Engineer: Difference between revisions

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The Engineer [[Occupation|profession]] is a profession that allows the player to start with 1 level in carpentry and 1 level in [[Electrical]], this allows you to make traps such as the [[Flame trap]] and the [[Pipe Bomb]]. These traps are relatively simple to make and are very useful when facing hordes early and mid game.
{{Header|Project Zomboid|Game mechanics|Occupations}}
== Pros and Cons ==
{{Page version|41.78.16}}
Pros:
{{Infobox occupation
* Allows the user to operate generators
|name=Engineer
* Can make [[Pipe Bomb]] [[Flame trap]] [[Aerosol Bomb]] [[Smoke Bomb]]
|icon=profession_engineer.png
* Has level 1 carpentry making leveling a little easier
|effect=+1 [[Carpentry]]<br>+1 [[Electrical]]
* Great for the early to mid-game.
|points_type=Negative
|points=4
}}
'''Engineer''' is an [[occupation]].


Cons :
==Overview==
* Low level carpentry makes getting to rain barrels slightly more difficult
{{Quote|text=''"Can make traps and explosives."''}}
* Lacking in relatively useful skills like Blunt/Blade maintenance
It costs 4 points and can be selected during character creation.
 
{| class="wikitable theme-red" style="text-align: center;"
|+ Starting clothing
|-
! Location
! Clothing
|-
| [[:Category:Tops|Tops]]
| [[File:TrousersSuitBlack.png|link=Suit Pants|Suit Pants]]
|}
 
==Occupation effects==
Allows the [[player]] to make traps and explosives without a recipe magazine.
*+1 [[Carpentry]]
*+1 [[Electrical]]
 
==See also==
*[[Occupation]]
*[[Electrician]]
*[[Metalworker]]
 
{{Navbox stats|occupation}}

Latest revision as of 08:41, 6 May 2024

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Engineer
Engineer
General
Effect
Points
-4

Engineer is an occupation.

Overview

"Can make traps and explosives."

It costs 4 points and can be selected during character creation.

Starting clothing
Location Clothing
Tops Suit Pants

Occupation effects

Allows the player to make traps and explosives without a recipe magazine.

See also