Dead Rat
Dead Rat | |||||
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Dead Rat | |||||
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General | |||||
Category | Food | ||||
Encumbrance | 0.2 | ||||
Days until stale | 6 days | ||||
Days until rotten | 10 days | ||||
Nutrition | |||||
Hunger | -22 | ||||
Calories | 324 | ||||
Carbohydrates | 0 | ||||
Proteins | 40 | ||||
Fat | 16 | ||||
Effect | |||||
Unhappiness | 30 | ||||
Cooking | |||||
Time until cooked | 20 minutes | ||||
Time until burned | 60 minutes | ||||
Dangerous uncooked | True | ||||
Bad microwaved | True | ||||
Technical details | |||||
Item ID | Base.DeadRat |
A dead rat is a perishable food item used in cooking.
Usage
Consumable properties
A dead rat can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2
Crafting
Dead rat can be used is various cooking recipes.
Cooking
- Main article: Cooking
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Rodent Meat |
2.5 Cooking | none | (keep) |
(consumed) Template:Crafting table footer DistributionDead rats can be found in kitchen counters and ovens. Trapping
Rats can usually be caught around farms, trailer parks and urban settings and rarely in forests. They are active all day and slightly rarer than mice. They can only be caught using a mouse trap, and using cheese, processed cheese, peanut butter, chocolate, bacon bits, an apple, orange or tomato as bait. CodeFrom newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43 item DeadRat HungerChange = -15, Weight = 0.2, AlwaysWelcomeGift = true, Type = Food, UnhappyChange = 30, DisplayName = Dead Rat, Icon = DeadRat, IsCookable = TRUE, DangerousUncooked = TRUE, DaysTotallyRotten = 10, MinutesToBurn = 60, MinutesToCook = 20, DaysFresh = 6, Carbohydrates = 0, Proteins = 10, Lipids = 0, Calories = 50,< BadInMicrowave = true, See also |