 520 | 32 | 2 | 2 | 45 |
Note: although it can't be seen, a helicopter can be heard at one point towards the beginning of the game. This is part of the metagame and not a physical helicopter.
Planned vehicles
Common issues
Updated 01/08/2018
Vehicle disappearing after game crash
Loading a game after a crash or closing/exiting the game incorrectly can result in the save file rolling back to the previous autosave, however the vehicle will have disappeared and cannot be found anywhere. There is currently no workaround for this other than spawning the vehicle in using server commands.
Black cars
Vehicles appearing black (as seen to the right) has been a constant issue that the devs have frequently attempted to patch, however due to the plethora of systems available, there are still some rare cases that pop-up. Common fixes include: ensuring 3D models are properly enabled in Options, turning off/on shaders, running in compatibility mode, as administrator or performing a clean install of graphics drivers.
On Linux, the problem might be related to the fact, that Linux filesystems are case-sensitive and some of the game updates altered the filenames. For Steam version, go to ~/.steam/steam/steamapps/common/ProjectZomboid/projectzomboid/media/textures and remove the whole "Vehicles" directory. Next, in Steam, in the game properties select "Local files" tab, and click "Check game files integrity". This will force download of the missing files, but now they will have proper case. For non-Steam version, delete and reinstall the game.
Slow-motion
Often the game can appear to run in slow-motion, usually identifiable by zooming in and out or checking the FPS, as it will result in no change compared to normal gameplay. The issue usually lies with RAM usage, however due to the way Java uses RAM, allocating more will often result in no change. A couple of fixes include lowering the resolution, reducing the number of 3D characters, close any background programs, make Project Zomboid high priority in task manager or perform a clean install of graphics drivers.