Tissue: Difference between revisions
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==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = false | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
item Tissue | |||
{ | |||
DisplayCategory = FirstAid, | |||
Weight = 0.1, | |||
Type = Drainable, | |||
UseWhileEquipped = FALSE, | |||
DisplayName = Tissue, | |||
Icon = Tissue, | |||
Tooltip = Tooltip_tissue_tooltip, | |||
ConsolidateOption = ContextMenu_Merge, | |||
WorldStaticModel = Tissue, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== |
Revision as of 09:58, 31 January 2024
A tissue can be equipped to mute sneezes and coughs
Usage
Tissue can be equipped to mute sneezes and coughs that are caused by staying out in the rain. Each time a sound is muted, the tissue deteriorates. After the tissue is sufficiently deteriorated, the player will have to use a new tissue.
A tissue has 10 uses before deteriorating. Works if equipped in primary or secondary slot (if two equipped, primary will receive damage).
Distribution
Tissues are found in house cupboards, bins and in vehicles.
Code
Source: ProjectZomboid\media\scripts\items.txt
item Tissue
{
DisplayCategory = FirstAid,
Weight = 0.1,
Type = Drainable,
UseWhileEquipped = FALSE,
DisplayName = Tissue,
Icon = Tissue,
Tooltip = Tooltip_tissue_tooltip,
ConsolidateOption = ContextMenu_Merge,
WorldStaticModel = Tissue,
}