User:Calvy/sandbox: Difference between revisions

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*Level 3+ — 125% [[File:greenblits.png]] [[File:greenblits.png]] [[File:greenblits.png]]
*Level 3+ — 125% [[File:greenblits.png]] [[File:greenblits.png]] [[File:greenblits.png]]


Major skill boosts can also be obtained by taking certain "Hobby" [[traits]].
Major skill boosts can also be obtained by taking certain [[traits]].


''Note that some occupations put the player into negative starting points, requiring them to take negative traits, whereas others have points left to spend on positive traits.''
''Note that some occupations put the player into negative starting points, requiring them to take negative traits, whereas others have points left to spend on positive traits.''
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==List of occupations==
==List of occupations==
{| class="wikitable theme-red sortable" style="text-align: center;"
{| class="wikitable theme-red sortable" style="text-align: center;"
! rowspan=2 | Occupation
! Occupation
! rowspan=2 width=90px | Skills
! Skills
! rowspan=2 width=100px | Traits
! Traits
! rowspan=2 width=50px| Starting points
! Starting points
! rowspan=2 | Description
! In-game description
! rowspan=2 | Starting clothing
! colspan=4 | Spawn points
|-
|-
! Muldraugh
| [[Unemployed]]
! Riverside
! Rosewood
! West Point
|-
| <span id="Unemployed">'''Unemployed'''</span>
| -
| -
| style="color: #00e600;" | '''8'''
| '''In-game description:''' ''"8 free trait points."''
| -
| -
| -
| -
| -
| style="color: #00e600; font-weight: bold;" | 8
| ''"8 free trait points."''
|-
| [[File:profession_fireofficer2.png‎|Fire Officer]]<br>[[Fire Officer]]
| +1 [[Axe (skill)]]<br>+1 [[Fitness]]<br>+1 [[Sprinting]]<br>+1 [[Strength]]
| -
| -
| style="color: #00e600; font-weight: bold;" | 0
| -
| -
|-
|-
| <span id="Fire Officer">[[File:profession_fireofficer2.png‎|Fire Officer]]<br>'''Fire Officer'''</span>
| [[File:profession_policeofficer2.png|Police Officer]]<br>[[Police Officer]]
| +1 Axe<br>+1 Fitness<br>+1 Sprinting<br>+1 Strength
| +3 [[Aiming]]<br>+1 [[Nimble]]<br>+2 [[Reloading]]
| -
| style="color: #00e600;" | '''0'''
| Fire Officers can carry more and run faster for longer periods of time.
| [[File:TrousersFireman.png|link=Firefighter Pants|Firefighter Pants]][[File:TshirtRed.png|link=T-Shirt|Red Fireman T-shirt]][[File:TshirtRed2.png|link=T-Shirt|DarkRed Fireman T-shirt]][[File:TshirtBlue.png|link=T-Shirt|Blue Fireman T-shirt]][[File:TshirtGeneric.png|link=T-Shirt|White Fireman T-shirt]]
| -
| -
| -
| [[Fire department]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#8144x11739 (map)]</sup></span>
| style="color: #e60000; font-weight: bold;" | -4
| -
| -
|-
|-
| <span id="Police Officer">[[File:profession_policeofficer2.png|Police Officer]]<br>'''Police Officer'''</span>
| [[File:profession_parkranger2.png|Park Ranger]]<br>[[Park Ranger]]
| +3 Aiming<br>+1 Nimble<br>+2 Reloading
| +1 [[Axe (skill)]]<br>+1 [[Carpentry]]<br>+2 [[Foraging]]<br>+2 [[Trapping]]
| -
| style="color: #e60000;" | '''-4'''
| Police Officers are very effective with firearms, as such this profession is great if you want to face the hordes of the undead with guns.
| [[File:TshirtBlue.png|link=T-Shirt|Blue Police T-shirt]][[File:TshirtGeneric.png|link=T-Shirt|White Police T-shirt]][[File:TrousersPoliceBlue.png|link=Police Trooper Pants|Police Trooper Pants]]
