Fishing Tackle: Difference between revisions
(Updates to layout +other minor changes/updates) |
m (Automated CodeBox update) |
||
(26 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Header|Project Zomboid|Items|Materials|Fishing materials}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Improve}} | ||
| | {{Infobox item | ||
| | |name=Fishing Tackle | ||
|weight = 0.1 | |name_colour=Water | ||
|name_text_colour=Water | |||
|model=FishingTackle_Model.png | |||
|icon=FishingTackle.png | |||
|icon_name=Fishing Tackle (blue) | |||
|model2=FishingTackle2_Model.png | |||
|icon2=FishingTackle2.png | |||
|icon_name2=Fishing Tackle (orange) | |||
|function=[[Fishing]] lure | |||
|weight=0.1 | |||
|item_id=Base.FishingTackle<br>Base.FishingTackle2 | |||
}} | }} | ||
A '''fishing tackle''' is a bright piece of plastic shaped like a [[fish]] to lure larger fish and can come in two variants: blue and orange | {{Quote|text=Increases chance of catching fish. Attach to Fishing Rod before use.|author=In-game tooltip.}} | ||
A '''fishing tackle''' is a bright piece of plastic shaped like a [[fish]] to lure larger fish and can come in two variants: blue and orange. | |||
==Usage== | |||
It is used when [[fishing]] as bait. | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|rowspan="2"|camping | |||
|[[counter]] | |||
|4 | |||
|1 | |||
|- | |||
|[[counter]] | |||
|4 | |||
|2 | |||
|} | |||
==Gallery== | |||
<gallery> | |||
FishingTackle_Model.png|Blue fishing tackle. | |||
FishingTackle2_Model.png|Orange fishing tackle. | |||
</gallery> | |||
==Code== | ==Code== | ||
{{CodeBox|[[File:FishingTackle.png|32px|Fishing Tackle]] {{ID|FishingTackle}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2353 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
< | item FishingTackle | ||
{ | |||
DisplayCategory = Fishing, | |||
Type = Normal, | |||
DisplayName = Fishing Tackle, | |||
Icon = FishingTackle, | |||
Weight = 0.1, | |||
FishingLure = true, | |||
Tooltip = Tooltip_FishingTackle, | |||
SurvivalGear = TRUE, | |||
WorldStaticModel = FishingTackle, | |||
} | |||
}} | |||
[[File:FishingTackle2.png|32px|Fishing Tackle]] {{ID|FishingTackle2}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2366 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item FishingTackle2 | |||
{ | |||
DisplayCategory = Fishing, | |||
Type = Normal, | |||
DisplayName = Fishing Tackle, | |||
Icon = FishingTackle2, | |||
Weight = 0.1, | |||
FishingLure = true, | |||
Tooltip = Tooltip_FishingTackle, | |||
SurvivalGear = TRUE, | |||
WorldStaticModel = FishingTackle2, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Fishing]] | |||
{{Navbox equipment}} | |||
[[Category:Tools]] | |||
[[Category:Materials]] |
Revision as of 10:39, 26 March 2024
Base.FishingTackle2
A fishing tackle is a bright piece of plastic shaped like a fish to lure larger fish and can come in two variants: blue and orange.
Usage
It is used when fishing as bait.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
camping | counter | 4 | 1 |
counter | 4 | 2 |
Gallery
Code
FishingTackle
Source: ProjectZomboid\media\scripts\newitems.txt
item FishingTackle
{
DisplayCategory = Fishing,
Type = Normal,
DisplayName = Fishing Tackle,
Icon = FishingTackle,
Weight = 0.1,
FishingLure = true,
Tooltip = Tooltip_FishingTackle,
SurvivalGear = TRUE,
WorldStaticModel = FishingTackle,
}
FishingTackle2
Source: ProjectZomboid\media\scripts\newitems.txt
item FishingTackle2
{
DisplayCategory = Fishing,
Type = Normal,
DisplayName = Fishing Tackle,
Icon = FishingTackle2,
Weight = 0.1,
FishingLure = true,
Tooltip = Tooltip_FishingTackle,
SurvivalGear = TRUE,
WorldStaticModel = FishingTackle2,
}