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Car Battery

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Car Battery
CarBattery Model.png
General
Category
Vehicle Maintenance
Encumbrance
Moodle Icon HeavyLoad.png
5.0
Properties
Capacity
100,000
Max condition
100
Install/Uninstall
Tool(s)
Technical
Item ID
Base.CarBattery1
Base.CarBattery2
Base.CarBattery3

[See all]
PlushSpiffo.pngThis article is about batteries required to power vehicles. For batteries that power small appliances, see Battery.
Recharges while the engine is running. Drained by starting the engine, by active lights, siren, and radio.
— In-game description

A car battery is a drainable item forming an integral part of a vehicle. It is used to start the engine, as well as run electrical components of the vehicle when the engine is off.

Usage

A car battery can only be used in powering a vehicle and not other household electricals.

The car battery is installed underneath the hood and does not require any mechanics level or known recipe to install or uninstall, however it does require the player to have a screwdriver.

A charged car battery is needed to start the engine, therefore having a low or dead car battery will fail to start the vehicle. It's also used to power electric accessories when the engine isn't on, such as the headlights, heater, radio, and siren. Remember to turn these off when exiting a vehicle, or you could drain the battery and end up stranded.

Recharging

A car battery will automatically recharge while the engine is running. Otherwise, a flat car battery can be recharged by using a car battery charger, which requires the player to be standing on a powered tile, followed by simply right-clicking the car battery or charger and selecting "recharge".

Condition

The condition of a car battery is separate to the remaining power, although they can be easily mixed up. A car battery's condition determines its charge capacity and effectiveness at starting a vehicle engine. Lower condition batteries will hold less charge and fail to start the engine more often. A low condition battery will never explode or catch fire.

Location

Car batteries can very commonly be found under the hood of a vehicle, already installed. They can also be found inside gas stations, sheds, garages or mechanic shops. Car batteries can also be found in the trunks of Vehicle. These batteries are almost always at full condition.

Item IDs

Car batteries can be found as one of three different types, each corresponding to a vehicle type. Therefore, a car battery for one vehicle type cannot be swapped with another vehicle type. For example, it is not possible to install a sport class battery in a standard class vehicle.

Vehicle type Item ID
Standard Base.CarBattery1
Heavy-Duty Base.CarBattery2
Sport Base.CarBattery3

Location

The loot distributions can be found in the table(s) below.

CarBattery1 distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all toolcabinet 10.78%
carsupply shelves 23.28%
closet crate 10.78%
garagestorage counter 2.81%
garagestorage crate 10.78%
garagestorage metal_shelves 2.81%
mechanic metal_shelves 23.28%
storageunit crate 10.78%
storageunit metal_shelves 10.78%
Vehicle
Type Container Effective chance
Fisherman Trunk 2.81%
Taxi Trunk 2.81%
Standard Trunk 2.81%
CarBattery2 distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
carsupply shelves 19.27%
garagestorage counter 2.81%
garagestorage metal_shelves 2.81%
mechanic metal_shelves 19.27%
Vehicle
Type Container Effective chance
Ambulance Trunk 2.81%
Distillery Trunk 2.81%
Fire Trunk 2.81%
Heralds Trunk 2.81%
Mass Gen Fac Trunk 2.81%
McCoy Trunk 2.81%
Postal Trunk 2.81%
Radio Trunk 2.81%
Spiffo Trunk 2.81%
Transit Trunk 2.81%
Heavy Trunk 2.81%
CarBattery3 distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
carsupply shelves 15.1%
garagestorage counter 2.81%
garagestorage metal_shelves 2.81%
mechanic metal_shelves 15.1%
Vehicle
Type Container Effective chance
Sports Trunk 2.81%

History

Base.CarBattery1

Version Description
Build 41.78 Item tag added with value CarBattery.
Build 41.65 DisplayCategory added with value VehicleMaintenance.
Build 41.54 WorldStaticModel added with value CarBattery.
Build 41.23 MechanicsItem added with value TRUE.
Build 41.15 ConditionMax added with value 100.
Build 39.45 Released on this version.

Base.CarBattery2

Version Description
Build 41.78 Item tag added with value CarBattery.
Build 41.65 DisplayCategory added with value VehicleMaintenance.
Build 41.54 WorldStaticModel added with value CarBattery.
Build 41.23 MechanicsItem added with value TRUE.
Build 41.15 ConditionMax added with value 100.
Build 39.45 Released on this version.

Base.CarBattery3

Version Description
Build 41.78 Item tag added with value CarBattery.
Build 41.65 DisplayCategory added with value VehicleMaintenance.
Build 41.54 WorldStaticModel added with value CarBattery.
Build 41.23 MechanicsItem added with value TRUE.
Build 41.15 ConditionMax added with value 100.
Build 39.45 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\vehicles\vehiclesitems.txt

Retrieved: Build 41.78.16
item CarBattery1
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	5,
        Type	=	Drainable,
        UseDelta	=	0.00001,
        UseWhileEquipped	=	FALSE,
        DisplayName	=	Car Battery,
        Icon	=	CarBattery,
        MetalValue = 1,
        cantBeConsolided = TRUE,
        VehicleType =   1,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
        MechanicsItem = TRUE,
        WorldStaticModel = CarBattery,
		Tags = CarBattery,
    }

See also