| -
| -
| [[Riverside Suites]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#6371x5268 (map)]</sup></span><br>[[Gated community]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/#6802x5370 (map)]</sup></span>
| style="color: #e60000; font-weight: bold;" | -4
| [[Police station]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#8073x11730 (map)]</sup></span>
| ''"Allows much faster movement through forests and woodland"''
| Town hall <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#11946x6885 (map)]</sup></span><br>[[Knox Bank]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#11906x6916 (map)]</sup></span><br>[[Police station]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#11908x6949 (map)]</sup></span>
|-
|-
| <span id="Park Ranger">[[File:profession_parkranger2.png|Park Ranger]]<br>'''Park Ranger'''</span>
| [[File:profession_constructionworker2.png|Construction Worker]]<br>[[Construction Worker]]
| +1 Axe<br>+1 [[Carpentry]]<br>+2 [[Foraging]]<br>+2 [[Trapping]]
| +1 [[Carpentry]]<br>+3 [[Short Blunt]]
| -
| -
| style="color: #e60000;" | '''-4'''
| style="color: #e60000; font-weight: bold;" | -2
| Park Rangers, thanks to their skill boost are great for players who are looking to survive away from any town, deep in the wilderness. Park Rangers can move at 75% speed while walking through forests. They also have a bonus to search mode, allowing them to find items easily while in search mode. <br><br>'''In-game description:''' Allows much faster movement through forests and woodland.
| [[File:TshirtGreen.png|link=T-Shirt|Green Ranger T-shirt]][[File:TshirtBrown.png|link=T-Shirt|Brown Ranger T-shirt]][[File:TrousersRanger.png|link=Ranger Pants|Ranger Pants]]
| House near forest <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#10940x9374 (map)]</sup></span>
| -
| -
| House with garden <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#8342x11749 (map)]</sup></span><br>House near forest <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#8441x11811 (map)]</sup></span>
| Small house <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#11367x6875 (map)]</sup></span>
|-
|-
| <span id="Construction Worker">[[File:profession_constructionworker2.png|Construction Worker]]<br>'''Construction Worker'''</span>
| [[File:profession_securityguard2.png|Security Guard]]<br>[[Security Guard]]
| +1 [[Carpentry]]<br>+3 Short Blunt
| +1 [[Lightfooted]]<br>+2 [[Sprinting]]
| -
| [[File:trait_nightowl.png|Link=Night Owl]] [[Traits#Night Owl|Night Owl]]
| style="color: #e60000;" | '''-2'''
| style="color: #00e600; font-weight: bold;" | 2
| While Construction Worker is no longer the best choice for those who want to build their own base, this profession definitely is the one to go with if you like fighting zombies with Blunt weapons.
| [[File:ShirtDenimBlue.png|link=Denim Shirt|Denim Shirt]][[File:ShirtDenimLightBlue.png|link=Denim Shirt|Light Denim Shirt]][[File:ShirtDenimLightBlack.png|link=Denim Shirt|Dark Denim Shirt]]
| -
| [[Construction site]]<span class="plainlinks"><sup>[https://map.projectzomboid.com/?#6738x5244 (map)]</sup></span><br>[[Fossoil]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#6071x5323 (map)]</sup></span><br>Bar <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#5960x5423 (map)]</sup></span><br>[[Riverside Suites]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#6371x5268 (map)]</sup></span>
