Hammer: Difference between revisions
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{{Header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Short blunt weapons}} | {{Header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Short blunt weapons}} | ||
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Revision as of 07:52, 3 March 2024
A hammer is a tool used in crafting furniture and structures from carpentry, as well as dismantling tiles.
Usage
Carpentry
- Main article: Carpentry
A hammer, in combination with planks and nails, is required for most carpentry recipes.
It is also necessary for barricading doors and windows.
Weapon
A hammer can be used as a melee weapon. It deals a decent amount of damage, but has a short range and little knockback. It is poor at damaging doors, dealing 9 damage per swing. It cannot be used to cut trees.
Both the baseball bat and plank can be improved by combining with them nails using a hammer, making them deal slightly more damage.
Condition
The hammer has a maximum condition of 10. Its rate of degradation is influenced by the short blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (30 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the short blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and short blunt skills.
Maintenance skill | Weapon skill | Condition lower chance |
---|---|---|
0 | 0 | 1/30 (3%) |
0 | 4 | 1/32 (3%) |
0 | 8 | 1/34 (3%) |
4 | 0 | 1/34 (3%) |
8 | 0 | 1/38 (3%) |
4 | 4 | 1/36 (3%) |
4 | 8 | 1/38 (3%) |
8 | 8 | 1/42 (2%) |
10 | 10 | 1/44 (2%) |
Repairing
A hammer can be repaired with the following:
- 1 × Wood Glue and level 1 carpentry
- 1 × Duct Tape
- 2 × Glue
- 3 × Adhesive Tape
Crafting
A hammer can be used in the following recipes:
Items
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Drawer |
0.25 Carpentry | none | Hammer (tag) (keep) |
Plank (consumed) |
Doorknob (consumed) |
Nails (consumed) | |
Spiked Baseball Bat |
0 XP | none | Hammer (tag) (keep) |
Baseball Bat (consumed) |
Nails x5 (consumed) |
||
Spiked Plank |
0.25 Carpentry | none | Hammer (tag) (keep) |
Plank (consumed) |
Nails x5 (consumed) |
||
Watermelon Chunks x5 |
0.75 Cooking | none | (keep) |
Watermelon (consumed) |
Construction
Barriers
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Barricade |
0.75 Carpentry | none | Hammer (tag) (keep) |
Plank x1 (consumed) |
Nails x2 (consumed) | ||
Wooden Stake |
1.25 Carpentry | Carpentry 5 | Hammer (tag) (keep) |
Plank x1 (consumed) |
Nails x2 (consumed) |
||
Barbed Fence |
1.25 Carpentry | Carpentry 5 | Hammer (tag) (keep) |
Barbed Wire x1 (consumed) |
|||
Wooden Fence |
1.25 Carpentry | Carpentry 2 | Hammer (tag) (keep) |
Plank x2 (consumed) |
Nails x3 (consumed) |
||
Sandbag Wall |
1.25 Carpentry | none | Hammer (tag) (keep) |
Sand Bag x3 (consumed) |
|||
Gravel Bag Wall |
1.25 Carpentry | none | Hammer (tag) (keep) |
Gravel Bag x3 (consumed) |
Furniture
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Wooden Crate |
0.75 Carpentry | Carpentry 3 | Hammer (tag) (keep) |
Plank x3 (consumed) |
Nails x3 (consumed) |
||
Bar Element |
1.25 Carpentry | Carpentry 7 | Hammer (tag) (keep) |
Plank x4 (consumed) |
Nails x4 (consumed) |
||
Bar Corner |
1.25 Carpentry | Carpentry 7 | Hammer (tag) (keep) |
Plank x4 (consumed) |
Nails x4 (consumed) |
||
Small Table |
0.75 Carpentry | Carpentry 3 | Hammer (tag) (keep) |
Plank x5 (consumed) |
Nails x4 (consumed) |
||
Large Table |
1.25 Carpentry | Carpentry 4 | Hammer (tag) (keep) |
Plank x6 (consumed) |
Nails x4 (consumed) |
||
Table with Drawer |
1.25 Carpentry | Carpentry 5 | Hammer (tag) (keep) |
Plank x5 (consumed) |
