Firearms: Difference between revisions

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==Items==<onlyinclude>
==Items==<onlyinclude>
===Firearms===
===Firearms===
Firearms require [[ammo]] to use and are loud, attracting the attention of nearby [[zombies]]. They benefit significantly from high [[Skills#Firearm|Aiming and Reloading]] skills, with Aiming in particular improving the accuracy, range, and ease of use of firearms.
<noinclude>'''Firearms''' require [[ammo]] to use and are loud, attracting the attention of nearby [[zombies]]. They benefit significantly from high [[aiming]] and [[reloading]] skills, with aiming in particular improving the accuracy, range, and ease of use of firearms.
</noinclude>
</noinclude>{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align: center;"
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; width:80%;"
! colspan="2" | Legend
! colspan="2" | Table legend
|-
|-
! style="width: 10%;" | Icon
! Icon
! style="width: 70%;" | Meaning
! Description
|-
|-
|[[File:Moodle_Icon_HeavyLoad.png|link=Heavy load|Encumbrance]]
|style="background-color: var(--color-red);"|[[File:Moodle_Icon_HeavyLoad.png|link=Heavy load|Encumbrance]]
|Encumberance
|Encumbrance
|-
|-
|[[File:RifleAmmo223.png|link=|Ammunition]]
|style="background-color: var(--color-red);"|[[File:UI_Hands.png|32px|link=|Equipped]]
|Equipped
|-
|style="background-color: var(--color-red);"|[[File:RifleAmmo223.png|link=|Ammunition]]
|Ammunition type
|Ammunition type
|-
|-
|[[File:BerettaClip.png|link=|Magazine size]]
|style="background-color: var(--color-red);"|[[File:BerettaClip.png|link=|Magazine size]]
|Magazine size
|Magazine size
|-
|-
|[[File:UI_Accuracy.png|28px|link=|Accuracy]]
|style="background-color: var(--color-red);"|[[File:UI_Min.png|28px|link=|Minimum]]
|Minimum
|-
|style="background-color: var(--color-red);"|[[File:UI_Max.png|28px|link=|Maximum]]
|Maximum
|-
|style="background-color: var(--color-red);"|[[File:UI_Accuracy.png|28px|link=|Accuracy]]
|Accuracy
|Accuracy
|-
|-
|[[File:UI_Percentage.png|28px|link=|Crit chance]]
|style="background-color: var(--color-red);"|[[File:UI_Percentage.png|28px|link=|Crit chance]]
|Critical hit chance
|Critical hit chance
|-
|-
|[[File:UI_Range.png|28px|link=|Noise radius]]
|style="background-color: var(--color-red);"|[[File:UI_Range.png|28px|link=|Noise radius]]
|Noise radius
|Noise radius
|-
|-
|[[File:UI_Min.png|28px|link=|Minimum]]
|style="background-color: var(--color-red);"|[[File:UI_Knockback.png|32px|link=|Knockback]]
|Minimum
|Knockback
|-
|[[File:UI_Max.png|28px|link=|Maximum]]
|Maximum
|}
|}
====Handguns====
====Handguns====
<div style="overflow: auto; white-space: nowrap;">
<div style="overflow: auto; white-space: nowrap;">
Line 42: Line 48:
! rowspan=2 | Name
! rowspan=2 | Name
! rowspan=2 | [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]
! rowspan=2 | [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]
! rowspan=2 | Hands
! rowspan=2 | [[File:UI_Hands.png|32px|link=|Equipped]]
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammunition]]
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammunition]]
! rowspan=2 | [[File:BerettaClip.png|link=|Magazine size]]
! rowspan=2 | [[File:BerettaClip.png|link=|Magazine size]]
Line 52: Line 58:
! rowspan=2 | +[[File:UI_Percentage.png|28px|link=|Additional crit chance]] × Aiming level