| -
| -
| -
|-
|-
| <span id="Security Guard">[[File:profession_securityguard2.png|Security Guard]]<br>'''Security Guard'''</span>
| [[File:profession_hammer2.png|Carpenter]]<br>[[Carpenter]]
| +1 Lightfooted<br>+2 Sprinting
| +3 [[Carpentry]]<br>+1 [[Short Blunt]]
| [[File:trait_nightowl.png|link=Traits#Night Owl|Requires little sleep. Stays extra alert when sleeping]] [[Traits#Night Owl|Night Owl]]
| style="color: #e60000;" | '''-2'''
| Security Guard is a good choice for those who enjoy moving from place to place without clearing the entire area. Characters with this profession need less sleep (recover from tiredness quicker) and stay more alert when they do. They can also evacuate much faster should things go south.
| -
| Shop <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#10840x9536 (map)]</sup></span>
| Bar <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#5960x5423 (map)]</sup></span>
| -
| -
| style="color: #00e600; font-weight: bold;" | 2
| -
| -
|-
|-
| <span id="Carpenter">[[File:profession_hammer2.png|Carpenter]]<br>'''Carpenter'''</span>
| [[File:profession_burglar2.png|Burglar]]<br>[[Burglar]]
| +3 [[Carpentry]]<br>+1 Short Blunt
| +2 [[Lightfooted]]<br>+2 [[Nimble]]<br>+2 [[Sneaking]]
| -
| [[File:trait_burglar.png|Link=Burglar|Can hotwire vehicles, less chance of breaking the lock of a window.]] [[Traits#Burglar|Burglar]]
| style="color: #00e600;" | '''2'''
| style="color: #e60000; font-weight: bold;" | -6
| This occupation is great for those who are looking to build their own base. And nothing else.
| ''"Can hotwire vehicles, less chance of breaking the lock of a window."''
| [[File:ShirtLumberjackYellow.png|link=Lumberjack Shirt|Yellow Lumberjack Shirt]][[File:ShirtLumberjackBlue.png|link=Lumberjack Shirt|Blue Lumberjack Shirt]][[File:ShirtLumberjackRed.png|link=Lumberjack Shirt|Red Lumberjack Shirt]][[File:ShirtLumberjackGrey.png|link=Lumberjack Shirt|Grey Lumberjack Shirt]]
| -
| -
| -
| -
|-
|-
| <span id="Burglar">[[File:profession_burglar2.png|Burglar]]<br>'''Burglar'''</span>
| [[File:profession_chef2.png|Chef]]<br>[[Chef]]
| +2 Lightfooted<br>+2 Nimble<br>+2 Sneaking
| +3 [[Cooking]]<br>+1 [[Maintenance]]<br>+1 [[Short Blade]]
| [[File:trait_burglar.png|link=Traits#Burglar|Can hotwire vehicles, less chance of breaking the lock of a window.]] [[Traits#Burglar|Burglar]]
| [[File:trait_cook.png|Link=Cook|Know cooking]] [[Traits#Cook|Cook]]
| style="color: #e60000;" | '''-6'''
| style="color: #e60000; font-weight: bold;" | -4
| Burglars are the best choice for those who prefer to sneak past zombies rather than fight them. They can, however, move quickly while in combat, making them very versatile. Burglars can also [[Vehicles#Hot-wiring|hotwire]] vehicles without the necessary character skills. <br><br>'''In-game description:''' ''"Can hotwire vehicles, less chance of breaking the lock of a window."''
| -
| -
| -
| -
| -
| -
|-
|-
| <span id="Chef">[[File:profession_chef2.png|Chef]]<br>'''Chef'''</span>
| [[File:profession_repairman2.png|Repairman]]<br>[[Repairman]]
| +3 [[Cooking]]<br>+1 Maintenance<br>+1 Short Blade
| +1 [[Carpentry]]<br>+2 [[Maintenance]]<br>+1 [[Short Blunt]]
| [[File:trait_cook.png|link=Traits#Cook|Know cooking]] [[Traits#Cook|Cook]]
| style="color: #e60000;" | -4
