Purse
A purse is a container item.
Usage
A purse cannot be equipped on the player's back. It has capacity and encumbrance reduction similar to the school bag and the highest encumbrance reduction of all the non-wearable bags. To access its contents, it must be equipped in one of the player's hands.
Purses can spawn with:
Lipstick | Perfume | ||||
Eyes Makeup | Foundation Makeup | ||||
Wedding Ring | Earbuds | ||||
Ring | Earrings | ||||
Pearl Necklace | |||||
Locket | |||||
Comb | |||||
Magazine | |||||
Credit Card |
Distribution
It can usually be found inside stores, particularly those that may typically be popular for females, such as clothing stores.
Buildings
Building/Room | Container | Rolls | Chance |
---|---|---|---|
All | Clothing Rack | 3 | 7 |
Female Corpse | 1 | 0.1 | |
Clothes Store | Shelf | 3 | 7 |
Clothing Rack | 3 | 7 | |
Laundry | Counter | 3 | 3 |
Shoe Store | Shelf | 3 | 3 |
Gift Store | Shelf | 3 | 4 |
Display Case | 3 | 4 | |
Department Store | Shelves | 3 | 7 |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
All | Trunk | 2 | 3 |
Clothing | Trunk | 3 | 7 |
Taxi | Trunk | 1 | 3 |
Trivia
- The model of purse has a PZ written on the clamp, which seems to be just a nod toward the Project Zomboid.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt
item Purse
{
DisplayCategory = Container,
WeightReduction = 55,
Weight = 0.5,
Type = Container,
Capacity = 12,
DisplayName = Purse,
Icon = Purse,
OpenSound = OpenBag,
RunSpeedModifier = 0.99,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
ReplaceInSecondHand = Bag_Purse_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_Purse_RHand holdingbagright,
WorldStaticModel = Purse_Ground,
}