Medical: Difference between revisions

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{{toc|right}}<onlyinclude>
{{toc|right}}<onlyinclude>


==<div style="text-align: center; font-size: 64px; color: #68191b; text-shadow: 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000;">Medical</div>==<noinclude>
==<div style="text-align: center; font-size: 64px; color: #68191b; text-shadow: 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000, 0 0 1px #000000;">Medical</div>==</onlyinclude>
{{Items nav}}
{{Items nav}}
</noinclude>
<onlyinclude>
 
===Bandages===
==Bandages==
{| class="wikitable theme-red sortable" style="text-align: center;"
{| class="wikitable theme-red sortable" style="text-align: center;"
! style="width: 50px;" | Icon
! style="width: 50px;" | Icon
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| 0.05
| 0.05
| 1.5
| 1.5
| Stops [[Moodles#Bleeding|bleeding]] and increases rate of healing.
| Stops [[Moodles#Bleeding|bleeding]] and increases the rate of healing.
| {{ID|Base.Bandaid}}
| {{ID|Base.Bandaid}}
|-
|-
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| 0.1
| 0.1
| 4.0
| 4.0
| Stops [[Moodles#Bleeding|bleeding]] and increases rate of healing.
| Stops [[Moodles#Bleeding|bleeding]] and increases the rate of healing.
| {{ID|Base.Bandage}}
| {{ID|Base.Bandage}}
|-
|-
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| 0.1
| 0.1
| 4.0
| 4.0
| Stops [[Moodles#Bleeding|bleeding]] and increases rate of healing. Decreases chance of [[Health#Types of injuries|infection]].
| Stops [[Moodles#Bleeding|bleeding]] and increases the rate of healing. Decreases chance of [[Health#Types of injuries|infection]].
| {{ID|Base.AlcoholBandage}}
| {{ID|Base.AlcoholBandage}}
|-
|-
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| 0.05
| 0.05
| 2.0
| 2.0
| Stops [[Moodles#Bleeding|bleeding]] and increases rate of healing.
| Stops [[Moodles#Bleeding|bleeding]] and increases the rate of healing.
| {{ID|Base.DenimStrips}}
| {{ID|Base.DenimStrips}}
|-
|-
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| 0.05
| 0.05
| 0.5
| 0.5
| Stops [[Moodles#Bleeding|bleeding]] and increases rate of healing.
| Stops [[Moodles#Bleeding|bleeding]] and increases the rate of healing.
| {{ID|Base.DenimStripsDirty}}
| {{ID|Base.DenimStripsDirty}}
|-
|-
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| 0.05
| 0.05
| 2.0
| 2.0
| Stops [[Moodles#Bleeding|bleeding]] and increases rate of healing.
| Stops [[Moodles#Bleeding|bleeding]] and increases the rate of healing.
| {{ID|Base.LeatherStrips}}
| {{ID|Base.LeatherStrips}}
|-
|-
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| 0.05
| 0.05
| 0.5
| 0.5
| Stops [[Moodles#Bleeding|bleeding]] and increases rate of healing.
| Stops [[Moodles#Bleeding|bleeding]] and increases the rate of healing.
| {{ID|Base.LeatherStripsDirty}}
| {{ID|Base.LeatherStripsDirty}}
|-
|-
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| 0.05
| 0.05
| 2.0
| 2.0
| Stops [[Moodles#Bleeding|bleeding]] and increases rate of healing.
| Stops [[Moodles#Bleeding|bleeding]] and increases the rate of healing.
| {{ID|Base.RippedSheets}}
| {{ID|Base.RippedSheets}}
|-
|-
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| 0.05
| 0.05
| 2.0
| 2.0
| Stops [[Moodles#Bleeding|bleeding]] and increases rate of healing. Decreases chance of [[Health#Types of injuries|infection]].
| Stops [[Moodles#Bleeding|bleeding]] and increases the rate of healing. Decreases chance of [[Health#Types of injuries|infection]].
| {{ID|Base.AlcoholRippedSheets}}
| {{ID|Base.AlcoholRippedSheets}}
|-
|-
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|}
|}


==Disinfectants==
===Disinfectants===
{| class="wikitable theme-red sortable" style="text-align: center;"
{| class="wikitable theme-red sortable" style="text-align: center;"
! style="width: 50px;" | Icon
! style="width: 50px;" | Icon
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|}
|}