! rowspan=2 | +[[File:UI_Percentage.png|28px|link=|Additional crit chance]] × Aiming level
! rowspan=2 | [[File:UI_Range.png|28px|link=|Noise radius]]
! rowspan=2 | [[File:UI_Range.png|28px|link=|Noise radius]]
! rowspan=2 | Knockback
! rowspan=2 | [[File:UI_Knockback.png|28px|link=|Knockback]]
! rowspan=2 | Knockdown
! rowspan=2 | Item ID
! rowspan=2 | Item ID
|-
|-
Line 64: Line 69:
| {{ll|D-E Pistol}}
| {{ll|D-E Pistol}}
| 1.5
| 1.5
| One-Hand
| 1H
| [[File:40calAmmoBox.png|link=.44 Magnum Round{{lcs}}]]
| [[File:40calAmmoBox.png|link=.44 Magnum Round{{lcs}}]]
| 8
| 8
Line 77: Line 82:
| 70
| 70
| 0.3
| 0.3
| 2
| {{ID|Base.Pistol3}}
| {{ID|Base.Pistol3}}
|-
|-
Line 83: Line 87:
| {{ll|M1911 Pistol}}
| {{ll|M1911 Pistol}}
| 1.5
| 1.5
| One-Hand
| 1H
| [[File:40calAmmoBox.png|link=.45 Auto Round{{lcs}}]]
| [[File:40calAmmoBox.png|link=.45 Auto Round{{lcs}}]]
| 7
| 7
Line 96: Line 100:
| 50
| 50
| 0.3
| 0.3
| 2
| {{ID|Base.Pistol2}}
| {{ID|Base.Pistol2}}
|-
|-
Line 102: Line 105:
| {{ll|M36 Revolver}}
| {{ll|M36 Revolver}}
| 1.5
| 1.5
| One-Hand
| 1H
| [[File:40calAmmoBox.png|link=.38 Special Round{{lcs}}]]
| [[File:40calAmmoBox.png|link=.38 Special Round{{lcs}}]]
| 5
| 5
Line 115: Line 118:
| 30
| 30
| 0.3
| 0.3
| 2
| {{ID|Base.Revolver_Short}}
| {{ID|Base.Revolver_Short}}
|-
|-
Line 121: Line 123:
| {{ll|M625 Revolver}}
| {{ll|M625 Revolver}}
| 1.75
| 1.75
| One-Hand
| 1H
| [[File:40calAmmoBox.png|link=.45 Auto Round{{lcs}}]]
| [[File:40calAmmoBox.png|link=.45 Auto Round{{lcs}}]]
| 6
| 6
Line 134: Line 136:
| 50
| 50
| 0.3
| 0.3
| 2
| {{ID|Base.Revolver}}
| {{ID|Base.Revolver}}
|-
|-
Line 140: Line 141:
| {{ll|M9 Pistol}}
| {{ll|M9 Pistol}}
| 1.5
| 1.5
| One-Hand
| 1H
| [[File:40calAmmoBox.png|link=9mm Round{{lcs}}]]
| [[File:40calAmmoBox.png|link=9mm Round{{lcs}}]]
| 15
| 15
Line 153: Line 154:
| 40
| 40
| 0.3
| 0.3
| 2
| {{ID|Base.Pistol}}
| {{ID|Base.Pistol}}
|-
|-
Line 159: Line 159:
| {{ll|Magnum}}
| {{ll|Magnum}}
| 2.0
| 2.0
| One-Hand
| 1H
| [[File:40calAmmoBox.png|link=.44 Magnum Round{{lcs}}]]
| [[File:40calAmmoBox.png|link=.44 Magnum Round{{lcs}}]]
| 6
| 6
Line 172: Line 172:
| 80
| 80
| 0.3
| 0.3
| 2
| {{ID|Base.Revolver_Long}}
| {{ID|Base.Revolver_Long}}
|}</div>
|}</div>
Line 182: Line 181:
! rowspan=2 | Name
! rowspan=2 | Name
! rowspan=2 | [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]
! rowspan=2 | [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]
! rowspan=2 | Hands
! rowspan=2 | [[File:UI_Hands.png|32px|link=|Equipped]]
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammunition]]
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammunition]]
! rowspan=2 | [[File:BerettaClip.png|link=|Magazine size]]
! rowspan=2 | [[File:BerettaClip.png|link=|Magazine size]]
Line 192: Line 191:
! rowspan=2 | +[[File:UI_Percentage.png|28px|link=|Additional crit chance]] × Aiming level
! rowspan=2 | +[[File:UI_Percentage.png|28px|link=|Additional crit chance]] × Aiming level
! rowspan=2 | [[File:UI_Range.png|28px|link=|Noise radius]]
! rowspan=2 | [[File:UI_Range.png|28px|link=|Noise radius]]
! rowspan=2 | Knockback
! rowspan=2 | [[File:UI_Knockback.png|28px|link=|Knockback]]
! rowspan=2 | Knockdown
! rowspan=2 | Item ID
! rowspan=2 | Item ID
|-
|-
Line 204: Line 202:
| {{ll|Double Barrel Shotgun}}
| {{ll|Double Barrel Shotgun}}
| 4.0
| 4.0
| Two-Hand
| 2H