Nails x4 (consumed) |
Drawer x1 (consumed) | |
Wooden Chair |
0.75 Carpentry | Carpentry 2 | Hammer (tag) (keep) |
Plank x5 (consumed) |
Nails x4 (consumed) |
||
Rain Collector Barrel |
1.25 Carpentry | Carpentry 4 | Hammer (tag) (keep) |
Plank x4 (consumed) |
Nails x4 (consumed) |
Garbage Bag x4 (consumed) | |
Rain Collector Barrel |
1.25 Carpentry | Carpentry 7 | Hammer (tag) (keep) |
Plank x4 (consumed) |
Nails x4 (consumed) |
Garbage Bag x4 (consumed) | |
Composter |
1.25 Carpentry | Carpentry 2 | Hammer (tag) (keep) |
Plank x5 (consumed) |
Nails x4 (consumed) |
||
Bookcase |
1.25 Carpentry | Carpentry 5 | Hammer (tag) (keep) |
Plank x5 (consumed) |
Nails x4 (consumed) |
||
Small Bookcase |
0.75 Carpentry | Carpentry 3 | Hammer (tag) (keep) |
Plank x3 (consumed) |
Nails x3 (consumed) |
||
Shelves |
0.75 Carpentry | Carpentry 2 | Hammer (tag) (keep) |
Plank x1 (consumed) |
Nails x2 (consumed) |
||
Double Shelves |
1.25 Carpentry | Carpentry 2 | Hammer (tag) (keep) |
Plank x2 (consumed) |
Nails x4 (consumed) |
||
Bed |
1.25 Carpentry | Carpentry 4 | Hammer (tag) (keep) |
Plank x6 (consumed) |
Nails x4 (consumed) |
Mattress x1 (consumed) |
Miscellaneous
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 |
---|---|---|---|---|---|---|---|---|
Cairn |
0 XP | none | Hammer (tag) (keep) |
Stone x6 (consumed) |
||||
Lamp on Pillar |
1.25 Carpentry | Carpentry 4 | Hammer (tag) (keep) |
Plank x2 (consumed) |
Nails x4 (consumed) |
Rope x1 (consumed) |
Flashlight x1 (consumed) | |
Sheet Rope |
0 XP | none | Hammer (tag) (keep) |
(consumed) |
Nails x1 (consumed) |
|||
Wooden Cross |
1.25 Carpentry | none | Hammer (tag) (keep) |
Plank x2 (consumed) |
Nails x2 (consumed) |
|||
Wooden Picket |
1.25 Carpentry | none | Hammer (tag) (keep) |
Plank x1 (consumed) |
Sheet Rope x1 (consumed) |
|||
Wooden Sign |
0.75 Carpentry | Carpentry 1 | Hammer (tag) (keep) |
Plank x3 (consumed) |
Nails x3 (consumed) |
Structure
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | toolcabinet | 4 | 8 |
armyhanger | counter | 4 | 8 |
bedroom | crate | 1 | 0.6 |
cabinetfactory | crate | 4 | 1 |
closet | crate | 4 | 8 |
crate | 4 | 6 | |
metal_shelves | 4 | 8 | |
drugshack | counter | 4 | 8 |
crate | 4 | 8 | |
firestorage | metal_shelves | 4 | 8 |
garagestorage | counter | 4 | 6 |
counter | 4 | 6 | |
counter | 4 | 8 | |
gasstorage | counter | 4 | 8 |
generalstore | metal_shelves | 4 | 8 |
kitchen | counter | 4 | 6 |
pawnshop | counter | 4 | 8 |
toolstorestorage | metal_shelves | 4 | 6 |
metal_shelves | 4 | 6 |
Code
Item
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Hammer
{
DisplayCategory = ToolWeapon,
MaxRange = 1.1,
WeaponSprite = Hammer,
MinAngle = 0.67,
Type = Weapon,
MinimumSwingTime = 3,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlunt,
ConditionLowerChanceOneIn = 30,
Weight = 1,
SplatNumber = 1,
PushBackMod = 0.5,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 1,
DoorDamage = 9,
CanBarricade = TRUE,
SwingAnim = Bat,
DisplayName = Hammer,
MinRange = 0.61,
SwingTime = 3,
KnockdownMod = 0,
SplatBloodOnNoDeath = TRUE,
Icon = Hammer,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = HammerBreak,
DoorHitSound = HammerHit,
HitSound = HammerHit,
HitFloorSound = HammerHit,
SwingSound = HammerSwing,
TreeDamage = 0,
MetalValue = 25,
CriticalChance = 20,
CritDmgMultiplier = 3,
MinDamage = 0.5,
MaxDamage = 1,
BaseSpeed = 1,
WeaponLength = 0.23,
AttachmentType = Hammer,
Tags = Hammer;RemoveBarricade,
}
Repair
Source: ProjectZomboid\media\scripts\fixing.txt
fixing Fix Hammer
{
Require : Hammer,
Fixer : Woodglue; Woodwork=1,
Fixer : DuctTape,
Fixer : Glue=2,
Fixer : Scotchtape=3,
}