Barbed Fence: Difference between revisions
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{{Header|Project Zomboid|Tiles|Barriers|Fences}} | |||
{{Header|Project Zomboid| | {{Page version|41.78.16}} | ||
{{ | {{Infobox tile | ||
{{Infobox | |model=BarbedFence_Carpentry.png | ||
|icon=BarbedFence_Carpentry.png | |||
|icon_name=Barbed Fence | |||
|category=Fence | |||
|size=1 | |||
}}''' | |function=Slow down [[zombie]]s <br>Stop [[vehicles]]<br>Injure [[Player]]s | ||
<!--Build--> | |||
|build_skill=[[Carpentry]] | |||
|build_level=5 | |||
|build_tool_tag=Hammer | |||
|ingredients=<small>1 × [[File:Wire.png|20px|link=Barbed Wire]] [[Barbed Wire]]</small> | |||
|tile_id=fencing_01_20 | |||
|tile_id2=fencing_01_21 | |||
}} | |||
A '''barbed fence''' is a constructable fence tile. | |||
==Overview== | |||
The wooden fence is a small fence that can help block off an area, while still allowing the [[player]] to see over it. Zombies and players are both able to climb over low fences, in the same way they can jump through [[window]]s. Hoards are able to demolish a fence, if there are enough are pathing over the fence at once. | |||
Unlike other small fences, barbed fences have a 25% chance of scratching players when hopped over. Barbed fences do not injure zombies. | Like all other small fences, a [[Sheet Rope|sheet rope]] can be attached, for the player to climb down the other side. Unlike other small fences, barbed fences have a 25% chance of scratching players when hopped over. Barbed fences do not injure zombies. | ||
In order to place a barbed fence you will first need a [[Wooden Stake|wooden stake]] to be placed on the tile that you want to build a barbed fence on. | In order to place a barbed fence you will first need a [[Wooden Stake|wooden stake]] to be placed on the tile that you want to build a barbed fence on. | ||
==Crafting== | ==Crafting== | ||
{{ | ===Carpentry=== | ||
{{Crafting | {{Main|Carpentry}} | ||
{{Crafting/sandbox2 | |||
|barbed_fence | |||
}} | |||
==History== | ==History== | ||
{| class="wikitable theme-red" width="550" style="text-align:center;" | {| class="wikitable theme-red" width="550" style="text-align:center;" | ||
|- | |- | ||
! Alpha || | ! Alpha || | ||
|- | |- | ||
| IWBUMS Build 35.7 || Fixed wired fence wire check before building | | IWBUMS Build 35.7 || Fixed wired fence wire check before building | ||
Line 31: | Line 41: | ||
| 2.9.9.17 || Increased the spawn rate | | 2.9.9.17 || Increased the spawn rate | ||
|} | |} | ||
==Trivia== | |||
*The barbed fence may play a role in looking after animals, expected in [[Build 42]]{{sup|Future}} | |||
==See also== | ==See also== | ||
*[[Carpentry]] | *[[Carpentry]] | ||
*[[Wooden stake]] | *[[Wooden stake]] | ||
{{Navbox construction}} | {{Navbox construction|carpentry}} | ||
[[Category:Spiffo's Construction Crew (Project)]] | [[Category:Spiffo's Construction Crew (Project)]] | ||
[[Category:Carpentry]] |
Latest revision as of 06:24, 14 April 2024
A barbed fence is a constructable fence tile.
Overview
The wooden fence is a small fence that can help block off an area, while still allowing the player to see over it. Zombies and players are both able to climb over low fences, in the same way they can jump through windows. Hoards are able to demolish a fence, if there are enough are pathing over the fence at once.
Like all other small fences, a sheet rope can be attached, for the player to climb down the other side. Unlike other small fences, barbed fences have a 25% chance of scratching players when hopped over. Barbed fences do not injure zombies.
In order to place a barbed fence you will first need a wooden stake to be placed on the tile that you want to build a barbed fence on.
Crafting
Carpentry
- Main article: Carpentry
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Barbed Fence |
Barbed Wire ×1 | Hammer (tag) |
Carpentry 5 | none | 1.25 Carpentry |
History
Alpha | |
---|---|
IWBUMS Build 35.7 | Fixed wired fence wire check before building |
2.9.9.17 | Increased the spawn rate |
Trivia
- The barbed fence may play a role in looking after animals, expected in Build 42Future