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]
| 2
| 2
Line 217: Line 215:
| 100
| 100
| 0.8
| 0.8
| 8
| {{ID|Base.DoubleBarrelShotgun}}
| {{ID|Base.DoubleBarrelShotgun}}
|-
|-
Line 223: Line 220:
| {{ll|Sawed-off Double Barrel Shotgun}}
| {{ll|Sawed-off Double Barrel Shotgun}}
| 3.5
| 3.5
| Two-Hand
| 2H
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]
| 2
| 2
Line 236: Line 233:
| 100
| 100
| 0.8
| 0.8
| 8
| {{ID|Base.DoubleBarrelShotgunSawnoff}}
| {{ID|Base.DoubleBarrelShotgunSawnoff}}
|-
|-
Line 242: Line 238:
| {{ll|JS-2000 Shotgun}}
| {{ll|JS-2000 Shotgun}}
| 4.0
| 4.0
| Two-Hand
| 2H
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]
| 6
| 6
Line 255: Line 251:
| 100
| 100
| 0.8
| 0.8
| 8
| {{ID|Base.Shotgun}}
| {{ID|Base.Shotgun}}
|-
|-
Line 261: Line 256:
| {{ll|Sawed-off JS-2000 Shotgun}}
| {{ll|Sawed-off JS-2000 Shotgun}}
| 3.5
| 3.5
| Two-Hand
| 2H
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]
| 6
| 6
Line 274: Line 269:
| 100
| 100
| 0.9
| 0.9
| 8
| {{ID|Base.ShotgunSawnoff}}
| {{ID|Base.ShotgunSawnoff}}
|}</div>
|}</div>
Line 284: Line 278:
! rowspan=2 | Name
! rowspan=2 | Name
! rowspan=2 | [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]
! rowspan=2 | [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]
! rowspan=2 | Hands
! rowspan=2 | [[File:UI_Hands.png|32px|link=|Equipped]]
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammunition]]
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammunition]]
! rowspan=2 | [[File:BerettaClip.png|link=|Magazine size]]
! rowspan=2 | [[File:BerettaClip.png|link=|Magazine size]]
Line 294: Line 288:
! rowspan=2 | +[[File:UI_Percentage.png|28px|link=|Additional crit chance]] × Aiming level
! rowspan=2 | +[[File:UI_Percentage.png|28px|link=|Additional crit chance]] × Aiming level
! rowspan=2 | [[File:UI_Range.png|28px|link=|Noise radius]]
! rowspan=2 | [[File:UI_Range.png|28px|link=|Noise radius]]
! rowspan=2 | Knockback
! rowspan=2 | [[File:UI_Knockback.png|28px|link=|Knockback]]
! rowspan=2 | Knockdown
! rowspan=2 | Item ID
! rowspan=2 | Item ID
|-
|-
Line 306: Line 299:
| {{ll|M14 Rifle}}
| {{ll|M14 Rifle}}
| 4.0
| 4.0
| Two-Hand
| 2H
| [[File:RifleAmmo308loose.png|link=.308 Round{{lcs}}]]
| [[File:RifleAmmo308loose.png|link=.308 Round{{lcs}}]]
| 20
| 20
Line 319: Line 312:
| 70
| 70
| 0.3
| 0.3
| 2
| {{ID|Base.AssaultRifle2}}
| {{ID|Base.AssaultRifle2}}
|-
|-
Line 325: Line 317:
| {{ll|M16 Assault Rifle}}
| {{ll|M16 Assault Rifle}}
| 4.0
| 4.0
| Two-Hand
| 2H
| [[File:RifleAmmo308loose.png|link=5.56mm Round{{lcs}}]]
| [[File:RifleAmmo308loose.png|link=5.56mm Round{{lcs}}]]
| 30
| 30
Line 338: Line 330:
| 70
| 70
| 0.3
| 0.3
| 4
| {{ID|Base.AssaultRifle}}
| {{ID|Base.AssaultRifle}}
|-
|-
Line 344: Line 335:
| {{ll|MSR700 Rifle}}
| {{ll|MSR700 Rifle}}
| 4.0
| 4.0
| Two-Hand
| 2H
| [[File:RifleAmmo223loose.png|link=.223 Round{{lcs}}]]
| [[File:RifleAmmo223loose.png|link=.223 Round{{lcs}}]]
| 3
| 3
Line 357: Line 348:
| 70
| 70
| 0.3
| 0.3
| 2
| {{ID|Base.VarmintRifle}}
| {{ID|Base.VarmintRifle}}
|-
|-
Line 363: Line 353:
| {{ll|MSR788 Rifle}}
| {{ll|MSR788 Rifle}}
| 4.0
| 4.0
| Two-Hand
| 2H
| [[File:RifleAmmo308loose.png|link=.308 Round{{lcs}}]]
| [[File:RifleAmmo308loose.png|link=.308 Round{{lcs}}]]
| 3
| 3
Line 376: Line 366:
| 70
| 70
| 0.3
| 0.3
| 2
| {{ID|Base.HuntingRifle}}
| {{ID|Base.HuntingRifle}}
|}</div>
|}</div>

