Tailoring: Difference between revisions

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{{Header|The Game World|Gameplay|Player|Skills|type=Neutral|version=Version 41|incver=31}}
{{Header|The Game World|Gameplay|Player|Skills|type=Neutral|version=Version 41|incver=31}}
== Overview ==
'''Tailoring''' is a skill in Project Zomboid that is used to repair and fortify clothes to increase their protection against scratches, bites, and bullets.
'''Tailoring''' is a skill in Project Zomboid that is used to repair and fortify clothes to increase their protection against scratches, bites and bullets.
[[File:Tailoring Menu.png|thumb|In-game tailoring screen of [[Clothing|overalls]], with some [[Ripped Sheet|ripped sheet]] patches and multiple holes.]]


|[[Image:Tailoring_Menu.png|300px]]<!--
==Basic requirements==
  --><br> ''Ingame Tailoring Screen of [[Clothing|overalls]], with some [[Ripped Sheet|ripped sheet]] patches and multiple holes."
===Equipment===
The equipment below is required to start tailoring:
*1 [[File:Needle.png|link=Needle]] [[needle]].


== Basic Requirements ==
*1 unit of [[File:Thread.png|link=Thread]] [[thread]].
=== Equipment ===
The equipment below is required to start tailoring:
* 1 [[File:Needle.png|link=Needle]] [[Needle|needle]].


* 1 unit of [[File:Thread.png|link=Thread]] [[Thread|thread]].
*Material (Cloth, Denim, or Leather)


* Material (Cloth, Denim, or Leather)
Optionally:
Optionally:
* 1 pair of [[File:Scissors.png|link=Sicssors]] [[Scissors|scissors]] is required to rip clothes made with denim or leather in order to obtain [[Denim Strips|denim strips]] and [[Leather Strips|leather strips]].  
*1 pair of [[File:Scissors.png|link=Sicssors]] [[scissors]] is required to rip clothes made with denim or leather in order to obtain [[Denim Strips|denim strips]] and [[Leather Strips|leather strips]].


Note that the [[Suture Needle|suture needle]] cannot be used for tailoring.
Note that the [[Suture Needle|suture needle]] cannot be used for tailoring.


=== Fabrics ===
===Fabrics===
There are 3 types of fabrics currently in Project Zomboid. They are all obtainable through ripping or cutting clothes.  
There are 3 types of fabrics currently in Project Zomboid. They are all obtainable through ripping or cutting clothes.  
<!--* Leather strips provide the most defense.
<!--* Leather strips provide the most defense.
** Denim strips provide moderate defense.
** Denim strips provide moderate defense.
*** Ripped sheets provide the least amount of defense, with no Bite or Bullet defense (regardless of the tailoring level).-->
*** Ripped sheets provide the least amount of defense, with no Bite or Bullet defense (regardless of the tailoring level).-->
{| class="wikitable theme-red" style="text-align:center;"
{| class="wikitable theme-red" style="text-align: center;"
! Icon
! Icon
! Item
! Item
! Fabric Type
! Fabric type
! Base defense (Scratch/Bite/Bullet)  
! Base defense (Scratch/Bite/Bullet)  
! Rarity of clothing with this fabric
! Rarity of clothing with this fabric
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|}
|}


== Tailoring ==
==Tailoring==
To start tailoring, right-click a clothing and right-click ''Inspect'' to display the condition of the clothing. Holes can be patched and paddings can be added by right-clicking the corresponding body part.
To start tailoring, right-click a clothing and right-click ''Inspect'' to display the condition of the clothing. Holes can be patched and paddings can be added by right-clicking the corresponding body part.
* Some items like [[shoes]] and [[Bulletproof_Vest|bulletproof vests]] cannot be repaired.
*Some items like [[shoes]] and [[Bulletproof Vest|bulletproof vests]] cannot be repaired.
* Adding padding will increase the defense of a clothing item.
*Adding padding will increase the defense of a clothing item.
* Simply patching a hole will not fully restore its condition.
*Simply patching a hole will not fully restore its condition.
* Denim or leather padding gives more tailoring exp than ripped sheet padding.
*Denim or leather padding gives more tailoring exp than ripped sheet padding.


== Tailoring Level ==  
==Tailoring level==  
To maximize XP gain, you should read the Tailoring books first.
To maximize XP gain, you should read the tailoring books first.
* [[File:Book11.png]] [[Skill_Books#Skill_Book_Item_List|Tailoring for Beginners]] (Levels 1-2)
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 1]] (Levels 1-2)
* [[File:Book11.png]] [[Skill_Books#Skill_Book_Item_List|Tailoring for Intermediate]] (Levels 3-4)
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 2]] (Levels 3-4)
* [[File:Book11.png]] [[Skill_Books#Skill_Book_Item_List|Advanced Tailoring]] (Levels 5-6)
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 3]] (Levels 5-6)
* [[File:Book11.png]] [[Skill_Books#Skill_Book_Item_List|Expert Tailoring]] (Levels 7-8)
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 4]] (Levels 7-8)
* [[File:Book11.png]] [[Skill_Books#Skill_Book_Item_List|Master Tailoring]] (Levels 9-10)
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 5]] (Levels 9-10)
 
Getting XP is quite easy. To earn XP, you may:
 
* Rip clothes (0.25XP is awarded only when you get a thread).
* Add padding to or patch any holes of a clothing item.
** If you want to train Tailoring by doing this, it's best to use ripped sheets instead of leather or denim strips to avoid wasting the stronger fabrics. Ripped sheets are also very common, making them perfect for training.
** If you find the limiting factor is a lack of [[Thread|thread]], rip up spare clothing from clothing stores to get a small amount.


