Category:Melee weapons: Difference between revisions
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'''Melee weapons''' are much quieter than [[:Category:Firearms|firearms]] and don't require any ammo. The downside to melee weapons is that the player must be dangerously close to the target and can cause them to become [[Moodles#Exhausted|tired]] if they're used for an extended period of time. Both the blunt and bladed maintenance skill reduces the rate in which the weapon's durability is lost. | '''Melee weapons''' are much quieter than [[:Category:Firearms|firearms]] and don't require any ammo. The downside to melee weapons is that the player must be dangerously close to the target and can cause them to become [[Moodles#Exhausted|tired]] if they're used for an extended period of time. Both the blunt and bladed maintenance skill reduces the rate in which the weapon's durability is lost. | ||
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Revision as of 07:50, 7 May 2019
Melee weapons are much quieter than firearms and don't require any ammo. The downside to melee weapons is that the player must be dangerously close to the target and can cause them to become tired if they're used for an extended period of time. Both the blunt and bladed maintenance skill reduces the rate in which the weapon's durability is lost.
List of Melee Weapons
Blunt
Bladed
Axes
Subcategories
This category has the following 6 subcategories, out of 6 total.
A
- Axes (5 P)
L
- Long blade weapons (2 P)
- Long blunt weapons (32 P)
S
- Short blade weapons (18 P)
- Short blunt weapons (25 P)
- Spears (17 P)
Pages in category "Melee weapons"
The following 3 pages are in this category, out of 3 total.