School Bag: Difference between revisions
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{{languages|Schoolbag}} | {{languages|Schoolbag}} | ||
{{header|The Game World|Items|Baggage|type=Baggage|version=Version | {{header|The Game World|Items|Baggage|type=Baggage|version=Version 40|incver=6}}{{Infobox container | ||
| display_name = Schoolbag | | display_name = Schoolbag | ||
| name_colour = Container | |||
| name_text_colour = Container | |||
| image = Backpack_120px.png | | image = Backpack_120px.png | ||
| | | category = Container | ||
| weight = 0.5 | | weight = 0.5 | ||
| equipped = Back | |||
| capacity = 15 | | capacity = 15 | ||
| weight_reduction = 60 | | weight_reduction = 60 | ||
| class_name = Base.Schoolbag | | class_name = Base.Schoolbag | ||
}}A '''schoolbag''' is a | }}A '''schoolbag''' is a container [[item]]. | ||
==Overview== | |||
When starting a new game, if the player chooses the [[Game Modes#Easy|easy]] or [[Game Modes#Normal|normal]] starting difficulty, they will spawn with a schoolbag. During the [[Game Modes#Custom Sandbox|custom sandbox]] setup, choosing the "[[Game Modes#Character|starter kit]]" option will also spawn the [[player]] with a schoolbag. | |||
==Usage== | |||
A schoolbag can be equipped on the back. Although it is the most common of the bags that can be equipped on the back, it also has the lowest capacity and weight reduction. | |||
'''Schoolbags can spawn with:''' | '''Schoolbags can spawn with:''' | ||
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|} | |} | ||
== | ==Distribution== | ||
===Buildings=== | ===Buildings=== | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
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|- | |- | ||
|} | |} | ||
==Code== | ==Code== | ||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | '''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=40|incver=6}} | |||
<pre> item Schoolbag | |||
WeightReduction = 60, | WeightReduction = 60, | ||
Weight = 0.5, | Weight = 0.5, | ||
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OpenSound = PZ_OpenBag, | OpenSound = PZ_OpenBag, | ||
CloseSound = PZ_CloseBag, | CloseSound = PZ_CloseBag, | ||
PutInSound = PZ_PutInBag,</ | PutInSound = PZ_PutInBag,</pre> | ||
==See also== | ==See also== | ||
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{{Navbox/Baggage}} | {{Navbox/Baggage}} | ||
Revision as of 17:33, 12 August 2018
Schoolbag | |
---|---|
Schoolbag | |
General | |
Category | Container |
Encumbrance | 0.5 |
Body location | Back |
Capacity | 15 |
Encumbrance reduction | 60% |
Technical details | |
Item ID | Base.Schoolbag |
A schoolbag is a container item.
Overview
When starting a new game, if the player chooses the easy or normal starting difficulty, they will spawn with a schoolbag. During the custom sandbox setup, choosing the "starter kit" option will also spawn the player with a schoolbag.
Usage
A schoolbag can be equipped on the back. Although it is the most common of the bags that can be equipped on the back, it also has the lowest capacity and weight reduction.
Schoolbags can spawn with:
Pen | |
Blue Pen | |
Red Pen | |
Pencil | |
Rubber Band | |
Scissors | |
File:Cigarettes.png | Cigarettes |
Cube | |
Book |
Distribution
Buildings
Building/Room | Container | Rolls | Chance |
---|---|---|---|
All | Clothing Rack | 3 | 3 |
Locker | 2 | 3 | |
Male Corpse | 1 | 0.1 | |
Female Corpse | 1 | 0.1 | |
Wardrobe | 4 | 3 | |
Bedroom | Wardrobe | 2 | 3 |
Changeroom | Locker | 3 | 3 |
Clothes Store | Shelves | 3 | 3 |
Clothing Rack | 3 | 3 | |
Department Store | Shelves | 3 | 3 |
Laundromat | Counter | 3 | 2 |
Motel Room | Other | 2 | 0.1 |
Mechanic | Metal Locker | 3 | 1 |
Motel Room (occupied) | Other | 2 | 0.3 |
Sport Store | Shelves | 3 | 3 |
Clothing Rack | 3 | 3 | |
Sport Storage | Metal Shelves | 3 | 3 |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
All | Trunk | 2 | 2 |
Clothing | Trunk | 2 | 2 |
Taxi | Trunk | 3 | 3 |
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.6
item Schoolbag WeightReduction = 60, Weight = 0.5, Type = Container, Capacity = 15, DisplayName = Schoolbag, Icon = Backpack, CanBeEquipped = Back, OpenSound = PZ_OpenBag, CloseSound = PZ_CloseBag, PutInSound = PZ_PutInBag,