Getting XP is quite easy. To earn XP, it is possible to:
*Rip clothes (0.25XP is awarded only when a thread is obtained).
*Add padding to or patch any holes of a clothing item.
**If the player wants to train tailoring by doing this, it's best to use ripped sheets instead of leather or denim strips to avoid wasting the stronger fabrics. Ripped sheets are also very common, making them perfect for training.
**If the limiting factor is a lack of [[thread]], rip up spare clothing to get a small amount.


The XP gains for adding and removing padding and patches are as follows:
The XP gains for adding and removing padding and patches are as follows:
* Adding: 0.25 or 0.5 XP (equally likely)
*Adding: 0.25 or 0.5 XP (equally likely)
* Removing: 1 XP if the patch is gotten back, 0.25 XP otherwise
*Removing: 1 XP if the patch is gotten back, 0.25 XP otherwise


=== Benefits ===
===Benefits===
The player is provided with some benefits as they increase their Tailoring skill level:  
The player is provided with some benefits as they increase their tailoring skill level:  
* [[Leather_Strips|Leather strips]] provide the most defense.
*[Leather Strips|Leather strips]] provide the most defense.
{| class="wikitable theme-red" style="text-align:center;"
{| class="wikitable theme-red" style="text-align: center;"
! Icon
! Icon
! Item
! Item
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|}
|}


* The chances of getting [[Thread|thread]] from ripped clothes will also increase as the player levels up their Tailoring skill.
*The chances of getting [[thread]] from ripped clothes will also increase as the player levels up their tailoring skill.
 
* The chance of getting a padding or patch back upon removing it starts at 10% at 0 Tailoring and increases by 5% per level up to 60% at 10 Tailoring.


* At level 8 Tailoring, you will be able to repair holes completely with the right kind of fabric, restoring the clothes' original defense, condition and insulation. However, clothing items that can't be repaired like [[Firefighter Pants|firefighter pants]] or [[Military Boots|military boots]] will still not be repairable.
*The chance of getting a padding or patch back upon removing it starts at 10% at 0 tailoring and increases by 5% per level up to 60% at 10 tailoring.


== See also ==
*At level 8 tailoring, you will be able to repair holes completely with the right kind of fabric, restoring the clothes' original defense, condition, and insulation. However, clothing items that can't be repaired like [[Firefighter Pants|firefighter pants]] or [[Military Boots|military boots]] will still not be repairable.


{{Navbox skills}}
{{Navbox skills}}

Revision as of 02:15, 7 January 2024

Tailoring is a skill in Project Zomboid that is used to repair and fortify clothes to increase their protection against scratches, bites, and bullets.

In-game tailoring screen of overalls, with some ripped sheet patches and multiple holes.

Basic requirements

Equipment

The equipment below is required to start tailoring:

  • Material (Cloth, Denim, or Leather)

Optionally:

Note that the suture needle cannot be used for tailoring.

Fabrics

There are 3 types of fabrics currently in Project Zomboid. They are all obtainable through ripping or cutting clothes.

Icon Item Fabric type Base defense (Scratch/Bite/Bullet) Rarity of clothing with this fabric
Rag.png Ripped Sheets Cotton - / +1% / - Very common
DenimStrips.png Denim Strips Denim +1% / +1% / +1% Common
LeatherStrips.png Leather Strips Leather +1% / +2% / +1% Uncommon

Tailoring

To start tailoring, right-click a clothing and right-click Inspect to display the condition of the clothing. Holes can be patched and paddings can be added by right-clicking the corresponding body part.

  • Some items like shoes and bulletproof vests cannot be repaired.
  • Adding padding will increase the defense of a clothing item.
  • Simply patching a hole will not fully restore its condition.
  • Denim or leather padding gives more tailoring exp than ripped sheet padding.

Tailoring level

To maximize XP gain, you should read the tailoring books first.

Getting XP is quite easy. To earn XP, it is possible to:

  • Rip clothes (0.25XP is awarded only when a thread is obtained).
  • Add padding to or patch any holes of a clothing item.
    • If the player wants to train tailoring by doing this, it's best to use ripped sheets instead of leather or denim strips to avoid wasting the stronger fabrics. Ripped sheets are also very common, making them perfect for training.
    • If the limiting factor is a lack of thread, rip up spare clothing to get a small amount.

The XP gains for adding and removing padding and patches are as follows:

  • Adding: 0.25 or 0.5 XP (equally likely)
  • Removing: 1 XP if the patch is gotten back, 0.25 XP otherwise

Benefits

The player is provided with some benefits as they increase their tailoring skill level:

  • [Leather Strips|Leather strips]] provide the most defense.
Icon Item Level 0 Bite/Scratch/Bullet (Defence) 1 2 3 4 5 6 7 8 9 10
Rag.png Ripped Sheets 1% 1% 1% 1% 2% 2% 3% 3% 4% 4% 5%
DenimStrips.png Denim Strips 1%/1%/1% 1%/1%/1% 1%/2%/1% 2%/3%/2% 2%/4%/2% 2%/5%/2% 3%/6%/3% 3%/7%/3% 4%/8%/4% 4%/9%/4% 5%/10%/5%
LeatherStrips.png Leather Strips 1%/2%/1% 1%/2%/1% 2%/4%/2% 3%/6%/3% 4%/8%/4% 5%/10%/5% 6%/12%/6% 7%/14%/7% 8%/16%/8% 9%/18%/9% 10%/20%/10%
  • The chances of getting thread from ripped clothes will also increase as the player levels up their tailoring skill.
  • The chance of getting a padding or patch back upon removing it starts at 10% at 0 tailoring and increases by 5% per level up to 60% at 10 tailoring.
  • At level 8 tailoring, you will be able to repair holes completely with the right kind of fabric, restoring the clothes' original defense, condition, and insulation. However, clothing items that can't be repaired like firefighter pants or military boots will still not be repairable.