Latest revision as of 06:13, 28 April 2024

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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]

Items

Firearms

Firearms require ammo to use and are loud, attracting the attention of nearby zombies. They benefit significantly from high aiming and reloading skills, with aiming in particular improving the accuracy, range, and ease of use of firearms.

Legend
Icon Description
Encumbrance Encumbrance
Equipped Equipped
Ammunition Ammunition type
Magazine size Magazine size
Minimum Minimum
Maximum Maximum
Accuracy Accuracy
Crit chance Critical hit chance
Noise radius Noise radius
Knockback Knockback

Handguns

Icon Name Encumbrance Equipped Ammunition Magazine size Damage Range Accuracy +Accuracy × Aiming level Crit chance +Additional crit chance × Aiming level Noise radius Knockback Item ID
Minimum Maximum Minimum Maximum
HandGun.png D-E Pistol 1.5 1H 40calAmmoBox.png 8 1 1.9 0.61 10 20 +12 20% +10% 70 0.3 Base.Pistol3
HandGun2.png M1911 Pistol 1.5 1H 40calAmmoBox.png 7 1 1.4 0.61 8 40 +10 20% +10% 50 0.3 Base.Pistol2
RevolverShort.png M36 Revolver 1.5 1H 40calAmmoBox.png 5 0.7 1.2 0.61 6 65 +8 20% +10% 30 0.3 Base.Revolver_Short
Revolver.png M625 Revolver 1.75 1H 40calAmmoBox.png 6 1 1.6 0.61 9 30 +10 20% +10% 50 0.3 Base.Revolver
HandGun3.png M9 Pistol 1.5 1H 40calAmmoBox.png 15 0.6 1 0.61 7 50 +8 20% +10% 40 0.3 Base.Pistol
RevolverLong.png Magnum 2.0 1H 40calAmmoBox.png 6 1.2 1.9 0.61 11 20 +12 20% +10% 80 0.3 Base.Revolver_Long

