Tailoring: Difference between revisions
m (category) |
m (Removing trailing whitespace(s)) |
||
Line 20: | Line 20: | ||
===Fabrics=== | ===Fabrics=== | ||
There are 3 types of fabrics currently in Project Zomboid. They are all obtainable through ripping or cutting clothes. | There are 3 types of fabrics currently in Project Zomboid. They are all obtainable through ripping or cutting clothes. | ||
<!--* Leather strips provide the most defense. | <!--* Leather strips provide the most defense. | ||
** Denim strips provide moderate defense. | ** Denim strips provide moderate defense. | ||
Line 28: | Line 28: | ||
! Item | ! Item | ||
! Fabric type | ! Fabric type | ||
! Base defense (Scratch/Bite/Bullet) | ! Base defense (Scratch/Bite/Bullet) | ||
! Rarity of clothing with this fabric | ! Rarity of clothing with this fabric | ||
|- | |- | ||
Line 45: | Line 45: | ||
*Denim or leather padding gives more tailoring exp than ripped sheet padding. | *Denim or leather padding gives more tailoring exp than ripped sheet padding. | ||
==Tailoring level== | ==Tailoring level== | ||
To maximize XP gain, you should read the tailoring books first. | To maximize XP gain, you should read the tailoring books first. | ||
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 1]] (Levels 1-2) | *[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 1]] (Levels 1-2) | ||
Line 57: | Line 57: | ||
*Add padding to or patch any holes of a clothing item. | *Add padding to or patch any holes of a clothing item. | ||
**If the player wants to train tailoring by doing this, it's best to use ripped sheets instead of leather or denim strips to avoid wasting the stronger fabrics. Ripped sheets are also very common, making them perfect for training. | **If the player wants to train tailoring by doing this, it's best to use ripped sheets instead of leather or denim strips to avoid wasting the stronger fabrics. Ripped sheets are also very common, making them perfect for training. | ||
**If the limiting factor is a lack of [[thread]], rip up spare clothing to get a small amount. | **If the limiting factor is a lack of [[thread]], rip up spare clothing to get a small amount. | ||
The XP gains for adding and removing padding and patches are as follows: | The XP gains for adding and removing padding and patches are as follows: | ||
Line 64: | Line 64: | ||
===Benefits=== | ===Benefits=== | ||
The player is provided with some benefits as they increase their tailoring skill level: | The player is provided with some benefits as they increase their tailoring skill level: | ||
*[[Leather Strips|Leather strips]] provide the most defense. | *[[Leather Strips|Leather strips]] provide the most defense. | ||
{| class="wikitable theme-red" style="text-align: center;" | {| class="wikitable theme-red" style="text-align: center;" | ||
Line 72: | Line 72: | ||
! 1 | ! 1 | ||
! 2 | ! 2 | ||
! 3 | ! 3 | ||
! 4 | ! 4 | ||
! 5 | ! 5 | ||
! 6 | ! 6 | ||
! 7 | ! 7 | ||
! 8 | ! 8 | ||
! 9 | ! 9 | ||
! 10 | ! 10 | ||
|- | |- | ||
| [[File:Rag.png|link=Ripped Sheets]] || [[Ripped Sheets]] || 1% || 1%|| 1% || 1% || 2% || 2% || 3% || 3% || 4% || 4% || 5% | | [[File:Rag.png|link=Ripped Sheets]] || [[Ripped Sheets]] || 1% || 1%|| 1% || 1% || 2% || 2% || 3% || 3% || 4% || 4% || 5% | ||
|- | |- | ||
| [[File:DenimStrips.png|link=Denim Strips]] || [[Denim Strips]] || 1%/1%/1% || 1%/1%/1% || 1%/2%/1% || 2%/3%/2% || 2%/4%/2% || 2%/5%/2% || 3%/6%/3% || 3%/7%/3% || 4%/8%/4% || 4%/9%/4% || 5%/10%/5% | | [[File:DenimStrips.png|link=Denim Strips]] || [[Denim Strips]] || 1%/1%/1% || 1%/1%/1% || 1%/2%/1% || 2%/3%/2% || 2%/4%/2% || 2%/5%/2% || 3%/6%/3% || 3%/7%/3% || 4%/8%/4% || 4%/9%/4% || 5%/10%/5% | ||
|- | |- | ||
| [[File:LeatherStrips.png|link=Leather Strips]] || [[Leather Strips]] || 1%/2%/1% || 1%/2%/1% || 2%/4%/2% || 3%/6%/3% || 4%/8%/4% || 5%/10%/5% || 6%/12%/6% || 7%/14%/7% || 8%/16%/8% || 9%/18%/9% || 10%/20%/10% | | [[File:LeatherStrips.png|link=Leather Strips]] || [[Leather Strips]] || 1%/2%/1% || 1%/2%/1% || 2%/4%/2% || 3%/6%/3% || 4%/8%/4% || 5%/10%/5% || 6%/12%/6% || 7%/14%/7% || 8%/16%/8% || 9%/18%/9% || 10%/20%/10% | ||
|} | |} | ||
Revision as of 11:08, 28 February 2024
Tailoring is a skill in Project Zomboid that is used to repair and fortify clothes to increase their protection against scratches, bites, and bullets.