| Chefs are very good at handling various kitchenware and stabbing\cutting things with their kitchen knives. Choosing this profession ensures that you'll eat well even after the apocalypse and use the most out of ingredients.
| [[File:TrousersChef.png|link=Chef Pants|Chef Pants]]
| [[Burgers]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#10606x9474 (map)]</sup></span><br>[[Diner]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#10624x10533 (map)]</sup></span><br> [[Spiffo's]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#10629x9658 (map)]</sup></span>
| Park restaurant <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#6179x6374 (map)]</sup></span><br>[[Riverside Suites]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#6371x5268 (map)]</sup></span>
| [[Buffet]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#8085x11512 (map)]</sup></span>
| [[Burgers]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#12077x7080 (map)]</sup></span><br>[[Pizza Whirled]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#11655x7084 (map)]</sup></span><br>[[Spiffo's]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#11982x6805  (map)]</sup></span><br>[[Crystal Pie Place]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#11903x6865 (map)]</sup></span>
|-
| <span id="Repairman">[[File:profession_repairman2.png|Repairman]]<br>'''Repairman'''</span>
| +1 [[Carpentry]]<br>+2 Maintenance<br>+1 Short Blunt
| -
| style="color: #e60000;" | -4
| Repairman is a profession for those who want to use their tools for a little longer without them breaking and even then be able to repair them easily if they have the right kind of glue or some duct tape.
| [[File:ShirtDenimBlue.png|link=Denim Shirt|Denim Shirt]][[File:ShirtDenimLightBlue.png|link=Denim Shirt|Light Denim Shirt]][[File:ShirtDenimLightBlack.png|link=Denim Shirt|Dark Denim Shirt]]
| -
| [[Construction site]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#6738x5244 (map)]</sup></span><br>[[Fossoil]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#6071x5323 (map)]</sup></span><br>Bar <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#5960x5423 (map)]</sup></span>
| -
| -
| style="color: #e60000; font-weight: bold;" | -4
| -
| -
|-
|-
| <span id="Farmer">[[File:profession_farmer2.png|Farmer]]<br>'''Farmer'''</span>
| [[File:profession_farmer2.png|Farmer]]<br>[[Farmer]]
| +3 [[Farming]]
| +3 [[Farming]]
| -
| -
| style="color: #00e600;" | 2
| style="color: #00e600; font-weight: bold;" | 2
| Profession of choice for those who don't want to starve once the last can of tuna and pack of crisps are nothing but a memory.
| [[File:ShirtLumberjackYellow.png|link=Lumberjack Shirt|Yellow Lumberjack Shirt]][[File:ShirtLumberjackBlue.png|link=Lumberjack Shirt|Blue Lumberjack Shirt]][[File:ShirtLumberjackRed.png|link=Lumberjack Shirt|Red Lumberjack Shirt]][[File:ShirtLumberjackGrey.png|link=Lumberjack Shirt|Grey Lumberjack Shirt]]
| -
| -
| -
| -
| -
|-
|-
| <span id="Fisherman">[[File:profession_fisher2.png|Fisherman]]<br>'''Fisherman'''</span>
| [[File:profession_fisher2.png|Fisherman]]<br>[[Fisherman]]
| +3 [[Fishing]]<br>+1 [[Foraging]]
| +3 [[Fishing]]<br>+1 [[Foraging]]
| -
| -
| style="color: #e60000;" | -2
| style="color: #e60000; font-weight: bold;" | -2
| Good starting profession for those who choose to survive in the wilderness with a massive bonus to fishing and a slight bonus to foraging. They also have a bonus to search mode, allowing them to find items easily while in search mode.
