Survival Guide/zh-hant

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歡迎光臨新手的生存指南. 這個小指南將介紹相關的幾個Project Zomboid的主題,適用於較新的玩家。

注意: 可以通過多種方式遊玩玩Project Zomboid。 假如你想要靠自己體驗遊戲,請試著先跳過指南,然後進入遊戲中去摸索。當你遇到問題解決不了時,在嘗試在指南中找到您所想要的答案。

注意: 本指南被重建於2013年11月13日。如果引導原來已經過時,請添加一個過時的通知 旗幟。

操作

如果你是剛進入的玩家,你可以參考一下操作介紹來幫助你更快上手。熟悉遊戲操作,才能夠在殭屍環繞的環境下生存。

另外,這裡有個由EreWeGo所創建的非官方遊戲手冊,這板本的操作手冊有更加詳細的操作介紹,和更完整的圖文教學。你可以在此連結下載:點此下載

在進入沙盒模式或是生存模式時,畫面的右方會出現一個視窗,內容如下:

A picture of the tutorial box.

這些作為本遊戲的教學,如果你是第一次完,強烈建議您閱讀。要閱讀訊息,只需點擊“More Info”(上圖中的),隨後將會有展開的視窗介紹更深入的訊息。

A picture of the expanded tutorial box.

閱讀這些訊息將會給你帶來幫助並學會基本操作。 請注意,這教學有些部分是不正確的。 按住滑鼠左鍵並不會一直攻擊。 按住Ctrl或滑鼠右鍵會變成警戒模式。 在遊戲中的教程沒有涵蓋運動(?/movement),戰鬥,農業,手工藝等。 你可以找到周圍的維基頁面找到這些相關訊息。

地圖

有玩過的人都會說地圖很大。 因為他真的很大! 為了讓你知道這地圖有多大,下面將提供給你一些訊息. 地圖是由20*20個小區再加上12*6個小區所組成。現在每個小區由300*300個地磚組成。有些人會說"不過就這麼!"又有些人會說"聽起來沒很大。"。沒關係,下圖將讓你知道一個小區到底有多大。

一個黑框框就是一個小區,裡面包含了300x300個地磚.

每個黑框框都是大小大致相同的一個小區。 所以希望各位正確地知道這地圖到底多大。 現在我們知道這個地圖很大而且很容易迷路,所以當你需要可以參考的地圖,那麼你可以進去這邊看看這個 包含全部諾克斯縣的壯麗地圖。 這對於剛加入遊戲的玩家而言非常有用,因為這地圖有之前玩家所標記的超市或其他有用處的地點。 這些地點可能包含了良好的設防位置以及任何遊戲中你所想要的東西。 所以記得要去看看它。

如果你發現一些奇怪的地圖,比如你不能進入,但應該要可以進去的地方。無形的牆壁等等,那麼你可能要去這個線上論壇。 回報問題好讓開發人員可以修復這些錯誤! 這是非常重要的問題回報!

按部就班學會如何玩遊戲

創建腳色

當你開始一個新的遊戲,你將會進入到腳色創建畫面。 若需要腳色創建指南的話請去玩家的腳色創建部分,你會發現它每個步驟都有圖片跟解說,以及解釋不同的職業特點和特殊待遇。

這陣子你最好的是選擇建築工人的職業。這個職業是長期生存中最有用的。但是一定要明白以下幾點。死亡是不可避免的。 It tells you as much when you start up the game and the first few times you start up the game you WILL die. 它只是顯示出來。這不是因為你不好或任何東西,它只是你玩的次數不夠多。 如果你想要你可以選擇忽略職業和屬性,要不然隨意選擇職業和屬性。

