Soap: Difference between revisions

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==Usage==
==Usage==
Soap, along with [[water]], can be used to clean dirty or bloody [[clothing]]. Over the course of the zombie apocalypse, clothing will become dirty and bloody, which is dependent on the player's activities. If the player is wearing dirty or bloody clothing over an open wound, the chance of [[Health#Types of Injuries|infection]] will increase.  
Soap, along with [[water]], can be used to clean dirty or bloody [[clothing]]. Over the course of the zombie apocalypse, clothing will become dirty and bloody, which is dependent on the player's activities. If the player is wearing dirty or bloody clothing over an open wound, the chance of [[Health#Types of Injuries|infection]] will increase.


==Crafting==
==Crafting==
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! style="width: 3.2em;" |Chance
! style="width: 3.2em;" |Chance
|-
|-
| rowspan="2"|bathroom  
| rowspan="2"|bathroom
| [[counter]]  
| [[counter]]
| 4  
| 4
| 1
| 1
|-
|-
Line 45: Line 45:
|1
|1
|-
|-
| rowspan="1"|changeroom  
| rowspan="1"|changeroom
| [[counter]]  
| [[counter]]
| 4  
| 4
| 1
| 1
|-
|-
| rowspan="1"|classroom  
| rowspan="1"|classroom
| [[counter]]  
| [[counter]]
| 4  
| 4
| 1
| 1
|-
|-
| rowspan="1"|daycare  
| rowspan="1"|daycare
| [[counter]]  
| [[counter]]
| 4  
| 4
| 1
| 1
|-
|-
| rowspan="1"|pharmacy  
| rowspan="1"|pharmacy
| [[shelves]]  
| [[shelves]]
| 4  
| 4
| 4
| 4
|-
|-
| rowspan="1"|prisoncells  
| rowspan="1"|prisoncells
| [[wardrobe]]  
| [[wardrobe]]
| 4  
| 4
| 1
| 1
|}
|}

Revision as of 10:44, 28 February 2024

Template:Header/sandbox2

Spiffo controlyourself.png
This page was last updated for an older version (40.43).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Soap
Soap Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
Clean clothing
Properties
Contents
Soap
Capacity
20 units
Technical
Item ID
Base.Soap2

Soap is a drainable miscellaneous item.

Usage

Soap, along with water, can be used to clean dirty or bloody clothing. Over the course of the zombie apocalypse, clothing will become dirty and bloody, which is dependent on the player's activities. If the player is wearing dirty or bloody clothing over an open wound, the chance of infection will increase.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Clothing (clean)
Clothing (clean)
0 XP none Vest White.png
Clothing
(consumed)
One of:
Soap.png Soap (1 unit)
CleaningLiquid.png Cleaning Liquid

(consumed)
WaterDrop.png
Water
(3 units)

(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
bathroom counter 4 1
shelves 4 1
changeroom counter 4 1
classroom counter 4 1
daycare counter 4 1
pharmacy shelves 4 4
prisoncells wardrobe 4 1

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.65
item Soap2
{
  DisplayCategory     = Household,
  Type                = Drainable,
  UseDelta            = 0.05,
  UseWhileEquipped    = FALSE,
  DisplayName         = Soap,
  Icon                = Soap,
  Weight              = 0.1,
  cantBeConsolided    = TRUE,
  WorldStaticModel    = Soap,
}

See also