| [[File:ShirtLumberjackYellow.png|link=Lumberjack Shirt|Yellow Lumberjack Shirt]][[File:ShirtLumberjackBlue.png|link=Lumberjack Shirt|Blue Lumberjack Shirt]][[File:ShirtLumberjackRed.png|link=Lumberjack Shirt|Red Lumberjack Shirt]][[File:ShirtLumberjackGrey.png|link=Lumberjack Shirt|Grey Lumberjack Shirt]]
| -
| -
| -
| -
| -
|-
|-
| <span id="Doctor">[[File:profession_doctor2.png|Doctor]]<br>'''Doctor'''</span>
| [[File:profession_doctor2.png|Doctor]]<br>[[Doctor]]
| +3 [[First Aid]]<br>+1 Short Blade
| +3 [[First Aid]]<br>+1 [[Short Blade]]
| -
| -
| style="color: #00e600;" | 2
| style="color: #00e600; font-weight: bold;" | 2
| Doctors are much better at treating injuries than other people but are not too useful in a world where a single scratch from a zombie can mean death.
| [[File:TrousersSuitBlack.png|link=Suit Pants|Suit Pants]]
| [[Cortman Medical]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#10876x10028 (map)]</sup></span>
| [[Pharmahug]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#6472x5271 (map)]</sup></span>
| -
| -
| [[Pharmahug]] <span class="plainlinks"><sup>[https://map.projectzomboid.com/?#11935x6812 (map)]</sup></span>
|-
|-
| <span id="Veteran">[[File:profession_veteran2.png|Veteran]]<br>'''Veteran'''</span>
| [[File:profession_veteran2.png|Veteran]]<br>[[Veteran]]
| +2 Aiming<br>+2 Reloading
| +2 [[Aiming]]<br>+2 [[Reloading]]
| [[File:trait_desensitized.png|link=Traits#traitDesensitized|Does not reach states of panic]] [[Traits#traitDesensitized|Desensitized]]
| [[File:trait_desensitized.png|Link=traitDesensitized|Does not reach states of panic]] [[Traits#traitDesensitized|Desensitized]]
| style="color: #e60000;" | -8
| style="color: #e60000; font-weight: bold;" | -8
| Veterans never panic, no matter how bad it is they can stand their ground and deal out headshots to any zombies that made the mistake of trying to scare them.
| [[File:TshirtRed.png|link=T-Shirt|Red Veteran T-shirt]][[File:TshirtGreen.png|link=T-Shirt|Green Veteran T-shirt]][[File:TrousersCamoGreen.png|link=Military Camo Shorts|Military Camo Shorts]]
| -
| -
| -
| -
| -
|-
|-
| <span id="Nurse">[[File:profession_nurse.png|Nurse]]<br>'''Nurse'''</span>
| [[File:profession_nurse.png|Nurse]]<br>[[Nurse]]
| +2 First Aid<br>+1 Lightfooted
| +2 [[First Aid]]<br>+1 [[Lightfooted]]
| -
| style="color: #00e600;" | 2
| Nurses treat wounds better than others except for Doctors. They also have a slight bonus to Lightfooted, allowing them to move a bit quieter, but that's about it.
| -
| -
| -
| -
| -
| style="color: #00e600; font-weight: bold;" | 2
| -
| -
|-
|-
| <span id="Lumberjack">[[File:profession_lumberjack.png|Lumberjack]]<br>'''Lumberjack'''</span>
| [[File:profession_lumberjack.png|Lumberjack]]<br>[[Lumberjack]]
| +2 Axe<br>+1 Strength
| +2 [[Axe (skill)]]<br>+1 [[Strength]]
| [[File:trait_axeman.png|link=Traits#Axe Man|Better at chopping trees. Faster axe swing.]] [[Traits#Axe Man|Axe Man]]
| [[File:trait_axeman.png|Link=Axe Man|Better at chopping trees. Faster axe swing.]] [[Traits#Axe Man|Axe Man]]
| style="color: #00e600;" | 0
| style="color: #00e600; font-weight: bold;" | 0
| Lumberjacks are very effective with an axe. No matter if they're hacking away at a tree or a zombie. Lumberjacks swings their axe 25% faster (chopping trees and combat), they deal 50% bonus damage to trees and move at ~59% speed while walking through forests. They also have a bonus to search mode, allowing them to find items easily while in search mode. <br><br>'''In-game description:''' ''"Allows slightly faster movement through forests and woodland."''