第一天:建立一個安全點

遊戲開始可能是遊戲中最難的部分。檢查你身上的東西。你身上可能只有衣服你幾篇文章(a few articles)。 看看你周圍的環境。 你在一棟屋內出場嗎? 如果不是,在周圍沒有太多的殭屍的情況下,侵入(參考侵入)附近的一所房子。如果是,把屋內所有的窗簾關起來(對有窗簾的窗戶點滑鼠右鍵)。 現在你有私人時間去找必需品,先在屋內先找武器, 床單,裝水的容器,和食物並帶走。其他的東西在你還有空間的時候再檢。翻遍屋中的所有角落後,評估你所擁有的。 根據你在哪裡出場和你的幸運程度,你可能有一個像棒球棒或者高爾夫球桿那種較有威力的近戰武器,但最也有可能是較弱的武器,如擀麵杖平底鍋。 如果你不能找到任何一個進戰武器,那麼你的下一個選擇就是找一個偽進戰武器如菜刀螺絲起子,如果還是沒有找到,那你可能得使用非常弱小的​​簡易武器來打拼,如鉛筆鉛筆奶油刀

如果你找到床單,當你感到疲累要睡覺時,先從臥室開始盡可能把每扇沒有窗簾的窗戶都蓋上窗簾,廚房也要。其他房間如果有門隔開,那就並不破切需要蓋窗簾。您可以通過對窗戶點擊滑鼠右鍵並選擇“覆蓋床單”的選項做到這一點。窗簾不能打開,即使大窗戶可以覆蓋兩個窗簾。如果您對一樓所有的窗戶蓋上窗簾而感到安全,可以考慮在這停留一段時間。如果你只有把臥室的窗戶蓋上窗簾,那就只在那一天留在這裡,然後下一天繼續去收集床單。如果沒有任何一間臥室的窗戶都蓋上窗簾,可以考慮尋找下一家或考慮住在這裡(?)。

盡可能的早點找到一個儲物裝備,甚至連塑膠袋都可以讓你隨身攜帶比正常更多的物品。

一旦你有一棟房子,全部的窗戶都蓋上窗簾,請繼續接下來的三個步驟。

照料自己

繃帶是出外冒險的必需品,你可不會想在被攻擊後一直流血!在把床單蓋到窗口前,留一點下來撕毀做繃帶,撕舊衣服也可以得到。

你的角色基本上是一個普通人。這意味著,他們需要吃東西和喝水才能生存。如果你是在一個安全的位置,然後你的人物渴了,那就喝一些水。你可以直接從水槽喝,而不需要一個容器。每當你的腳色變成"吃不飽hungry"或"餓peckish"的狀態,先把容易腐壞的食物讓你的人物吃。優先考慮食物存量,水的取得比較容易。盡量在晚上9點到10點左右睡覺,因為會在隔天早上7點到8點起床,這時外面才稍微亮點。分類你的容器(背包及櫃子等),讓每個容器都放相同類型的東西。冰箱應該只放可以料理和容易腐壞的食物。分類不同的包包(或袋子)以減輕重量,並且降低人物移動物品的時間。如果可以,保留額外的武器,以防萬你的主武器失去耐久度。

當你看到你的腳色狀態變成太熱或太冷,那就脫下或穿上衣物。The last thing you need is your character suffering from hypothermia/hyperthermia in a zombie apocalypse.

離開你的安全屋從來都不是安全的事情。你永遠都不知道什麼時候才有機會再回到安全屋。你應該要想好要去哪,和你要怎麼回來。這是一個很容易迷路的世界。如果你有一個背包,把不是隨時都可能要用到的物品放到背包裡面,並把隨時可能要用到的東西放在身上,在外面遇到危險時每一刻都是很重要的,拿錯東西很可能會要了你的命。

嘗試儲存最少一個星期份量的食物和幾本雜誌或書籍,以防你生病時需要留在室內一段時間。

也盡量多儲存點水容器並時常從水槽裝滿他們,例如水壺、盆、瓶、杯以及碗。因為在未來將會停水,這時口渴將是致命的。

取得武裝

Now that you have a safe-house, the next priority is a weapon. Do you have a weapon? If so, what is it? Your primary weapon should be a swinging weapon- firearms make too much noise and stabbing weapons are too risky. Look at the items section in the wiki to find an optimal weapon that suits your playing style. A secondary weapon is another weapon you should have on either yourself or in your safehouse that you can use in case your primary weapon breaks. Furthermore, you can carry a firearm with you (if you manage to find one) but take care not to use it as a primary weapon or a secondary weapon. The firearm should only be used in special circumstances or should be a last resort weapon. Understand that using a firearm will attract zombies towards your location and understand that your firearm can fire only a limited amount of rounds before reloading. If you decide to keep a firearm, try to limit your ammo's weight to about 1-6 units (depending on your carrying capacity).

