Timer: Difference between revisions

From PZwiki
m (→‎top: Category Project: Electronics)
(→‎Code: Update codebox to B41)
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   | lang = java
   | lang = java
   | line = true
   | line = true
   | start = 0
   | start = 242
   | source = newitems.txt
   | source = newitems.txt
   | retrieved = true
   | retrieved = true
   | version = 40
   | version = 41.78.16
  | incver = 5
   | code =
   | code =
item Timer
    item Timer
{
    {
    Weight       = 0.3,
        DisplayCategory = Electronics,
    Type         = Normal,
        Weight = 0.3,
    DisplayName   = Timer,
        Type = Normal,
    Icon         = Timer,
        DisplayName = Timer,
    MetalValue   = 7,
        Icon = Timer,
}
        MetalValue = 7,
        WorldStaticModel = Timer,
    }
   }}
   }}
}}
}}

Revision as of 08:37, 2 February 2024

Template:Header/sandbox2

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Timer
Timer Model.png
General
Category
Electronics
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Function
Properties
Material
Metal
Metal quantity
7
Technical
Item ID
Base.Timer

A timer is an electrical item used in crafting.

Usage

The only current use for the timer is crafting a crafted timer.

Note that the timer cannot be used in a similar way to the alarm clock, in setting a time to emit a noise.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4
TimerCrafted.png
Crafted Timer
0 XP Electrical 1 Electronics Magazine Vol.2 Screwdriver.png
Screwdriver
(keep)

(consumed)
ElectronicsScrap.png
Scrap Electronics x1
(consumed)
Glue.png
Glue
(1 unit)

(consumed)

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Timer
    {
        DisplayCategory = Electronics,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	Timer,
        Icon	=	Timer,
        MetalValue = 7,
        WorldStaticModel = Timer,
    }

See also