Wooden Wall: Difference between revisions
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==Health and Materials== | ==Health and Materials== | ||
The HP of a wall in Project Zomboid is determined based on its base material, the skill level of the builder, and the wall's level. | |||
<br>Here's how you can calculate it: | |||
==== Formula ==== | |||
<code>Total HP = Base HP + Skill Bonus HP + Level HP</code> | |||
*'''Base HP''' is based on the base material: | |||
**Wooden: 50 HP | |||
**Metal: 120 HP | |||
* '''Skill Bonus HP''' depends on the Carpentry level: | |||
**Carpentry 0: 0 HP | |||
**Carpentry 1-2: 40 HP | |||
**Carpentry 3-4: 80 HP | |||
**Carpentry 5-6: 120 HP | |||
**Carpentry 7-8: 160 HP | |||
**Carpentry 9-10: 200 HP | |||
* '''Level HP''' is based on the wall's material level: | |||
**Level 1: 600 HP | |||
**Level 2: 700 HP | |||
**Level 3: 800 HP | |||
By plugging in the appropriate values from the categories above into the formula, one can determine the total HP of a given wall. | |||
===Wooden Wall Construction Guide=== | ===Wooden Wall Construction Guide=== |
Revision as of 17:28, 8 October 2023
A wooden wall is a structure that the player can build to fortify a structure or create obstacles against zombies.
Wooden walls
Wooden walls are a defensive structure that can be built to seal entranceways, reinforce entry/exit points, and can be used in the creation of completely new structures.
All wooden walls and wooden windows require a player to have a hammer, planks, and nails to construct. The strength of the wall itself is dependant on the level of the actual wall.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Wooden Wall Frame |
1.25 Carpentry | Carpentry 2 | Hammer (tag) (keep) |
Plank x2 (consumed) |
Nails x2 (consumed) |
||
Wooden Wall Lvl 1 |
2.5 Carpentry | Carpentry 2 | Hammer (tag) (keep) |
Plank x2 (consumed) |
Nails x4 (consumed) | ||
Wooden Wall Lvl 2 |
5 Carpentry | Carpentry 4 | Hammer (tag) (keep) |
Plank x2 (consumed) |
Nails x4 (consumed) | ||
Wooden Wall Lvl 3 |
7.5 Carpentry | Carpentry 7 | Hammer (tag) (keep) |
Plank x2 (consumed) |
Nails x4 (consumed) | ||
Upgrade Wooden Wall From Lvl 1 to Lvl 2 |
2.5 Carpentry | Carpentry 4 | Hammer (tag) (keep) |
Wooden Wall Lvl 1 |
Plank x1 (consumed) |
Nails x4 (consumed) | |
Upgrade Wooden Wall From Lvl 1 to Lvl 3 |
5 Carpentry | Carpentry 7 | Hammer (tag) (keep) |
Wooden Wall Lvl 1 |
Plank x2 (consumed) |
Nails x8 (consumed) | |
Upgrade Wooden Wall From Lvl 2 to Lvl 3 |
2.5 Carpentry | Carpentry 7 | Hammer (tag) (keep) |
Wooden Wall Lvl 2 |
Plank x1 (consumed) |
Nails x4 (consumed) |
Health and Materials
The HP of a wall in Project Zomboid is determined based on its base material, the skill level of the builder, and the wall's level.
Here's how you can calculate it:
Formula
Total HP = Base HP + Skill Bonus HP + Level HP
- Base HP is based on the base material:
- Wooden: 50 HP
- Metal: 120 HP
- Skill Bonus HP depends on the Carpentry level:
- Carpentry 0: 0 HP
- Carpentry 1-2: 40 HP
- Carpentry 3-4: 80 HP
- Carpentry 5-6: 120 HP
- Carpentry 7-8: 160 HP
- Carpentry 9-10: 200 HP
- Level HP is based on the wall's material level:
- Level 1: 600 HP
- Level 2: 700 HP
- Level 3: 800 HP
By plugging in the appropriate values from the categories above into the formula, one can determine the total HP of a given wall.
Wooden Wall Construction Guide
Building a Wooden Wall:
Constructing a wooden wall is a methodical process. Follow these steps to ensure a sturdy build:
- Equip the Hammer: Before you start, ensure you have the hammer in your possession.
- Construct a Wooden Frame: This will serve as the base structure for your wall.
- Upgrade the Frame: Use additional wood and nails to reinforce the frame.
Wall Maintenance and Aesthetics:
- Destruction: Although walls can be easily demolished using a sledgehammer, remember that materials will not be reclaimed.
- Painting: To personalize your wall, use paint and a paintbrush. However, make sure the wall is plastered before painting.
Code
item Wall Weight = 13, Type = Normal, DisplayName = Wall Piece, Icon = Wall,