Until you have a strong primary weapon and a few reliable secondary weapons, look out for weapons when scavenging. Some weapons like the hammer can be used for other purposes as well and shouldn't be ignored even if you have a strong primary weapon.

Currently, the ideal weapon is the axe. However, a baseball bat, a spiked baseball bat, a golf club or a crowbar also make effective weapons.

收集物資

Once you've cleared out all of the closest houses you should have the following:

  • A melee weapon
  • A bag of some sort
  • Some bandages
  • A week's worth of food
  • A week's worth of water

You can collect water by using empty bottles and containers and filling them up at taps. You will want to do this sooner rather than later as the water supply will eventually become shut off. So remember. Stockpile, stockpile, stockpile. After the water gets shut off you will become reliant on Rain Collector Barrel

Once you have these you will have to go foraging further from your safehouse, a container such as a plastic bag or school bag is essential! Always leave your safehouse early in the morning and time it so you return before it gets dark. To avoid getting lost you can leave a trail of useless items such as forks or spoons lying on the ground, particularly at road junctions, to show you the way home. Most houses will contain food and clothing items, for more specific items you will need to travel west to the town.

There are a few items that you will need to keep an eye out for, as they have unique abilities-

Hammer- Essential for all construction projects, also reasonably good at breaking up doors for planks. Mostly found on zombie corpses. Can also be found in garages and anywhere else where there are crates. It's also a good idea to search sheds.

Nails- Also essential for most construction projects, commonly found on zombie corpses or in crates. Again checking sheds can also yield a result.

Axe- Awesome melee weapon and door smasher, quite rare, only really found in crates and warehouses.

Saw- Able to turn chopped down trees into planks.

Trowel- essential for farming in the late game.

改良安全屋

If you have found a hammer and some nails, barricade all your windows with as many planks as possible. You can create planks by breaking interior doors with any weapon (the axe will chop them down the more quickly than any other weapon)- be careful to scout the area for nearby zombies first before attempting any kind of construction! As they will be attracted to the noise, you may end up in a siege in an effort to improve your safe-house's defenses.

Consider installing sheet ropes on all of the upstairs windows. In an undead siege, you may end up being trapped in your house's second floor with your first floor swarming with zombies, who are trying to go up to your second floor. You can climb up and down a sheet rope, making it a good alternative exit/entrance that zombies cannot use.

Windows are extremely fragile and create noise when they shatter. A plank added in front of a window will add some time before the window shatters to a million pieces. You may also want to consider barricading extra doors so that you only have 3 or less doors- a main door, a backup door, and a backup-backup door. Once you have done that to every window in the safe-house, look at the Barricading and Carpentry section to see how you can improve your safehouse to make it the ultimate anti-zombie fortress you need.

遊戲後期

Weeks, perhaps even months have passed after you started. Zombies blood and corpses litter the streets only to reflect your exceptionally effective survival methods. Unlike most people, you managed to survive this far into the game (this is quite a feat). However, this is where the game truly starts. This phase is your transition from a "survivor" to a "rebuilder"- you will have to start building a self-sufficient one-person society (until the day NPCs are added).

耕種

Farming is essential for Late game play since electricity will eventually go down and you will be forced to eat non-perishables, which aren't exactly plentiful in Muldraugh. See Farming for tips on how to get started.

停水後的水源

Within months or weeks, water will be down as well. You'll have some stockpiled water but that won't be nearly enough for you to live off of in the long term. You'll want to find a well, which will you give you an endless source of water. There are two known wells: one is in a farm well quite a ways North of the city. The second is located at a cabin in the woods, slightly closer to the city (almost directly Northeast of McCoy Lumber). If you want to get to one of the wells, consider living in the farm, which is far away from zombies and has plenty of space for farming and construction.

Another alternative is to create rain collector barrels, which may be quite costly in wood and nail resources. Whenever it rains, these barrels will collect the water from the rain. Although one barrel will not give sufficient water for long-term survival, having many of these barrels will give you enough water to hydrate yourself as well as farm for food without having access to a well.

