Tissue: Difference between revisions

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{{languages|Tissue}}
{{Header|Project Zomboid|Items|Medical items}}
{{header|The Game World|Items|Consumables|Medical Items|type=Medical|version=Version 40|incver=43}}{{Infobox normal
{{Page version|41.78.16}}
|display_name = Tissue
{{Infobox item
|name_colour=Medical
|name=Tissue
|name_text_colour=Medical
|model=Tissue_Model.png
|image = Tissue.png
|model_width=200px
|weight = 0.1
|icon=Tissue.png
|primary_use = Muffle sneezes and coughs
|icon_name=Tissue
|class_name = Base.Tissue
|category=First Aid
}}A '''''tissue''''' can be equipped to mute sneezes and coughs
|weight=0.1
|function=Mute [[Moodles#Has a Cold|sneezes and coughs]]
|item_id=Base.Tissue
}}


== Usage ==
{{quote|text=Equip to mute sneezes and coughs.|author=In-game tooltip}}
Tissue can be equipped to mute sneezes and coughs that are caused by staying out in the rain. Each time a sound is muted, the tissue deteriorates. After the tissue is sufficiently deteriorated, the player will have to use a new tissue.  
A '''tissue''' can be equipped to mute sneezes and coughs
 
==Usage==
Tissue can be equipped to mute sneezes and coughs that are caused by staying out in the rain. Each time a sound is muted, the tissue deteriorates. After the tissue is sufficiently deteriorated, the player will have to use a new tissue.
 
A tissue has 10 uses before deteriorating. Works if equipped in primary or secondary slot (if two equipped, primary will receive damage).


==Distribution==
==Distribution==
Tissues are found in house cupboards, bins and in [[vehicle]]s.
The loot distributions can be found in the table(s) below.
 
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
! Building/Room
! Container
! style="width: 3.2em;" | Rolls
! style="width: 3.2em;" | Chance
|-
|all
|[[other]]
|1
|1
|-
|rowspan="3"|bedroom
|[[dresser]]
|4
|1
|-
|[[plankstash]]
|4
|1
|-
|[[sidetable]]  
|4
|1
|}


== Code ==
==Code==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=40|incver=43}}
| {{CodeSnip
<pre>
  | lang = java
item Tissue
  | line = true
Weight = 0.1,
  | start = 1239
Type = Drainable,
  | source = items.txt
UseWhileEquipped = FALSE,
  | retrieved = true
DisplayName = Tissue,
  | version = 41.78.16
Icon = Tissue,
  | code =
Tooltip = Tooltip_tissue_tooltip,</pre>
item Tissue
{
    DisplayCategory = FirstAid,
Weight = 0.1,
Type = Drainable,
UseWhileEquipped = FALSE,
DisplayName = Tissue,
Icon = Tissue,
Tooltip = Tooltip_tissue_tooltip,
ConsolidateOption = ContextMenu_Merge,
WorldStaticModel = Tissue,
}
}}
}}


==See also==
*[[First Aid]]


== See also ==
{{Navbox equipment}}
[[First Aid|General First Aid]]
{{Navbox medical}}


{{Navbox/Consumables}}
[[Category:First aid materials]]

Revision as of 13:52, 26 March 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Tissue
Tissue Model.png
General
Category
First Aid
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
Technical
Item ID
Base.Tissue
Equip to mute sneezes and coughs.
— In-game tooltip

A tissue can be equipped to mute sneezes and coughs

Usage

Tissue can be equipped to mute sneezes and coughs that are caused by staying out in the rain. Each time a sound is muted, the tissue deteriorates. After the tissue is sufficiently deteriorated, the player will have to use a new tissue.

A tissue has 10 uses before deteriorating. Works if equipped in primary or secondary slot (if two equipped, primary will receive damage).

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all other 1 1
bedroom dresser 4 1
plankstash 4 1
sidetable 4 1

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Tissue
	{
	    DisplayCategory = FirstAid,
		Weight	=	0.1,
		Type	=	Drainable,
		UseWhileEquipped	=	FALSE,
		DisplayName	=	Tissue,
		Icon	=	Tissue,
		Tooltip = Tooltip_tissue_tooltip,
		ConsolidateOption = ContextMenu_Merge,
		WorldStaticModel = Tissue,
	}

See also

Template:Navbox medical