Basic requirements
Equipment
The equipment below is required to start tailoring:
- 1 needle.
- 1 unit of thread.
- Material (Cloth, Denim, or Leather)
Optionally:
- 1 pair of scissors is required to rip clothes made with denim or leather in order to obtain denim strips and leather strips.
Note that the suture needle cannot be used for tailoring.
Fabrics
There are 3 types of fabrics currently in Project Zomboid. They are all obtainable through ripping or cutting clothes.
Icon | Item | Fabric type | Base defense (Scratch/Bite/Bullet) | Rarity of clothing with this fabric |
---|---|---|---|---|
Ripped Sheets | Cotton | - / +1% / - | Very common | |
Denim Strips | Denim | +1% / +1% / +1% | Common | |
Leather Strips | Leather | +1% / +2% / +1% | Uncommon |
Tailoring
To start tailoring, right-click a clothing and right-click Inspect to display the condition of the clothing. Holes can be patched and paddings can be added by right-clicking the corresponding body part.
- Some items like shoes and bulletproof vests cannot be repaired.
- Adding padding will increase the defense of a clothing item.
- Simply patching a hole will not fully restore its condition.
- Denim or leather padding gives more tailoring exp than ripped sheet padding.
Tailoring level
To maximize XP gain, you should read the tailoring books first.
- Tailoring Vol. 1 (Levels 1-2)
- Tailoring Vol. 2 (Levels 3-4)
- Tailoring Vol. 3 (Levels 5-6)
- Tailoring Vol. 4 (Levels 7-8)
- Tailoring Vol. 5 (Levels 9-10)
Getting XP is quite easy. To earn XP, it is possible to:
- Rip clothes (0.25XP is awarded only when a thread is obtained).
- Add padding to or patch any holes of a clothing item.
- If the player wants to train tailoring by doing this, it's best to use ripped sheets instead of leather or denim strips to avoid wasting the stronger fabrics. Ripped sheets are also very common, making them perfect for training.
- If the limiting factor is a lack of thread, rip up spare clothing to get a small amount.
The XP gains for adding and removing padding and patches are as follows:
- Adding: 0.25 or 0.5 XP (equally likely)
- Removing: 1 XP if the patch is gotten back, 0.25 XP otherwise
Benefits
The player is provided with some benefits as they increase their tailoring skill level:
- Leather strips provide the most defense.
Icon | Item | Level 0 Bite/Scratch/Bullet (Defence) | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ripped Sheets | 1% | 1% | 1% | 1% | 2% | 2% | 3% | 3% | 4% | 4% | 5% | |
Denim Strips | 1%/1%/1% | 1%/1%/1% | 1%/2%/1% | 2%/3%/2% | 2%/4%/2% | 2%/5%/2% | 3%/6%/3% | 3%/7%/3% | 4%/8%/4% | 4%/9%/4% | 5%/10%/5% | |
Leather Strips | 1%/2%/1% | 1%/2%/1% | 2%/4%/2% | 3%/6%/3% | 4%/8%/4% | 5%/10%/5% | 6%/12%/6% | 7%/14%/7% | 8%/16%/8% | 9%/18%/9% | 10%/20%/10% |
- The chances of getting thread from ripped clothes will also increase as the player levels up their tailoring skill.
- The chance of getting a padding or patch back upon removing it starts at 10% at 0 tailoring and increases by 5% per level up to 60% at 10 tailoring.
- At level 8 tailoring, you will be able to repair holes completely with the right kind of fabric, restoring the clothes' original defense, condition, and insulation. However, clothing items that can't be repaired like firefighter pants or military boots will still not be repairable.