Video Game: Difference between revisions

From PZwiki
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|name_colour=Electric
|name_colour=Electric
|name_text_colour=Electric
|name_text_colour=Electric
|model=VideoGame_Model.png  
|model=VideoGame_Model.png
|icon=VideoGame.png
|icon=VideoGame.png
|icon_name=Video Game
|icon_name=Video Game
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! style="width: 3.2em;" |Chance
! style="width: 3.2em;" |Chance
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| rowspan="2"|bedroom  
| rowspan="2"|bedroom
| [[crate]]  
| [[crate]]
| 1  
| 1
| 0.2
| 0.2
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|2
|2
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| rowspan="1"|classroom  
| rowspan="1"|classroom
| [[desk]]  
| [[desk]]
| 4  
| 4
| 1
| 1
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| rowspan="3"|closet  
| rowspan="3"|closet
| [[crate]]  
| [[crate]]
| 4  
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| 4
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| rowspan="2"|departmentstorage  
| rowspan="2"|departmentstorage
| [[metal_shelves]]  
| [[metal_shelves]]
| 4  
| 4
| 1
| 1
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|2
|2
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| rowspan="1"|hall  
| rowspan="1"|hall
| [[locker]]  
| [[locker]]
| 4  
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Revision as of 11:38, 28 February 2024

Template:Header/sandbox2

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Video Game
VideoGame Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Function
Technical
Item ID
Base.VideoGame

A video game is an electrical item used in crafting.

Usage

A video game can only be dismantled, producing a scrap electronics. It cannot be used to reduce player boredom, or other statuses.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
ElectronicsScrap.png
Scrap Electronics
0.5 Electrical none Screwdriver.png
Screwdriver
(keep)

(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
bedroom crate 1 0.2
wardrobe 4 2
classroom desk 4 1
closet crate 4 4
crate 4 4
crate 4 4
departmentstorage metal_shelves 4 1
metal_shelves 4 2
hall locker 4 4

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item VideoGame
    {
        DisplayCategory = Electronics,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	Video Game,
        Icon	=	VideoGame,
        MetalValue = 7,
        WorldStaticModel = VideoGame,
    }

See also