==Herbal remedies==
===Herbal remedies===
===Herbs===
====Herbs====
{| class="wikitable theme-red sortable" style="text-align: center;"
{| class="wikitable theme-red sortable" style="text-align: center;"
! style="width: 50px;"| Icon
! style="width: 50px;"| Icon
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|-
|-
| {{Img_item|item=BlackSage}}
| {{Img_item|item=BlackSage}}
| {{ll|Black Sage|Black Sage}}
| {{ll|Black Sage}}
| 0.1
| 0.1
| Provides -7 [[Moodles#In Pain|pain]] relief, -1 hunger.
| Provides -7 [[Moodles#In Pain|pain]] relief, -1 hunger.
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|-
|-
| {{Img_item|item=CommonMallow}}
| {{Img_item|item=CommonMallow}}
| {{ll|Common Mallow|Common Mallow}}
| {{ll|Common Mallow}}
| 0.1
| 0.1
| Eat to relieve -5 [[Moodles#Cold|cold and flu]] symptoms, -1 hunger.
| Eat to relieve -5 [[Moodles#Cold|cold and flu]] symptoms, -1 hunger.
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|-
|-
| {{Img_item|item=Ginseng}}
| {{Img_item|item=Ginseng}}
| {{ll|Ginseng|Ginseng}}
| {{ll|Ginseng}}
| 0.1
| 0.1
| Eat to restore 2 [[Moodles#Endurance|endurance]], -1 hunger.
| Eat to restore 2 [[Moodles#Endurance|endurance]], -1 hunger.
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|-
|-
| {{Img_item|item=LemonGrass}}
| {{Img_item|item=LemonGrass}}
| {{ll|Lemon Grass|Lemon Grass}}
| {{ll|Lemon Grass}}
| 0.1
| 0.1
| Eat to soothe bouts of -12 [[Moodles#Sick|food poisoning]], -1 hunger.
| Eat to soothe bouts of -12 [[Moodles#Sick|food poisoning]], -1 hunger.
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|-
|-
| {{Img_item|item=Plantain}}
| {{Img_item|item=Plantain}}
| {{ll|Plantain|Plantain}}
| {{ll|Plantain}}
| 0.1
| 0.1
| Aids recovery from [[Health#Types of injuries|wounds]] when applied as a poultice.
| Aids recovery from [[Health#Types of injuries|wounds]] when applied as a poultice.
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|-
|-
| {{Img_item|item=WildGarlic}}
| {{Img_item|item=WildGarlic}}
| {{ll|Wild Garlic|Wild Garlic}}
| {{ll|Wild Garlic}}
| 0.1
| 0.1
| Helps to fight against [[Health#Types of injuries|infection]] when applied as poultice.
| Helps to fight against [[Health#Types of injuries|infection]] when applied as a poultice.
| {{ID|Base.WildGarlic}}<br>{{ID|Base.WildGarlic2}}
| {{ID|Base.WildGarlic}}<br>{{ID|Base.WildGarlic2}}
|}
|}


===Poultices===
====Poultices====
{| class="wikitable theme-red sortable" style="text-align: center;"
{| class="wikitable theme-red sortable" style="text-align: center;"
! style="width: 50px;" | Icon
! style="width: 50px;" | Icon
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|}
|}


==Medical equipment==
===Medical equipment===
{| class="wikitable theme-red sortable" style="text-align: center;"
{| class="wikitable theme-red sortable" style="text-align: center;"
! style="width: 50px;" | Icon
! style="width: 50px;" | Icon
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| {{ID|Base.CottonBalls}}
| {{ID|Base.CottonBalls}}
|-
|-
| [[File:MortarPestle.png|link={{Subpage|Mortar and Pestle}}]]
| [[File:MortarPestle.png|link=Mortar and Pestle{{lcs}}]]
| {{ll|Mortar and Pestle}}
| {{ll|Mortar and Pestle}}
| 0.3
| 0.3
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|}
|}


==Pharmaceuticals==
===Pharmaceuticals===
{| class="wikitable theme-red sortable" style="text-align: center;"
{| class="wikitable theme-red sortable" style="text-align: center;"
! style="width: 50px;" | Icon
! style="width: 50px;" | Icon
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| Provides a burst of energy when taken. Reduces [[Moodles#Tired|fatigue]].
| Provides a burst of energy when taken. Reduces [[Moodles#Tired|fatigue]].
| {{ID|Base.PillsVitamins}}
| {{ID|Base.PillsVitamins}}
|}<noinclude>
|}</onlyinclude>


==See also==
==See also==
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*{{ll|Health}}
*{{ll|Health}}


[[Category:Medical items]]</noinclude>
{{Navbox medical}}
 
[[Category:Medical items]]

Revision as of 11:59, 16 March 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
PlushSpiffo.pngThis article is about medical items, classified in-game as First Aid. For first aid skill, see First Aid.