| '"Allows slightly faster movement through forests and woodland."''
| [[File:ShirtLumberjackYellow.png|link=Lumberjack Shirt|Yellow Lumberjack Shirt]][[File:ShirtLumberjackBlue.png|link=Lumberjack Shirt|Blue Lumberjack Shirt]][[File:ShirtLumberjackRed.png|link=Lumberjack Shirt|Red Lumberjack Shirt]][[File:ShirtLumberjackGrey.png|link=Lumberjack Shirt|Grey Lumberjack Shirt]]
| -
| -
| -
| -
|-
|-
| <span id="Fitness Instructor">[[File:profession_fitnessinstructor.png|Fitness Instructor]]<br>'''Fitness Instructor'''</span>
| [[File:profession_fitnessinstructor.png|Fitness Instructor]]<br>[[Fitness Instructor]]
| +3 Fitness<br>+2 Sprinting
| +3 [[Fitness]]<br>+2 [[Sprinting]]
| [[File:trait_nutritionist.png|link=Traits#Nutritionist|Can see the nutritional values of any food.]] [[Traits#Nutritionist|Nutritionist]]
| [[File:trait_nutritionist.png|Link=Nutritionist|Can see the nutritional values of any food.]] [[Traits#Nutritionist|Nutritionist]]
| style="color: #e60000;" | -6
| style="color: #e60000; font-weight: bold;" | -6
| Fitness Instructors are very effective at running and have a high starting regularity for all exercises which means zombies and exercise fatigue usually aren't going to be a big problem for them.
| [[File:ShortsLongAthleticBlue.png|link=Long Sport Shorts|Long Sport Shorts]][[File:ShortsLongAthleticGreen.png|link=Long Sport Shorts|Long Sport Shorts]][[File:ShortsLongAthleticRed.png|link=Long Sport Shorts|Long Sport Shorts]][[File:ShortsLongAthleticYellow.png|link=Long Sport Shorts|Long Sport Shorts]][[File:ShirtAthleticBlue.png|link=T-Shirt|Sport T-Shirt]][[File:ShirtAthleticGreen.png|link=T-Shirt|Sport T-Shirt]][[File:ShirtAthleticRed.png|link=T-Shirt|Sport T-Shirt]]<br>[[File:ShirtAthleticYellow.png|link=T-Shirt|Sport T-Shirt]]
| -
| -
| -
| -
| -
|-
|-
| <span id="Burger Flipper">[[File:profession_burgerflipper.png|Burger Flipper]]<br>'''Burger Flipper'''</span>
| [[File:profession_burgerflipper.png|Burger Flipper]]<br>[[Burger Flipper]]
| +2 [[Cooking]]<br>+1 Maintenance<br>+1 Short Blade
| +2 [[Cooking]]<br>+1 [[Maintenance]]<br>+1 [[Short Blade]]
| [[File:trait_cook.png|link=Traits#Cook|Know cooking]] [[Traits#Cook|Cook]]
| [[File:trait_cook.png|Link=Cook|Know cooking]] [[Traits#Cook|Cook]]
| style="color: #00e600;" | 2
| style="color: #00e600; font-weight: bold;" | 2
| Good for those who want to eat well and play with sharp objects.
| [[File:TshirtGeneric.png|link=T-Shirt|Spiffo T-Shirt]]
| -
| -
| -
| -
| -
|-
|-
| <span id="Electrician">[[File:profession_electrician.png|Electrician]]<br>'''Electrician'''</span>
| [[File:profession_electrician.png|Electrician]]<br>[[Electrician]]
| +3 [[Electrical]]
| +3 [[Electrical]]
| -
| -
| style="color: #e60000;" | -4
| style="color: #e60000; font-weight: bold;" | -4
| This profession will allow the player to use generators and maintain them by default.<br><br>'''In-game description:''' ''"Can operate generators."''
| ''"Can operate generators."''
| [[File:ShirtLumberjackYellow.png|link=Lumberjack Shirt|Yellow Lumberjack Shirt]][[File:ShirtLumberjackBlue.png|link=Lumberjack Shirt|Blue Lumberjack Shirt]][[File:ShirtLumberjackRed.png|link=Lumberjack Shirt|Red Lumberjack Shirt]][[File:ShirtLumberjackGrey.png|link=Lumberjack Shirt|Grey Lumberjack Shirt]]
