Bored: Difference between revisions
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{{Header|Project Zomboid|Game mechanics|User interface|Moodles}} | {{Header|Project Zomboid|Game mechanics|User interface|Moodles}} | ||
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{{Infobox moodle | {{Infobox moodle | ||
|name=Bored | |||
|icon=Moodle_Icon_Bored.png | |||
|type=Negative | |||
|influence=Inactivity<br>Repetitive actions<br>Bad food | |||
}} | }} | ||
'''Bored''' is a [[moodle]] that represents the character's boredom level. | |||
==Overview== | ==Overview== | ||
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*[[Stressed]] | *[[Stressed]] | ||
*[[Anger]] | *[[Anger]] | ||
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Revision as of 20:11, 14 April 2024
Bored is a moodle that represents the character's boredom level.
Overview
The player becomes bored from inactivity, or repetitive tasks. It is usually triggered by standing idle for too long, being indoors, reading Skill books, or eating poor quality/stale/rotten food.
This moodle can be removed by reading literature, watching television, listening to CDs or a radio, becoming panicked (by fighting zombies), and being active outdoors. While this moodle does nothing on its own, it can lead to unhappiness.
Moodle levels
Getting Bored
"Occupy yourself, or seek entertainment."
- The character is starting to get bored. No effects yet.
- Occurs when boredom is above 25%.
Bored
"In danger of becoming unhappy."
- The character is bored. Unhappinessrises at a slow rate.
- Occurs when boredom is above 50%.
Very Bored
"High chance of becoming unhappy."
- The character is highly bored. Unhappinessrises at a moderate rate.
- Occurs when boredom is above 75%.
Extremely Bored
"Very high chance of becoming unhappy."
- The character is incredibly bored. Unhappy rises quickly.
- Occurs when boredom is above 90%.