Shotguns

Icon Name Encumbrance Equipped Ammunition Magazine size Damage Range Accuracy +Accuracy × Aiming level Crit chance +Additional crit chance × Aiming level Noise radius Knockback Item ID
Minimum Maximum Minimum Maximum
ShotgunDoublebarrel.png Double Barrel Shotgun 4.0 2H ShotgunAmmo.png 2 2 2.7 0.67 9 80 +5 80% +4% 100 0.8 Base.DoubleBarrelShotgun
ShotgunDoublebarrel.png Sawed-off Double Barrel Shotgun 3.5 2H ShotgunAmmo.png 2 2 2.7 0.67 8 80 +5 80% +4% 100 0.8 Base.DoubleBarrelShotgunSawnoff
Shotgun2.png JS-2000 Shotgun 4.0 2H ShotgunAmmo.png 6 1.5 2.2 0.61 7 70 +5 60% +4% 100 0.8 Base.Shotgun
Shotgun.png Sawed-off JS-2000 Shotgun 3.5 2H ShotgunAmmo.png 6 1.5 2.2 0.61 6 100 +0 60% +4% 100 0.9 Base.ShotgunSawnoff

Rifles

Icon Name Encumbrance Equipped Ammunition Magazine size Damage Range Accuracy +Accuracy × Aiming level Crit chance +Additional crit chance × Aiming level Noise radius Knockback Item ID
Minimum damage Maximum damage Minimum range Maximum range
AssaultRifle2.png M14 Rifle 4.0 2H RifleAmmo308loose.png 20 1.2 2.0 0.61 10 50 +5 30% +15% 70 0.3 Base.AssaultRifle2
AssaultRifle.png M16 Assault Rifle 4.0 2H RifleAmmo308loose.png 30 0.8 1.4 0.61 11 20 +7 25% +12% 70 0.3 Base.AssaultRifle
LeverActionRifle.png MSR700 Rifle 4.0 2H RifleAmmo223loose.png 3 0.6 1.3 0.61 10 27 +17 25% +12% 70 0.3 Base.VarmintRifle
RifleHunting.png MSR788 Rifle 4.0 2H RifleAmmo308loose.png 3 1.2 2.0 0.61 10 25 +15 30% +15% 70 0.3 Base.HuntingRifle

Ammo

Rounds

Icon Name Encumbrance Item ID
RifleAmmo223loose.png .223 Round 0.02 Base.223Bullets
RifleAmmo308loose.png .308 Round 0.02 Base.308Bullets
40calAmmoBox.png .38 Special Round 0.02 Base.Bullets38
40calAmmoBox.png .44 Magnum Round 0.04 Base.Bullets44
40calAmmoBox.png .45 Auto Round 0.04 Base.Bullets45
RifleAmmo308loose.png 5.56mm Round 0.03 Base.556Bullets
40calAmmoBox.png 9mm Round 0.01 Base.Bullets9mm
ShotgunAmmo.png Shotgun Shells 0.05 Base.ShotgunShells

Boxes

Icon Name Encumbrance Item ID
RifleAmmo223.png Box of .223 Rounds 0.6 Base.223Box
RifleAmmo308.png Box of .308 Rounds 0.6 Base.308Box
HandgunAmmoBox.png Box of .38 Special Rounds 0.35 Base.Bullets38Box
HandgunAmmoBox.png Box of .44 Magnum Rounds 0.38 Base.Bullets44Box
HandgunAmmoBox.png Box of .45 Auto Rounds 1 Base.Bullets44Box
RifleAmmo308.png Box of 5.56mm Rounds 1.2 Base.556Box
HandgunAmmoBox.png Box of 9mm Rounds 0.2 Base.Bullets9mmBox
ShotgunAmmoBox.png Box of Shotgun Shells 0.9 Base.ShotgunShellsBox

Magazines

Icon Name Encumbrance Weapon Ammo Capacity Item ID
BerettaClip.png M9 Magazine 0.2 HandGun3.png 40calAmmoBox.png 15 Base.9mmClip
BerettaClip.png M1911 Auto Magazine 0.2 HandGun2.png 40calAmmoBox.png 7 Base.45Clip
BerettaClip.png D-E Magazine 0.2 HandGun.png 40calAmmoBox.png 8 Base.44Clip
BerettaClip.png MSR700 Magazine 0.2 LeverActionRifle.png RifleAmmo223loose.png 3 Base.223Clip
BerettaClip.png MSR788 Magazine 0.2 RifleHunting.png RifleAmmo308loose.png 3 Base.308Clip
BerettaClip.png M16 Magazine 0.2 AssaultRifle.png RifleAmmo308loose.png 30 Base.556Clip
BerettaClip.png M14 Magazine 0.2 AssaultRifle2.png RifleAmmo308loose.png 20 Base.M14Clip