| -
| -
| -
| -
|-
|-
| <span id="Engineer">[[File:profession_engineer.png|Engineer]]<br>'''Engineer'''</span>
| [[File:profession_engineer.png|Engineer]]<br>[[Engineer]]
| +1 [[Carpentry]]<br>+1 [[Electrical]]
| +1 [[Carpentry]]<br>+1 [[Electrical]]
| -
| -
| style="color: #e60000;" | -4
| style="color: #e60000; font-weight: bold;" | -4
| The Engineer is able to craft different kinds of traps and powerful explosives, even some<sup>[[Aerosol_Bomb|(1)]][[Fire_Bomb|(2)]][[Pipe_Bomb|(3)]]</sup> that can't be learned through [[Recipe magazines|recipe magazines]].<br><br>'''In-game description:''' ''"Can make traps and explosives."''
| ''"Can make traps and explosives."''
| [[File:TrousersSuitBlack.png|link=Suit Pants|Suit Pants]]
| -
| -
| -
| -
|-
|-
| <span id="Metalworker">[[File:profession_metalworker.png|Metalworker]]<br>'''Metalworker'''</span>
| [[File:profession_metalworker.png|Metalworker]]<br>[[Metalworker]]
| +3 [[Metalworking]]
| +3 [[Metalworking]]
| -
| -
| style="color: #e60000;" | -6
| style="color: #e60000; font-weight: bold;" | -6
| The Metalworker is able to craft metal structures and furniture. <br><br>'''In-game description:''' ''"Can weld foraged metal to create items and barricades."''
| ''"Can weld foraged metal to create items and barricades."''
| [[File:ShirtLumberjackYellow.png|link=Lumberjack Shirt|Yellow Lumberjack Shirt]][[File:ShirtLumberjackBlue.png|link=Lumberjack Shirt|Blue Lumberjack Shirt]][[File:ShirtLumberjackRed.png|link=Lumberjack Shirt|Red Lumberjack Shirt]][[File:ShirtLumberjackGrey.png|link=Lumberjack Shirt|Grey Lumberjack Shirt]]
| -
| -
| -
| -
|-
|-
| <span id="Mechanic">[[File:profession_mechanic.png|Mechanic]]<br>'''Mechanic'''</span>
| [[File:profession_mechanic.png|Mechanic]]<br>[[Mechanic]]
| +3 [[Mechanics]]<br>+1 Short Blunt
| +3 [[Mechanics]]<br>+1 [[Short Blunt]]
| [[File:trait_mechanics.png|link=Traits#Amateur Mechanic|Familiar with the maintenance and repair of all vehicle models on the roads of Kentucky]] [[Traits#Amateur Mechanic|Amateur Mechanic]]
| [[File:trait_mechanics.png|Link=Amateur Mechanic|Familiar with the maintenance and repair of all vehicle models on the roads of Kentucky]] [[Traits#Amateur Mechanic|Amateur Mechanic]]
| style="color: #e60000;" | -4
| style="color: #e60000; font-weight: bold;" | -4
| Mechanics know how to fix all sorts of cars, if they have the right tools. They are also good with short blunt weapons. <br><br>'''In-game description:''' ''"Familiar with the maintenance and repair of all vehicle models on the roads of Kentucky."''
| [[File:ShirtLumberjackYellow.png|link=Lumberjack Shirt|Yellow Lumberjack Shirt]][[File:ShirtLumberjackBlue.png|link=Lumberjack Shirt|Blue Lumberjack Shirt]][[File:ShirtLumberjackRed.png|link=Lumberjack Shirt|=Red Lumberjack Shirt]][[File:ShirtLumberjackGrey.png|link=Lumberjack Shirt|Grey Lumberjack Shirt]]
| -
| -
| -
| -
| -
|}
|}
==Future occupations==
===<span id="Blacksmith">[[File:profession_smither.png|The Blacksmith icon, as it appeared on the character creation menu.]]Blacksmith</span>===
:The Blacksmith can make a range of metallic tools.
:'''Starting skills'''
::Fitness: 5
::Strength: 5
::Blacksmith: 3
:'''Trait:''' [[File:trait_blacksmith.png|link=Traits#Blacksmith|Use an anvil to create metal items]] [[Traits#Blacksmith|Blacksmith]]
:'''Starting points''' -4