長途旅行

Eventually, you will want to get out of the foresaken city. Maybe it's because there are no more supplies left. Or perhaps its because you want to start anew, somewhere far, far away from the infected horde. Or perhaps you just want to reach the well. When you know that you will not be back home for a few days, always bring a week's worth of food and water with you. It is best to take the road, since you can easily get lost in the vast forest (some forests stretch several cells in all directions).

You will need to create a tent to sleep in if your travels will prevent you from finding shelter before you reach your destination. Additionally, you may also want to build a campfire kit if you have any food that you want to cook, but beware as the light from the fire will likely attract unwanted attention from nearby zombies.

清空/洗劫建築物

You'll never have enough supplies to last you the long term, luckily, there are various places you can loot. If you're careful, scavenging expeditions can be only slightly risky and very rewarding.

Tap the 'interact' key (default E) to open windows. Holding the key will cause your character to climb through an open window. Tapping the key while facing an open window will close it.

挑選一個地點

Know the type of item that you are trying to find. If you are in need of crafting supplies, find a warehouse or hardware store. If you need food, houses and stores will probably be the best bet. Before entering the building, plan your exit strategy. Make sure that there are at least two entry points on different sides of the building, be it windows or doors. You want to be able to escape easily if zombies become aware of your presence. If you see a broken window be extra careful, as this can be caused by a zombie that's inside trying to get out, or by a zombie that's outside trying to get in!

侵入

Before breaking in it's a good idea to take a quick look around the outside of the building just to make sure there isn't a horde waiting on the other side of it. Also try to get a good look in though the windows, in case there are already zombies inside. Climbing though a window just to discover that you're entering a room full of zombies is not a pleasant experience! Always try to break in as stealthily as possible by going through the side of the building with the least zombies around it. Before you even try to break in check if the door is unlocked. If it is locked you will have to enter though the window, simply move to a window and hold down E until it opens. Never smash a window if you can avoid it, as this will attract zombies. Once you have established that the room is clear close the window again- this will prevent any zombies that may be following you from sneaking in behind you.

Some buildings such as shops will not have openable windows, in this instance you will have to smash and grab! Don't use the right-click command to smash windows, as this may result in cuts. Instead simply swing your melee weapon at the window as if it was a zombie. Be prepared to run after doing this and keep an eye on the window to see if any zombies are attracted.

When entering any building, there is a chance that a burglar alarm will ring. This will quickly attract large amounts of zombies to your immediate area. Run away from the area and try to take shelter elsewhere until the burglar alarm dies down. Burglar alarms will attract zombies from far and wide so be careful not to run into a horde that's on its way to the house. Zombies will also travel 'though' houses that are in the way, by smashing doors and windows. Try running back the way you came to the house, as you already know this route is safe from zombies. Failing that try running towards the east, where there are less zombies (lower right when factoring the map's tilt). A good tactic for avoiding zombies in these instances is to find an obstacle that's parallel to the alarm house- such as a long wall with no windows in it or an impassable fence. As zombies make a beeline for the alarm house they will have to walk around these obstacles creating a safe pocket to wait in.

Be wary of going upstairs in buildings unless you have a sheet rope on you. If zombies break in and you get trapped upstairs your only way out will be the window, which has a high chance of resulting in death on the first floor and certain death on any higher floors.

清空

Unless you have explored the building before, never assume it is safe- whether it is the inside or the outside. Start out by killing any zombies that are inside. It can be dangerous to fight multiple zombies in cramped, small spaces; if you must face them it's best you lure them outside to a quiet area and kill them there. Once the entrance is cleared, close all the curtains on the windows and (if you want) add sheets on the windows without curtains. Enter each room cautiously, have your weapon ready and step back immediately when you open a door. To do this you need to hold down the attack button until your weapon is fully charged and then use the 'E' key to open the door. Pay careful attention to banging sounds. When you finish clearing the inside of a building, check to make sure no zombies outside have been alerted to your presence. Never run while inside of a building unless you are in danger, because running creates noise which will attract nearby zombies.

