Trap Box: Difference between revisions
m (Automated template formatting) |
(update to 41.78.16: new header, infobox, code) |
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{{Languages}} | {{Languages}} | ||
{{Header|Project Zomboid|Items| | {{Header/sandbox2|Project Zomboid|Items|Trapping}} | ||
{{Infobox | {{Page version|41.78.16}} | ||
| | {{Infobox tile | ||
|name=Trap Box | |||
|image=BoxTrapAnim.gif | |image=BoxTrapAnim.gif | ||
|image_width= | |image_width= | ||
| | |icon=TrapBox.png | ||
| | |icon_name=Trap Box | ||
<!--General--> | |||
|category= | |category=Trapping | ||
|weight=1.0 | |weight=1.0 | ||
|size=1 | |||
|function=Catch [[animals]] | |||
<!--Properties--> | |||
|health=50 | |||
|strength=15 | |strength=15 | ||
|animals=[[File:Rabbit.png|link=Rabbit]] [[File:Squirrel.png|link=Squirrel]] | |animals=[[File:Rabbit.png|link=Rabbit]] [[File:Squirrel.png|link=Squirrel]] | ||
| | <!--Build--> | ||
|ingredients=4 × | |crafting=true | ||
| | |build_skill=[[The Hunter Magazine|The Hunter Magazine Vol. 3]] | ||
|build_skill2=[[Carpentry]] | |||
|build_skill3=[[Trapping]] | |||
|build_level2=1 | |||
|build_level3=2 | |||
|build_tool_tag=Saw | |||
|ingredients=4 × [[Plank]]<br>7 × [[Nails]] | |||
<!--Disassemble--> | |||
|destroy=true | |||
|products=[[Unusable Wood]]<br>2 × [[Nails]] | |||
<!--Technical--> | |||
|item_id=Base.TrapBox | |||
|tile_id=constructedobjects_01_4 | |||
}}A '''trap box''' is a medium sized trap used by apprentice trappers. | }}A '''trap box''' is a medium sized trap used by apprentice trappers. | ||
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==Code== | ==Code== | ||
{{CodeBox | {{CodeBox| | ||
===Item=== | |||
{{CodeSnip | |||
| lang = java | | lang = java | ||
| line = false | | line = false | ||
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| retrieved = true | | retrieved = true | ||
| version = 41 | | version = 41 | ||
| incver = | | incver = 78.16 | ||
| code = | | code = | ||
item TrapBox | item TrapBox | ||
{ | { | ||
DisplayCategory = Trapping, | |||
Weight = 1, | |||
Type = Normal, | |||
DisplayName = Trap Box, | |||
Icon = TrapBox, | |||
} | Trap = true, | ||
} | |||
}} | |||
===Tile=== | |||
{{CodeSnip | |||
| lang = lua | |||
| line = false | |||
| path = ProjectZomboid\media\lua\server\Traps | |||
| source = TrapDefinition.lua | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
local trapBox = {}; | |||
trapBox.type = "Base.TrapBox"; | |||
trapBox.sprite = "constructedobjects_01_4"; | |||
trapBox.northSprite = "constructedobjects_01_7"; | |||
trapBox.closedSprite = "constructedobjects_01_5"; | |||
trapBox.northClosedSprite = "constructedobjects_01_6"; | |||
trapBox.trapStrength = 15; | |||
trapBox.destroyItem = { "Base.UnusableWood", "Base.Nails", "Base.Nails" }; | |||
table.insert(Traps, trapBox); | |||
}} | }} | ||
}} | }} | ||
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{{Navbox equipment}} | {{Navbox equipment}} | ||
Revision as of 11:42, 19 February 2024
A trap box is a medium sized trap used by apprentice trappers.
Usage
A trap box is one of several traps used in trapping to catch a variety of wildlife.
Trapping
- Main article: Trapping
Trap boxes can be used to catch rabbits and squirrels.
30% | |
25% |
Crafting
To craft a trap box, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise it will be learnt after reaching trapping level 2 and carpentry level 1, or reading The Hunter Magazine Vol.3
Trapping
- Main article: Trapping
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Trap Box |
1 Carpentry | Carpentry 1 Trapping 2 |
(keep) |
Plank x4 (consumed) |
Nails x7 (consumed) |
Code
Item
Source: ProjectZomboid\media\scripts\newitems.txt
item TrapBox
{
DisplayCategory = Trapping,
Weight = 1,
Type = Normal,
DisplayName = Trap Box,
Icon = TrapBox,
Trap = true,
}
Tile
Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua
local trapBox = {};
trapBox.type = "Base.TrapBox";
trapBox.sprite = "constructedobjects_01_4";
trapBox.northSprite = "constructedobjects_01_7";
trapBox.closedSprite = "constructedobjects_01_5";
trapBox.northClosedSprite = "constructedobjects_01_6";
trapBox.trapStrength = 15;
trapBox.destroyItem = { "Base.UnusableWood", "Base.Nails", "Base.Nails" };
table.insert(Traps, trapBox);