Version history: Difference between revisions
(→Alpha) |
|||
Line 14: | Line 14: | ||
! style="background-color:#aaddff;" | Features/Fixes Added | ! style="background-color:#aaddff;" | Features/Fixes Added | ||
|- | |- | ||
| style="background-color:#ededed;"| ''' | | style="background-color:#ededed;"| '''RC 2.9''' | ||
| style="background-color:#ededed;"| | | style="background-color:#ededed;"| April 29, 2013 | ||
| style="background-color:#ededed;"| | | style="background-color:#ededed;"| | ||
This is the RC3.0 featurelist, so not all of these features are implemented in the 2.9 version - I couldn't find an official list | |||
[http://theindiestone.com/community/viewtopic.php?f=39&t=12854&sid=c9b778dc3e09cbf0c89fdf24e13afc6c/ <big>Go to Indie Stone for more release info and download</big>] | |||
BUILD 0005 [http://theindiestone.com/community/viewtopic.php?f=39&t=12992&sid=c9b778dc3e09cbf0c89fdf24e13afc6c/ <big>Download HOTFIX from here and paste on top of RC2.9</big>] | |||
*Some defensive code to trap / stop that error during zombie fights. | |||
**(Something to do with occasional dead zombie's trousers, oddly.) | |||
BUILD 0004 | |||
*Fixed death anim for zombies | |||
BUILD 0003 | |||
*Drink out of taps. | |||
*Fixed crash on death. | |||
BUILD 0002 | |||
*? | |||
RC 2.9 | |||
*20x20 cell map-size covering entire of Muldraugh and surrounds | |||
**(largely incomplete but explorable with stuff to find, and several finished inner town cells) | |||
*Balanced and expanded combat and zombie behaviours to make one easy to dispatch but 3-4 at once deadly. | |||
*Streaming world. No load screens once in-game. | |||
*New UI system / inventory / front-end | |||
*In-game login and resolution options. | |||
*In-game chat (optional) | |||
*Multi-map support for multiple maps. | |||
*Multi-world save functionality. (Still save on quit) | |||
*New NPC meta-game. NPCs survive over entire world in event driven world persistence system. | |||
*Many new NPC scenes related to the meta-game that provide story moments in sandbox. | |||
*Kate and Baldspot return. | |||
*New NPC interactions, send NPCs to loot and earn their keep! | |||
*New item distribution system. Higher population areas have more loot, but also... | |||
*New zombie system manages hordes across the entire map, that focus initially on heavy populated centres. | |||
*Reintroduced fire and rain. | |||
*Weather and temperature. Survive the winter with fires and warm clothes, or risk sun-stroke in the heat of summer. | |||
*Farm food, if you think you'll survive long enough to harvest the crops! (using the seasons system. | |||
*Longer days. | |||
*Music re-introduced. | |||
*Changed endurance system to be less annoying and feel more fluid. | |||
*Tweaked zombie grabs and endurance effects. | |||
*New carpentry system. | |||
*New crafting system. | |||
*Camping (fire pit + tent). | |||
*Female Zombies. | |||
*New character hair / beards. | |||
*Additional animations. | |||
*A whole bunch of new tiles. | |||
*Lots of bug fixes. | |||
|- | |||
| 0.2.0r or RC2.5 || July 24, 2012 || | |||
[http://theindiestone.com/community/viewtopic.php?f=21&t=9404/ <big>Go to Indie Stone for full release info and download</big>] | [http://theindiestone.com/community/viewtopic.php?f=21&t=9404/ <big>Go to Indie Stone for full release info and download</big>] | ||
*NPC tweaks to hopefully make them less hopeless (though don't expect them to be Bear Grylls): | *NPC tweaks to hopefully make them less hopeless (though don't expect them to be Bear Grylls): |
Revision as of 08:42, 30 April 2013
Version History
PLEASE NOTE that if you have bought Project Zomboid that you can download and try the latest (and sometimes unstable) releases. The most recent versions can be found by using the links to The Indie Stone Announcements forum below. We also try to make sure that the links on the Main page of PZWiki point to the latest builds/release candidates.
For verified planned additions, see Planned features.
Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
RC 2.9 | April 29, 2013 |
This is the RC3.0 featurelist, so not all of these features are implemented in the 2.9 version - I couldn't find an official list Go to Indie Stone for more release info and download BUILD 0005 Download HOTFIX from here and paste on top of RC2.9
BUILD 0004
BUILD 0003
BUILD 0002
RC 2.9
|
0.2.0r or RC2.5 | July 24, 2012 |
Go to Indie Stone for full release info and download
|
0.2.0r RC2 | June 29, 2012 |
http://theindiestone.com/community/viewtopic.php?f=21&t=8991
|
0.2.0r RC1 | June 29, 2012 |
http://theindiestone.com/community/viewtopic.php?f=21&t=8988
|
0.2.0q | March 27, 2012 |
|
0.2.0p | March 27, 2012 |
|
0.2.0o | March 26, 2012 |
|
0.2.0n | March 26, 2012 |
|
0.2.0m | March 25, 2012 |
|
0.2.0l | March 24, 2012 |
|
0.2.0k | March 23, 2012 | |
0.2.0j | March 22, 2012 |
|
0.2.0i | March 22, 2012 |
|
0.2.0h | March 22, 2012 |
|
0.2.0g | March 15, 2012 |
|
0.2.0f | March 13, 2012 |
|
0.2.0e | March 13, 2012 |
|
0.2.0d | March 12, 2012 | |
0.2.0c | March 12, 2012 |
|
0.2.0b | March 12, 2012 |
|
0.2.0a | March 11, 2012 |
|
Pre Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
0.1.5d | September 7, 2011 |
|
0.1.5c | September 6, 2011 |
|
0.1.5b | August 28, 2011 |
|
0.1.5a | August 28, 2011 |
|
0.1.4с | June 19, 2011 |
|
0.1.4b | June 10, 2011 |
|
0.1.4a | June 6, 2011 |
|
0.1.3a | May 31, 2011 |
|
0.1.2a | May 29, 2011 |
|
0.? | May 28, 2011 | * Pre-alpha tech demo is released to all pre-orders. |
0.0.0 | March 15, 2011 | * Project Zomboid is officially announced |