遇到殭屍時

When heading out for a supply run, always be prepared. Only go outside during daylight, as zombies tend to grow in numbers at night. Start your day by eating something, refilling your Water Bottle at your nearest Faucet (if the water works exists) and making sure you're not carrying too much before going out. Grab any weapon you can find in your base.

When outside, try to walk as often as possible. If you ever stumble upon a horde, you'll be able to run and dodge them without being exhausted. Aside from being more quiet, walking will also save up some energy for fighting without getting exhausted too fast. Every now and then, keep your eyes over your shoulder, as you never know which zombies will follow you. Holding CTRL and circling the mouse around the character will make the player look in the mouse cursor's direction, giving you the ability to spot your enemy before they even see you.

If you ever encounter a horde of zombies (let's say more than 6), then you are definitely in danger. If you encounter such a large group of enemies, turn the other way. If you can't, try to sneak past them. But if the vast majority spotted you, RUN to your safe house (if it is safe and faraway) or just to another direction. Try to run 3-10 corners so you can effectively lose the majority and make it very possible to fend off those who are still following you.

Medium sized groups (about 3-6) and small groups (1-2) can effectively be dispatched by a baseball bat or an axe, if fought one by one and carefully. When fighting groups, you should use hit-and-run tactics, as zombies do not have much of an attack range, and you can keep exhaustion at bay every 1-3 zombies you kill. Try to spread them out as much as possible by killing the faster ones first.

When fighting crawlers, try not to fight them head-on. Unless your attack kills a crawler in one hit, you WILL get injured (and possibly infected), as the crawler does not get knocked back from non-fatal blows. Instead, run around it and go behind it. The crawler has to push its body around 180 degrees to get to you, so use that extra time to deal a few more blows. If it is almost completely turned around, just repeat until it dies. Do not attempt this if you are up against medium or large groups of zombies, as you simply do not have enough time to waste.

Never fight with a firearm unless you are SURE that you have enough ammo to kill 3x as many zombies as you expect to fight (since firearms will draw attention). Always shoot accurately, since ammo is quite scarce in Muldraugh (about 2500 rounds for the pistol in the entire map), and you will want each bullet to count. Try to fight away from your safehouse if you do fight with a firearm. Always be aware of your ammo situation- never fight until the last bullet. Always keep a few extra rounds so that you can use them when you need to. Distance is your best friend, zombies cannot attack you if you aren't in arm's length and it gives you more time to reload before they approach you. Moving farther and farther away from your enemies will always help you keep a good distance away from them.

You are free to go anywhere you want, however, always try to plan where you're headed, what you'll be taking as loot and where you'll be settling in to make a safe-house.

狀態

Throughout your adventure, not only does your character gets hungry and thirsty but can also suffer from other conditions such as anxiety or depression. These status effects, called 狀態, can be treated with varying methods from the use of 消耗品 to just letting a wound heal depending on the character's need. In example, a 無聊 character can be healed by reading a 書籍 or a 雜誌. The Moodles will also display signs of injuries, which requires first aid.

For a complete list of all Moodles, their effects, and how they can be treated/countered, please see the main Moodle article.

受傷與急救

It's inevitable. One of these days, you'll fall down a window by accident or a zombie will bite you. Depending on which injury you have, a certain treatment comes with it. Having 繃帶s and 止痛藥 on hand can be useful if something ever happens to you. Leaving an injury untreated can lead to health loss and even death.

To treat a Scratch, a Bite or a Bleeding injury, apply a bandage to the wounded area. To see if you have any injuries, click the heart button and open the "health" tab, this will open the character status window. Sleeping, as well as being well fed will speed up the healing process.

For a complete list of all known injuries and how to treat them, please see the Injuries article.

升級

To see a character's skill, open the Skill tab after clicking the heart in the UI. The "skills" screen will appear and will show you how much skill points you have, which skills you have unlocked, and how far you are from unlocking a skill if you haven't. If you have a spare skill point and an unlocked skill, there will be a "+", clicking it allows you to distribute one skill point.

It is your choice what skills you need to upgrade, but do so wisely. But the lightfooted and sneaking skills are perhaps the most valuable as it is a fatal to be spotted by a zombie while trying to move stealthily.

