Ripped Sheets: Difference between revisions
(Updated code & crafting & infobox to 41.53) |
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{{Main|Tailoring}} | {{Main|Tailoring}} | ||
Ripped sheets can be used as a fabric for tailoring. | Ripped sheets can be used as a fabric for tailoring. | ||
===Tips=== | |||
A Ripped sheet can be equipped in the primary and used to remove broken glass from a window if a weapon or glove is not available. | |||
==Crafting== | ==Crafting== |
Revision as of 18:25, 30 August 2022
Ripped Sheets | |||
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Ripped Sheets | |||
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General | |||
Category | Item | ||
Encumbrance | 0.05 | ||
Main function | • Stop bleeding | ||
Ripped Sheets | |||
Bandage power | 2 | ||
Other function(s) |
• Fire starting • Tailoring | ||
Dirty Rag | |||
Bandage power | 0 | ||
Other function(s) | • Fire starting | ||
Sterilized Rag | |||
Bandage power | 2 | ||
Other function(s) | • Prevent or cure infected wounds | ||
Technical details | |||
Item ID | See Item IDs |
Ripped sheets, otherwise referred to as a rag (sterilized rag, dirty rag), is a medical item used in tailoring.
Usage
First Aid
- Main article: First Aid
Basic usage
Ripped sheets can be used to stop bleeding caused by injuries that manage to break the skin. It can be used if the wound is a scratch, bite, gunshot, stitch, glass, bleeding, deep, infected or burn and will stop bleeding entirely. After some time, depending on the wound, the ripped sheet will become a dirty rag, which once removed will grant the player some first aid experience.
When bandaging a wound, ripped sheets function the same as a bandage, with the ripped sheets weighing half the weight and only having half the bandage power compared to the medical bandage.
Wound infection
If a bleeding wound is left untreated, the player will continue to lose health until they eventually die. Leaving a wound untreated can also lead to it becoming infected depending on the player's clothing, the type of wound and whether a dirty rag is left on. A dirty rag can be left on a wound to stop the bleeding, however this will give the wound the highest possible chance of becoming infected, therefore is not advised. Instead, once a rag becomes dirty, it should be removed and replaced by a clean rag or bandage.
An infected wound can be treated by applying a sterilized rag to the wound. It is best used prior to the wound getting infected however, this is due to it stopping the possibility of infection entirely. Sterilized rags have the same rate of becoming dirty as ripped sheets.
Fracture
A ripped sheet can be used to create a splint when combined with a plank, tree branch, or sturdy stick. A splint reduces the time taken to heal a fracture.
Fire starting
Ripped sheets can be used to start a fire or as a fuel.
Tailoring
- Main article: Tailoring
Ripped sheets can be used as a fabric for tailoring.
Tips
A Ripped sheet can be equipped in the primary and used to remove broken glass from a window if a weapon or glove is not available.
Crafting
Obtaining
Ripped sheets can be made of various items such as sheets, vests, skirts, trousers, blouses and sweaters.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Ripped Sheets |
0.25 Tailoring | none | (consumed) | |
Ripped Sheets |
0.25 Tailoring | none | Clothing (Cotton) (consumed) |
First Aid
Dirty rags can be cleaned with water, returning them to a ripped sheet.
A ripped sheet can be disinfected by either soaking it in whiskey or disinfectant, or boil a pot of water and adding a ripped sheet to it, which will also clean a dirty rag.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Ripped Sheets |
0 XP | none | Dirty Rag (consumed) |
Water (1 unit) (consumed) |
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Sterilized Rag |
0 XP | none | Ripped Sheets (consumed) |
One of: Bottle of Disinfectant (3 units) Bourbon (10 units) Cooking Pot (5 units) (Heat: -0.22) Saucepan (10 units) (Heat: -0.22) (consumed) |
||
Splint |
0 XP | none | (consumed) |
(consumed) |
Weapons
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Molotov Cocktail |
0 XP | none | Bourbon (consumed) |
(consumed) |
||
Molotov Cocktail |
0 XP | none | (consumed) |
Gas Can (1 unit) (consumed) |
(consumed) | |
Stone Knife |
0 XP | none | Tree Branch (consumed) |
Chipped Stone (consumed) |
(consumed) | |
Stone Axe |
0 XP | none | Tree Branch (consumed) |
Chipped Stone (consumed) |
(consumed) | |
Stone Hammer |
0 XP | none | Tree Branch (consumed) |
Stone (consumed) |
(consumed) |
Construction
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Log Wall |
1.25 Carpentry | none | Hammer (tag) (keep) |
Log x4 (consumed) |
(consumed) | |
Campfire Materials |
0.5 Carpentry | none | Log x2 (consumed) |
(consumed) |
||
Campfire Materials |
0.75 Carpentry | none | Plank x3 (consumed) |
(consumed) |
Distribution
Ripped sheets and dirty rags can often be found in the laundry of many houses.
Item IDs
Icon | Variant | Item ID |
---|---|---|
Ripped Sheets | Base.RippedSheets | |
Dirty Rag | Base.RippedSheetsDirty | |
Sterilized Rag | Base.AlcoholRippedSheets |
Code
From items.txt (Project Zomboid directory/media/scripts/)
Ripped Sheets Retrieved: Build 41.53
item RippedSheets CanBandage = TRUE, Weight = 0.05, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Ripped Sheets, ReplaceOnUse = RippedSheetsDirty, Icon = Rag, BandagePower = 2, Tooltip = Tooltip_RippedSheets, FabricType = Cotton, WorldStaticModel = RippedSheets,
Dirty Rag Retrieved: Build 41.53
item RippedSheetsDirty CanBandage = TRUE, Weight = 0.05, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Dirty Rag, Icon = RagDirty, BandagePower = 0, WorldStaticModel = RippedSheets,
Sterilized Rag Retrieved: Build 41.53
item AlcoholRippedSheets CanBandage = TRUE, Weight = 0.05, AlwaysWelcomeGift = TRUE, Alcoholic = TRUE, Type = Normal, DisplayName = Sterilized Rag, ReplaceOnUse = RippedSheetsDirty, Icon = Rag, BandagePower = 2, Tooltip = Tooltip_SterilizedRag, WorldStaticModel = RippedSheets,