Hood: Difference between revisions

From PZwiki
No edit summary
mNo edit summary
Line 16: Line 16:


Having a hood fitted in a [[multiplayer]] game allows it to be locked using the [[Car Key|car key]], preventing other players from scrapping the vehicle for parts.
Having a hood fitted in a [[multiplayer]] game allows it to be locked using the [[Car Key|car key]], preventing other players from scrapping the vehicle for parts.
==Item IDs==
{| class="pztable"
!Vehicle type
!Class name
|-
|Standard
|{{ID|Base.EngineDoor1}}
|-
|Heavy-Duty
|{{ID|Base.EngineDoor2}}
|-
|Sport
|{{ID|Base.EngineDoor3}}
|}


==Code==
==Code==
Line 63: Line 78:
     }</pre>
     }</pre>


==Item IDs==
{| class="pztable"
!Vehicle type
!Class name
|-
|Standard
|{{ID|Base.EngineDoor1}}
|-
|Heavy-Duty
|{{ID|Base.EngineDoor2}}
|-
|Sport
|{{ID|Base.EngineDoor3}}
|}


==See also==
==See also==

Revision as of 07:17, 24 February 2023

Notebook.png
This article may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.
Hood
General
Category
Item
Encumbrance
Moodle Icon HeavyLoad.png
15.0
Function
Protects the engine
Install/Uninstall
Tool(s)

A hood is an item as part of a vehicle.

Usage

A hood is fitted onto the front of a vehicle to protect the engine from collisions.

Having a hood fitted in a multiplayer game allows it to be locked using the car key, preventing other players from scrapping the vehicle for parts.

Item IDs

Vehicle type Class name
Standard Base.EngineDoor1
Heavy-Duty Base.EngineDoor2
Sport Base.EngineDoor3

Code

From vehicleitems.txt (Project Zomboid directory/media/scripts/vehicles/) Retrieved: Build 41.78

    item EngineDoor1
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Hood,
        Icon	=	EngineDoor,
        VehicleType =   1,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarHood,
    }

    item EngineDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Hood,
        Icon	=	EngineDoor,
        VehicleType =   2,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarHood,
    }

    item EngineDoor3
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Hood,
        Icon	=	EngineDoor,
        VehicleType =   3,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarHood,
    }


See also