For a complete list of each Skill, what they do and how to level them, please see the Skills article.

製作(手工藝)

With the right resources, players can mix items together to create new or better equipment. By right-clicking one of the specified items (with all items of the crafting recipe present in the main inventory), players can create food recipes, enhanced weapons and barricades to reinforce their safe-houses.

For a complete list of all crafting recipes, please see the Crafting article.

路障和木工

See: Carpentry

Logs can be used as a source of wooden planks, provided you can find a saw.

In a zombie apocalypse, nowhere is safe. However, that can't stop you from fortifying a safe-house of your interest. Some buildings are safer than others. A two-story house with multiple DOORS and few windows are recommended. In case of an home invasion, you can always escape through a window using a Sheet Rope. For maximum protection and stealth, board up every window with wooden planks and bed sheets. Make sure you barricade your front door, as NPCs can easily enter and steal your stuff if you don't.

Carpenters equipped with a sledgehammer can destroy walls, doors, and window frames to salvage wood.

If you run out of wooden planks, you can use an axe to chop down doors. Chopping down doors will yield one or two wooden planks, along with door hinges and knobs. Another alternative is to chop down trees. Taking down a tree will yield 1-5 logs. You can use a saw to cut logs into wooden planks.

Later in the game, once you have the tools and resources for larger constructions, you should think about the use of wall pieces. A perimeter wall will prevent zombies from seeing you in your house and will muffle sounds further. Furthermore, you will have more time to escape should your safehouse be invaded. A perimeter fence (any material) can be used to slow down zombies during an invasion. If you have the time and resources, you can make makeshift structures.

Please take note that constructing a safe-house will make a lot of noise, which will draw any stragglers nearby. Any carpentry jobs should be done during the day and when the outside is relatively quiet.

事件

Between 0 days and 2 months after world creation, the water works will fail.

The player will no longer be able to drink out of taps and the player won't be able to fill up water bottles. It is up to the player to deal with his own water situation from this point on.

Between 0 days and 2 months after world creation, the power will fail.

Refrigerators will no longer preserve food and lights will no longer turn on. You cannot cook food either. Pretty soon, all perishable foods will go bad and you will have to survive off of your non perishable foods unless you can farm for your own food.

死亡

A Zombie has bitten you. You've patched yourself up, but as the night sets in, you start feeling feverish, knowing all too well that the end is nigh... You'll be joining them soon...

Or maybe you've been very careful for months, all holed up in a barricaded coffin with your dwindling food and water supply. And you promised yourself to never ever take off these wooden planks off the front door... A slow death by starvation awaits you...

Whatever the case, no matter how long or how hard you try, death seems inevitable in Project Zomboid. When your character dies, the game will scroll a message from bottom to top stating how long the player survived.


Good luck out there. And remember! Aim for the head!

提示

Here's a few things to always be wary of while playing the game. Being mindful of these things will help you survive longer in Knox County.

  • Be aware of the noise you make. Zombies are attracted by noise, which means in the event of shooting, of entering a house which has an alarm active it's best to get out of there. If possible get as far away as you can from these places as a zombie horde will start migrating toward the source of the noise.
  • Beware open ground. Open ground is deadly in many ways. Project Zomboid works on a line of sight. You can only see what you're looking at. That means there could be zombies that see you but you can't see them. Open ground with little cover creates a higher possibility of a zombie noticing you, then what are the odds of the others noticing you? So remember always look around. Look behind yourself regularly to make sure you're not being tailed.
  • A building is never secure until you make it secure. Never assume a building is empty. Make sure all the doors are closed to stop zombies wandering in. Until you have searched the entire house consider it a dangerous location. Once you know it's empty, then start closing curtains for some privacy. After that start looting.
  • Do overreach. Try to be too ambitious your first time around and you will die. Do actions in moderation. The first day you could go to the house down the street, the next go to the street down the block. Do not take extended journeys unless you are prepared and experienced.
  • When there is no door, there is always a window.
  • When possible avoid jumping out a window on a second floor or higher. From the second floor you have a small chance of surviving. Any higher and you will die. This escape method should be a last ditch when above the ground floor.
  • Firearms solve problems.
  • Firearms cause problems.

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