Crafted Spear: Difference between revisions

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== Usage ==
== Usage ==
The spear has relatively high damage and reach for its availability, however it suffers from a low maximum Condition and takes damage at an exceedingly high rate until [[Skills#Combat|Maintenance]] is leveled. At level 0 Maintenance, it has a 50% chance  of lowering its condition each attack.
The spear has relatively high damage and reach for its availability, however it suffers from a low maximum Condition and takes damage at an exceedingly high rate until [[Skills#Combat|Maintenance]] is leveled. At level 0 Maintenance, it has a 50% chance  of lowering its condition each attack. The chance of losing durability is: <code>1 in (1 + maintenance x 2)</code>


== Crafting ==
== Crafting ==

Revision as of 17:38, 6 July 2021

The Game WorldItemsToolsCrafted Spear
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Crafted Spear
Crafted Spear
Spear Spear with Bread Knife Spear with Butter Knife
General
Category Weapon
Encumbrance
Heavy Load
1.7
Condition max. 5
Skill Spear
Attachment Back
Damage
Type Spear
Attack speed 2
Range 0.98–1.4 tiles
Damage 1–1.5
Knockback 0.3
Knockdown 0
Technical details
Base ID SpearCrafted

A wooden spear is a tool that is crafted by a player and cannot be randomly found in containers.

Usage

The spear has relatively high damage and reach for its availability, however it suffers from a low maximum Condition and takes damage at an exceedingly high rate until Maintenance is leveled. At level 0 Maintenance, it has a 50% chance of lowering its condition each attack. The chance of losing durability is: 1 in (1 + maintenance x 2)

Crafting

A wooden spear is created by sharpening a tree branch or a plank with a kitchen knife, hunting knife, chipped stone, stone knife, meat cleaver, or machete.

Name Recipe Description Crafting Level












Attachments

A spear may have many different attachments, each can be applied with two units of duct tape. The following items can be attached:

Distribution

Any spear may be randomly generated inside a zombie's stomach after having survived for 30 days. Approximately 0.16% of zombies will have a Spear or Spear with attachments on them.

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/)

Retrieved: Build 41.50

item SpearCrafted
        MaxRange			= 1.4,
        WeaponSprite			= SpearCrafted,
        MinAngle			= 0.8,
        Type				= Weapon,
        MinimumSwingTime		= 2,
        KnockBackOnNoDeath		= FALSE,
        SwingAmountBeforeImpact		= 0.02,
        Categories			= Improvised;Spear,
        ConditionLowerChanceOneIn 	= 2,
        Weight				= 1.7,
        SplatNumber			= 1,
        PushBackMod			= 0.3,
        SubCategory			= Spear,
        ConditionMax			= 5,
        MaxHitCount			= 2,
        DoorDamage			= 5,
        SwingAnim			= Spear,
        DisplayName			= Crafted Spear,
        MinRange			= 0.98,
        SwingTime			= 2,
        KnockdownMod			= 0,
        SplatBloodOnNoDeath		= FALSE,
        Icon				= SpearStick,
        RunAnim				= Run_Weapon2,
        IdleAnim			= Idle_Weapon2,
        BreakSound  			= BreakWoodItem,
        TreeDamage  			= 0,
        TwoHandWeapon 			= TRUE,
        CriticalChance			= 30,
        CritDmgMultiplier 		= 10,
        MinDamage			= 1,
        MaxDamage			= 1.5,
        DamageCategory 			= Slash,
        DamageMakeHole 			= TRUE,
        HitFloorSound			= BladeHit,
        ImpactSound			= BladeHit,
	HitSound			= BladeHit,
	AttachmentType 			= Shovel,
        Tags 				= FishingSpear,

From AttachedWeaponDefinitions.lua (Project Zomboid directory/media/lua/shared/Definitions/)

Retrieved: Build 41.50

AttachedWeaponDefinitions.spearStomach = {
	chance = 5, -- chance is total, we'll get the chance of every definition and take one from there
	weaponLocation = {"Stomach"}, -- defined in AttachedLocations.lua
	bloodLocations = {"Torso_Lower","Back"}, -- we add blood & hole on this part
	addHoles = true, -- if true, you need at least one bloodLocation
	daySurvived = 30, -- needed day of survival before seeing this one
	weapons = { -- list of possible weapons, we'll take one randomly from there
		"Base.SpearKnife",
		"Base.SpearCrafted",
		"Base.SpearHuntingKnife",
		"Base.SpearScrewdriver",
		"Base.SpearScissors",
		"Base.SpearScalpel",
		"Base.SpearButterKnife",
		"Base.SpearHuntingKnife",
	},
}

See also

Template:Navbox/ToolsTemplate:Navbox/Weapons