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* [[Moodles#Mood|Mood moodle]] added, and being in angry mood disables happy interactions with [[NPC]]'s. | * [[Moodles#Mood|Mood moodle]] added, and being in angry mood disables happy interactions with [[NPC]]'s. | ||
* NPC AI Overhaul including player-NPC interactions. | * NPC AI Overhaul including player-NPC interactions. | ||
* | * Support for [[LUA scripting]] added. | ||
* Added [[Skills|skills]] that level up with use. | * Added [[Skills|skills]] that level up with use. | ||
* Pushable objects added. | * Pushable objects added. | ||
* [[Wheelie Bin]]s added. | * [[Wheelie Bin]]s added. | ||
* Map size quadrupled. | * Map size quadrupled. | ||
* Multi-cell map | * Multi-cell map support. | ||
* Map now consists of series of .lot files, which represent chunks of a map that can be inserted into any map. | * Map now consists of series of .lot files, which represent chunks of a map that can be inserted into any map. | ||
* Lighting system and graphics overhaul. | * Lighting system and graphics overhaul. | ||
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| [[Patch_0.1.3a|0.1.3a]] || May 31, 2011 || | | [[Patch_0.1.3a|0.1.3a]] || May 31, 2011 || | ||
* Fixed invisible wife / running bug. | * Fixed invisible wife / running bug. | ||
* Mousewheel | * Mousewheel support for inventory | ||
* Rudimentary joypad control. Movement/attack/door interaction. This will be ongoing and it'll be a while before the entire game is playable purely with a joypad. Press A button to activate pad. Left thumb = sneak, walk, run. Right thumb = moonwalk/look around. Right bumper (on Xbox pad) = attack, A to interact with doors / containers. Compatibility on mac / different gamepads unknown. | * Rudimentary joypad control. Movement/attack/door interaction. This will be ongoing and it'll be a while before the entire game is playable purely with a joypad. Press A button to activate pad. Left thumb = sneak, walk, run. Right thumb = moonwalk/look around. Right bumper (on Xbox pad) = attack, A to interact with doors / containers. Compatibility on mac / different gamepads unknown. | ||
|- | |- |
Revision as of 16:58, 10 September 2023
This article needs to be translated.
Editors are encouraged to translate this page to the best of their ability.
For the list of upcoming features for future versions of Project Zomboid, see Upcoming versions
OVERSETTES OMGÅENDE
For verified planned additions, see Planned features.
Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
0.2.0r RC2 | June 29, 2012 |
http://theindiestone.com/community/viewtopic.php?f=21&t=8991
|
0.2.0r RC1 | June 29, 2012 |
http://theindiestone.com/community/viewtopic.php?f=21&t=8988
|
0.2.0q | March 27, 2012 |
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0.2.0p | March 27, 2012 |
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0.2.0o | March 26, 2012 |
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0.2.0n | March 26, 2012 |
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0.2.0m | March 25, 2012 |
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0.2.0l | March 24, 2012 |
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0.2.0k | March 23, 2012 | |
0.2.0j | March 22, 2012 |
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0.2.0i | March 22, 2012 |
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0.2.0h | March 22, 2012 |
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0.2.0g | March 15, 2012 |
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0.2.0f | March 13, 2012 |
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0.2.0e | March 13, 2012 |
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0.2.0d | March 12, 2012 | |
0.2.0c | March 12, 2012 |
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0.2.0b | March 12, 2012 |
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0.2.0a | March 11, 2012 |
|
Pre Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
0.1.5d | September 7, 2011 |
|
0.1.5c | September 6, 2011 |
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0.1.5b | August 28, 2011 |
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0.1.5a | August 28, 2011 |
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0.1.4с | June 19, 2011 |
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0.1.4b | June 10, 2011 |
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0.1.4a | June 6, 2011 |
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0.1.3a | May 31, 2011 |
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0.1.2a | May 29, 2011 |
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0.? | May 28, 2011 | * Pre-alpha tech demo is released to all pre-orders. |
0.0.0 | March 15, 2011 | * Project Zomboid is officially announced |