School Bag: Difference between revisions
m (Automatic formatting) |
m (Version bump) |
||
Line 1: | Line 1: | ||
{{Header|Project Zomboid|Items|Equipment|Container items|Wearable containers|type=Baggage}} | {{Header|Project Zomboid|Items|Equipment|Container items|Wearable containers|type=Baggage}} | ||
{{Page version|41. | {{Page version|41.78.16}} | ||
{{Infobox item | {{Infobox item | ||
|name=School Bag | |name=School Bag |
Revision as of 09:38, 28 March 2024
A school bag is a container item. The school bag has blue, black and Spiffo variants.
Overview
When starting a new game, if the player chooses the easy or normal starting difficulty, they will spawn with a school bag. During the custom sandbox setup, choosing the "starter kit" option will also spawn the player with a school bag.
Usage
A school bag can be equipped on the back. Although it is the most common of the bags that can be equipped on the back, it also has the lowest capacity and encumbrance reduction.
School bags can spawn with (build 40):
Pen | |
Blue Pen | |
Red Pen | |
Pencil | |
Rubber Band | |
Scissors | |
Cigarettes | |
Cube | |
Book |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bedroom | wardrobe | 4 | 0.5 |
bookstore | counter | 4 | 8 |
counter | 4 | 8 | |
camping | counter | 4 | 1 |
counter | 4 | 1 | |
closet | metal_shelves | 4 | 0.5 |
generalstore | shelves | 4 | 1 |
shelves | 4 | 1 | |
shelves | 4 | 2 | |
shelves | 4 | 2 | |
hall | locker | 4 | 2 |
locker | 4 | 2 |
Gallery
Icon prior to build 41.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt
item Bag_Schoolbag
{
DisplayCategory = Bag,
WeightReduction = 60,
Weight = 1,
Type = Container,
Capacity = 15,
DisplayName = School Bag,
IconsForTexture = Backpack_Black;Backpack_Blue;Backpack_Spiffo,
CanBeEquipped = Back,
OpenSound = OpenBag,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
ClothingItem = Bag_SchoolBag,
BloodLocation = Bag,
RunSpeedModifier = 0.97,
AttachmentReplacement = Bag,
ReplaceInSecondHand = Bag_Schoolbag_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_Schoolbag_RHand holdingbagright,
WorldStaticModel = SchoolBag_Ground,
SoundParameter = EquippedBaggageContainer SchoolBag,
}