Jack: Difference between revisions
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{{Header|Project Zomboid|Items|Equipment|Tools|Mechanic tools}} | |||
{{Header|Project Zomboid|Items|Tools|Mechanic | {{Page version|41.78.16}} | ||
{{Infobox item | {{Infobox item | ||
| | |name=Jack | ||
|name_colour=Tool | |name_colour=Tool | ||
|name_text_colour=Tool | |name_text_colour=Tool | ||
Line 10: | Line 10: | ||
|weight=1.5 | |weight=1.5 | ||
|primary_use=Remove [[tire]]s, [[brake]]s, and [[suspension]] | |primary_use=Remove [[tire]]s, [[brake]]s, and [[suspension]] | ||
| | |item_id=Base.Jack | ||
}} | }} | ||
A '''jack''' is a tool used in [[mechanics]]. | A '''jack''' is a tool used in [[mechanics]]. | ||
Line 22: | Line 23: | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
{| class="wikitable theme-red" style="text-align:center;" | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |- | ||
|all | |||
|[[toolcabinet]] | |||
|4 | |||
|2 | |||
|- | |- | ||
| | |bedroom | ||
|[[ | |[[crate]] | ||
|1 | |1 | ||
|0.2 | |0.2 | ||
|- | |- | ||
| | |rowspan="6"|carsupply | ||
|[[ | |[[clothingrack]] | ||
|4 | |4 | ||
| | |2 | ||
|- | |- | ||
| | |[[counter]] | ||
| | |4 | ||
|2 | |2 | ||
|- | |- | ||
|[[metal_shelves]] | |||
|[[ | |4 | ||
| | |2 | ||
| | |||
|- | |- | ||
|[[metal_shelves]] | |||
|[[ | |4 | ||
| | |2 | ||
| | |||
|- | |- | ||
| | |[[metal_shelves]] | ||
|[[ | |4 | ||
| | |2 | ||
| | |- | ||
|[[shelves]] | |||
|4 | |||
|2 | |||
|- | |- | ||
|closet | |||
|[[ | |[[crate]] | ||
| | |4 | ||
| | |2 | ||
|- | |- | ||
| | |garagestorage | ||
|[[ | |[[counter]] | ||
| | |4 | ||
|0.5 | |0.5 | ||
|- | |- | ||
| | |rowspan="2"|mechanic | ||
| | |[[metal_shelves]] | ||
| | |4 | ||
| | |2 | ||
|- | |- | ||
|[[metal_shelves]] | |||
|4 | |||
|2 | |||
|} | |} | ||
===Vehicles=== | ===Vehicles=== | ||
{| class="wikitable theme-red" style="text-align:center;" | {| class="wikitable theme-red" style="text-align: center;" | ||
|- | |- | ||
!Profession | !Profession | ||
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==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 4 | |||
| source = vehiclesitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Jack | item Jack | ||
{ | { | ||
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MechanicsItem = TRUE, | MechanicsItem = TRUE, | ||
WorldStaticModel = CarJack, | WorldStaticModel = CarJack, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
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*[[Wrench]] | *[[Wrench]] | ||
{{Navbox equipment}} | {{Navbox equipment|tools}} | ||
[[Category:Vehicles and Mechanics (Project)]] | [[Category:Vehicles and Mechanics (Project)]] | ||
[[Category:Tools]] |
Revision as of 10:53, 26 March 2024
A jack is a tool used in mechanics.
Usage
A jack is required to remove tires, brakes, and suspension from vehicles. It is used to hold up the vehicle, so other tools, such as a lug wrench and wrench can remove the parts.
The tire must be removed using a lug wrench before the brakes and suspension can be accessed with the wrench. The jack is never removed from the player's inventory during this process and instead, the vehicle is effectively "lowered" back to the ground once a part is removed.
The player will not be able to use the jack on a vehicle if they have not read the appropriate recipe magazine corresponding to the vehicle type.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | toolcabinet | 4 | 2 |
bedroom | crate | 1 | 0.2 |
carsupply | clothingrack | 4 | 2 |
counter | 4 | 2 | |
metal_shelves | 4 | 2 | |
metal_shelves | 4 | 2 | |
metal_shelves | 4 | 2 | |
shelves | 4 | 2 | |
closet | crate | 4 | 2 |
garagestorage | counter | 4 | 0.5 |
mechanic | metal_shelves | 4 | 2 |
metal_shelves | 4 | 2 |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
All | Trunk | 2 | 1.5 |
Code
Source: ProjectZomboid\media\scripts\vehicles\vehiclesitems.txt
item Jack
{
DisplayCategory = Tool,
Weight = 1.5,
Type = Normal,
DisplayName = Jack,
Icon = CarJack,
MechanicsItem = TRUE,
WorldStaticModel = CarJack,
}