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[[Category:Household items]] |
Revision as of 06:36, 27 January 2024
Base.RedPen
Base.BluePen
The pen is a writing implement and improvised weapon.
Usage
Writing
A pen can be used with journals, empty notebooks and a sheet of paper to write notes that can be left for other players on Multiplayer servers. The map can be annotated with a pen, adding symbols and text in the color of the pen used (blue, black or red).
Weapon
The pen is an improvised weapon and is not associated with a weapon skill, but attacks like a short blade, including the special execution move. Pens have a very low durability so will usually exhaust all of its durability; making it useless as a weapon. It can be used as a discardable stealth-kill weapon, as they are very common, it can be picked up, used to stealth kill a zombie then discarded. However, as the pen has a very low range, this can be dangerous.
Condition
Pens have a maximum condition of 2. Its rate of degradation is influenced by the maintenance skill. The chance of losing durability can be simplified to the following formula: 1 in (1 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the maintenance skill.
Below is an example of the chance of losing durability at varying levels of the maintenance skill.
Maintenance skill | Durability lower chance |
---|---|
0 | 1/1 (100%) |
2 | 1/3 (33%) |
4 | 1/5 (20%) |
6 | 1/7 (14%) |
8 | 1/9 (11%) |
10 | 1/11 (9%) |
Distribution
Pens can be found in three colors, standard (black), red and blue, each with the same stats.
Pens can be found in bins, lockers, zombie corpses, desks, shop counters, side tables, houseware store shelves, gift store crates, shelves and display cases, toy store shelves, sewing store shelves, school bags and garbage bags.
Crafting
Formerly, the pen could be used to make doodle and with notepad to make journal, this has since been removed.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Journal x20 |
none | (consumed) |
Empty Notebook (consumed) | ||
DoodleRemoved |
none | (consumed) |
Sheet of Paper (consumed) |
Code
Pen
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Pen
{
DisplayCategory = Household,
MaxRange = 0.8,
WeaponSprite = Pen,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised,
ConditionLowerChanceOneIn = 1,
Weight = 0.1,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 2,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 0,
SwingAnim = Stab,
DisplayName = Pen,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = Pen,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 0,
EnduranceMod = 0.5,
CriticalChance = 0,
MinDamage = 0.1,
MaxDamage = 0.1,
WeaponLength = 0.15,
Tags = Write;Pen,
BreakSound = PenBreak,
HitFloorSound = PenHit,
ImpactSound = PenHit,
DoorHitSound = PenHit,
HitSound = PenHit,
SwingSound = PenSwing,
}
Red Pen
Source: ProjectZomboid\media\scripts\items_weapons.txt
item RedPen
{
DisplayCategory = Household,
MaxRange = 0.8,
WeaponSprite = Pen,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised,
ConditionLowerChanceOneIn = 1,
Weight = 0.1,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 2,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 0,
SwingAnim = Stab,
DisplayName = Red Pen,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = Pen,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 0,
EnduranceMod = 0.5,
ColorRed = 220,
ColorGreen = 10,
ColorBlue = 10,
CriticalChance = 0,
MinDamage = 0.1,
MaxDamage = 0.1,
WeaponLength = 0.15,
Tags = Write;RedPen,
BreakSound = PenBreak,
HitFloorSound = PenHit,
ImpactSound = PenHit,
DoorHitSound = PenHit,
HitSound = PenHit,
SwingSound = PenSwing,
}
Blue Pen
Source: ProjectZomboid\media\scripts\items_weapons.txt
item BluePen
{
DisplayCategory = Household,
MaxRange = 0.8,
WeaponSprite = Pen,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised,
ConditionLowerChanceOneIn = 1,
Weight = 0.1,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 2,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 0,
SwingAnim = Stab,
DisplayName = Blue Pen,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = Pen,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 0,
EnduranceMod = 0.5,
ColorRed = 50,
ColorGreen = 50,
ColorBlue = 210,
CriticalChance = 0,
MinDamage = 0.1,
MaxDamage = 0.1,
WeaponLength = 0.15,
Tags = Write;BluePen,
BreakSound = PenBreak,
HitFloorSound = PenHit,
ImpactSound = PenHit,
DoorHitSound = PenHit,
HitSound = PenHit,
SwingSound = PenSwing,
}