Medical

Bandages

Icon Name Encumbrance Bandage Power Effect Item ID
Adhesive Bandages Adhesive Bandages 0.05 1.5 Stops bleeding and increases the rate of healing. Base.Bandaid
Bandage Bandage 0.1 4.0 Stops bleeding and increases the rate of healing. Base.Bandage
Sterilized Bandage Sterilized Bandage 0.1 4.0 Stops bleeding and increases the rate of healing. Decreases chance of infection. Base.AlcoholBandage
Dirty Bandage Dirty Bandage 0.1 0.5 Stops bleeding. Increased chance of infection. Base.BandageDirty
Denim Strips Denim Strips 0.05 2.0 Stops bleeding and increases the rate of healing. Base.DenimStrips
Dirty Denim Strips Dirty Denim Strips 0.05 0.5 Stops bleeding and increases the rate of healing. Base.DenimStripsDirty
Leather Strips Leather Strips 0.05 2.0 Stops bleeding and increases the rate of healing. Base.LeatherStrips
Dirty Leather Strips Dirty Leather Strips 0.05 0.5 Stops bleeding and increases the rate of healing. Base.LeatherStripsDirty
Ripped Sheets Ripped Sheets 0.05 2.0 Stops bleeding and increases the rate of healing. Base.RippedSheets
Sterilized Rag Sterilized Rag 0.05 2.0 Stops bleeding and increases the rate of healing. Decreases chance of infection. Base.AlcoholRippedSheets
Dirty Rag Dirty Rag 0.05 0.5 Stops bleeding. Increased chance of infection. Base.RippedSheetsDirty
Splint Splint 1.0 - Aids recovery from broken bones. Reduces time taken to heal. Base.Splint

Disinfectants

Icon Name Encumbrance Alcohol Power Effect Item ID
Alcohol Wipes Alcohol Wipes 0.2 4.0 Used to sterilize wounds and aid recovery from infection. Base.AlcoholWipes
Bottle of Disinfectant Bottle of Disinfectant 0.3 3.0 Fights wound infection. Use on bandages to improve healing. Base.Disinfectant
Cotton Balls Doused in Alcohol Cotton Balls Doused in Alcohol 0.1 4.0 Used to sterilize wounds and aid recovery from infection. Base.AlcoholedCottonBalls
Bourbon Bourbon 0.7 2.0 Fights wound infection. Use on bandages to improve healing. Base.WhiskeyFull

Herbal remedies

Herbs

Icon Name Encumbrance Effect Item ID
Black Sage Black Sage 0.1 Provides -7 pain relief, -1 hunger. Base.BlackSage
Comfrey Comfrey 0.1 Aids recovery from broken bones when applied as a poultice. Base.Comfrey
Common Mallow Common Mallow 0.1 Eat to relieve -5 cold and flu symptoms, -1 hunger. Base.CommonMallow
Ginseng Ginseng 0.1 Eat to restore 2 endurance, -1 hunger. Base.Ginseng
Lemongrass Lemongrass 0.1 Eat to soothe bouts of -12 food poisoning, -1 hunger. Base.LemonGrass
Plantain Plantain 0.1 Aids recovery from wounds when applied as a poultice. Base.Plantain
Wild Garlic Wild Garlic 0.1 Helps to fight against infection when applied as a poultice. Base.WildGarlic
Base.WildGarlic2

Poultices

Icon Name Encumbrance Effect Item ID
Comfrey Poultice Comfrey Poultice 0.2 Aids recovery from broken bones when applied as a poultice. Base.ComfreyCataplasm
Plantain Poultice Plantain Poultice 0.2 Aids recovery from wounds when applied as a poultice. Base.PlantainCataplasm
Wild Garlic Poultice Wild Garlic Poultice 0.2 Helps to fight against infection when applied as poultice. Base.WildGarlicCataplasm

Medical equipment

Icon Name Encumbrance Effect Item ID
Coldpack.png Cold Pack 0.1 Used in improvised defensive devices. Requires known recipe of Engineer profession. Base.Coldpack
Cotton Balls Cotton Balls 0.1 Can be doused in alcohol. Base.CottonBalls
MortarPestle.png Mortar and Pestle 0.3 Used to make poultice. Base.MortarPestle
Suture Needle Suture Needle 0.1 Used to stitch deep wounds. Base.SutureNeedle
Suture Needle Holder Suture Needle Holder 0.1 Improves the success rate of suture needles. Base.SutureNeedleHolder
Tissue Tissue 0.1 Mutes the effects of colds. Base.Tissue
Tweezers Tweezers 0.1 Used to extract broken glass and bullets. Base.Tweezers

Pharmaceuticals

Icon Name Encumbrance Effect Item ID
Antibiotics Antibiotics 0.1 Fights wound infections. Cannot prevent zombification. Base.Antibiotics
Antidepressants Antidepressants 0.2 Reduces unhappiness over a sustained period. Base.PillsAntiDep
Beta Blockers Beta Blockers 0.2 Reduces panic. Base.PillsBeta
Cigarettes Cigarettes 0.01 Smoke for a slight reduction to stress. Base.Cigarettes
Painkillers Painkillers 0.2 Reduces feelings of pain. Base.Pills
Sleeping Tablets Sleeping Tablets 0.2 Helps in getting to sleep. Useful when anxious or in pain. Base.PillsSleepingTablets
Vitamins Vitamins 0.2 Provides a burst of energy when taken. Reduces fatigue. Base.PillsVitamins

See also

Template:Navbox medical