Motion Sensor: Difference between revisions
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! colspan="4" | Containers | ! colspan="4" | Containers | ||
|- | |- | ||
!Building/Room | ! Building/Room | ||
!Container | ! Container | ||
! style="width: 3.2em;" |Rolls | ! style="width: 3.2em;" | Rolls | ||
! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
| | |SafehouseLoot | ||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 8 | |8 | ||
|- | |||
|closet | |||
|[[crate]] | |||
|4 | |||
|8 | |||
|} | |} | ||
Revision as of 10:04, 20 March 2024
“
Component triggered by movement.
Used with improvised devices to create booby-traps.
Requires known recipe and Electrical skill.
Used with improvised devices to create booby-traps.
Requires known recipe and Electrical skill.
A motion sensor is an electrical item used in crafting.
Usage
A motion sensor is used in crafting recipes for modifying explosives, allowing them to trigger if they detect motion.
Crafting
How to craft
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Motion Sensor |
0.5 Electrical | none | Screwdriver (keep) |
Home Alarm (consumed) |
What it can craft
It can be attached to various bombs.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
SafehouseLoot | crate | 4 | 8 |
closet | crate | 4 | 8 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item MotionSensor
{
DisplayCategory = Electronics,
Weight = 0.1,
Type = Normal,
DisplayName = Motion Sensor,
Icon = MotionSensor,
MetalValue = 7,
Tooltip = Tooltip_MotionSensor,
WorldStaticModel = MotionSensor,
}