Molds

Icon Name Encumbrance Item ID
BulletMold.png .223 Bullet MoldFuture 0.5 Base.223BulletsMold
BulletMold.png .308 Bullet MoldFuture 0.5 Base.308BulletsMold
BulletMold.png 9mm Bullet MoldFuture 0.5 Base.9mmBulletsMold
BulletMold.png Shotgun Shells MoldFuture 0.5 Base.ShotgunShellsMold

Weapon parts

Canon

Icon Name Encumbrance Encumbrance added to weapon+ Function Weapons Item ID
HuntingKnife.png BayonetFuture 0.2 0.2 Currently not functional LeverActionRifle.pngRifleHunting.png Base.Bayonnet
ShotgunChoke.png Choke Tube - Full 0.1 0.1 Increases damage by 0.5 and reduces spread by 0.1 Shotgun2.png Base.ChokeTubeFull
ShotgunChoke.png Choke Tube - Improved 0.1 0.1 Increases spread by 0.1 and reduces damage by 0.5 Shotgun2.png Base.ChokeTubeImproved
RedDot.png Gun LightFuture 0.2 0.2 Currently not functional HandGun3.pngHandGun2.pngHandGun.png Base.GunLight
HandgunLaser.png Laser 0.2 0.2 Increases hit chance by 5 HandGun3.pngHandGun2.pngHandGun.pngAssaultRifle.pngAssaultRifle2.png Base.Laser

Recoil Pad

Icon Name Encumbrance Encumbrance added to weapon+ Function Weapons Item ID
RifleRecoilPad.png Recoil Pad 0.1 0.1 Reduces recoil by 5 RifleHunting.pngLeverActionRifle.pngAssaultRifle.pngAssaultRifle2.png Base.RecoilPad

Scope

Icon Name Encumbrance Encumbrance added to weapon+ Function Weapons Item ID
Scope2x.png x2 Scope 0.3 0.3 Increases min. range by 6 and max. range by 7 RifleHunting.pngLeverActionRifle.pngAssaultRifle.pngAssaultRifle2.png Base.x2Scope
Scope4x.png x4 Scope 0.4 0.4 Increases min. range by 8 and max. range by 13 RifleHunting.pngLeverActionRifle.pngAssaultRifle.pngAssaultRifle2.png Base.x4Scope
Scope8x.png x8 Scope 0.8 0.8 Increases min. range by 10 and max. range by 20 LeverActionRifle.pngRifleHunting.pngAssaultRifle2.pngAssaultRifle.png Base.x8Scope
ScopeIronSight.png Iron Sight 0.1 0.1 Increases max. range by 3 RifleHunting.pngLeverActionRifle.pngHandGun3.pngHandGun2.pngHandGun.pngRevolver.pngRevolverLong.pngAssaultRifle.pngAssaultRifle2.png Base.IronSight
RedDot.png Red Dot 0.2 0.2 Increases aiming speed. HandGun3.pngHandGun2.pngHandGun.pngRevolver.pngRevolverLong.pngAssaultRifle.pngAssaultRifle2.pngRifleHunting.pngLeverActionRifle.png Base.RedDot

Sling

Icon Name Encumbrance Encumbrance added to weapon+ Function Weapons Item ID
AmmoStrap.png Ammo Straps 0.5 0.5 Reduces reload time by 5 RifleHunting.pngLeverActionRifle.pngShotgun2.png Base.AmmoStraps
GunSling.png Sling 0.5 - 0.3 Reduces encumbrance by 0.3 RifleHunting.pngLeverActionRifle.pngShotgun2.png Base.Sling

Stock

Icon Name Encumbrance Encumbrance added to weapon+ Function Weapons Item ID
RifleFibreglassStock.png Fiberglass Stock 0.1 - 0.5 Reduces the encumbrance by 0.5 and increases hit chance by 8 RifleHunting.pngLeverActionRifle.png Base.FiberglassStock