==See also==
==See also==
*[[Traits]]
*[[Traits]]
*[[Skills]]
*[[Skills]]
*[[Moodles]]
{{Navbox stats|occupation}}

Latest revision as of 07:33, 21 April 2024

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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Occupations

Occupation, previously known as profession, is the player's line of work prior to the beginning of the Knox Event and is chosen during character creation — choosing a name, occupation and traits, which can be both positive and negative.

Each occupation gives different advantages to the player which will allow them to excel in certain skills more so than others. Since Build 31 this has become much more relevant as only characters who start with some previous experience in a skill will gain an experience boost, allowing them to level up that skill at a much faster rate. For example: a Carpenter will pick up carpentry much faster than a Farmer for example, unless that Farmer also had a hobby that involved carpentry.

Starting skill level and experience boost:

  • Level 0 — 25% (default for all skills)
  • Level 1 — 75% Greenblits.png
  • Level 2 — 100% Greenblits.pngGreenblits.png
  • Level 3+ — 125% Greenblits.pngGreenblits.pngGreenblits.png

Major skill boosts can also be obtained by taking certain traits.

Note that some occupations put the player into negative starting points, requiring them to take negative traits, whereas others have points left to spend on positive traits.

List of occupations

Occupation Skills Traits Starting points In-game description
Unemployed - - 8 "8 free trait points."
Fire Officer
Fire Officer
+1 Axe (skill)
+1 Fitness
+1 Sprinting
+1 Strength
- 0 -
Police Officer
Police Officer
+3 Aiming
+1 Nimble
+2 Reloading
- -4 -
Park Ranger
Park Ranger
+1 Axe (skill)
+1 Carpentry
+2 Foraging
+2 Trapping
- -4 "Allows much faster movement through forests and woodland"
Construction Worker
Construction Worker
+1 Carpentry
+3 Short Blunt
- -2 -
Security Guard
Security Guard
+1 Lightfooted
+2 Sprinting
Link=Night Owl Night Owl 2 -
Carpenter
Carpenter
+3 Carpentry
+1 Short Blunt
- 2 -
Burglar
Burglar
+2 Lightfooted
+2 Nimble
+2 Sneaking
Can hotwire vehicles, less chance of breaking the lock of a window. Burglar -6 "Can hotwire vehicles, less chance of breaking the lock of a window."
Chef
Chef
+3 Cooking
+1 Maintenance
+1 Short Blade
Know cooking Cook -4 -
Repairman
Repairman
+1 Carpentry
+2 Maintenance
+1 Short Blunt
- -4 -
Farmer
Farmer
+3 Farming - 2 -
Fisherman
Fisherman
+3 Fishing
+1 Foraging
- -2 -
Doctor
Doctor
+3 First Aid
+1 Short Blade
- 2 -
Veteran
Veteran
+2 Aiming
+2 Reloading
Does not reach states of panic Desensitized -8 -
Nurse
Nurse
+2 First Aid
+1 Lightfooted
- 2 -
Lumberjack
Lumberjack
+2 Axe (skill)
+1 Strength
Better at chopping trees. Faster axe swing. Axe Man 0 '"Allows slightly faster movement through forests and woodland."
Fitness Instructor
Fitness Instructor
+3 Fitness
+2 Sprinting
Can see the nutritional values of any food. Nutritionist -6 -
Burger Flipper
Burger Flipper
+2 Cooking
+1 Maintenance
+1 Short Blade
Know cooking Cook 2 -
Electrician
Electrician
+3 Electrical - -4 "Can operate generators."
Engineer
Engineer
+1 Carpentry
+1 Electrical
- -4 "Can make traps and explosives."
Metalworker
Metalworker
+3 Metalworking - -6 "Can weld foraged metal to create items and barricades."
Mechanic
Mechanic
+3 Mechanics
+1 Short Blunt
Familiar with the maintenance and repair of all vehicle models on the roads of Kentucky Amateur Mechanic -4 -

See also