Tailoring: Difference between revisions
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{{ | {{Header|Project Zomboid|Game mechanics|Character|Skills}} | ||
{{ | {{Page version|41.78.16}} | ||
{{ | {{Infobox skill | ||
|name=Tailoring | |||
'''Tailoring''' is a skill | |icon=Thread.png | ||
|type=Crafting | |||
|modifies=Pad clothing | |||
}} | |||
'''Tailoring''' is a crafting [[skill]]. | |||
The tailoring skill is used to repair and fortify clothes to increase their protection against scratches, bites, and bullets. | |||
[[File:Tailoring Menu.png|thumb|In-game tailoring screen of [[Clothing|overalls]], with some [[Ripped Sheet|ripped sheet]] patches and multiple holes]] | |||
==Basic requirements== | |||
===Equipment=== | |||
The equipment below is required to start tailoring: | |||
*1 [[File:Needle.png|link=Needle]] [[needle]]. | |||
*1 unit of [[File:Thread.png|link=Thread]] [[thread]]. | |||
*Material (Cloth, Denim, or Leather) | |||
1. | Optionally: | ||
*1 pair of [[File:Scissors.png|link=Sicssors]] [[scissors]] is required to rip clothes made with denim or leather in order to obtain [[Denim Strips|denim strips]] and [[Leather Strips|leather strips]]. | |||
Note that the [[Suture Needle|suture needle]] cannot be used for tailoring. | |||
3.) Leather Strips | ===Fabrics=== | ||
There are 3 types of fabrics currently in Project Zomboid. They are all obtainable through ripping or cutting clothes. | |||
<!--* Leather strips provide the most defense. | |||
** Denim strips provide moderate defense. | |||
*** Ripped sheets provide the least amount of defense, with no Bite or Bullet defense (regardless of the tailoring level).--> | |||
{| class="wikitable theme-red" style="text-align: center;" | |||
! Icon | |||
! Item | |||
! Fabric type | |||
! Base defense (Scratch/Bite/Bullet) | |||
! Rarity of clothing with this fabric | |||
|- | |||
| [[File:Rag.png|link=Ripped Sheets]] || [[Ripped Sheets]] || Cotton || - / +1% / - || Very common | |||
|- | |||
| [[File:DenimStrips.png|link=Denim Strips]] || [[Denim Strips]] || Denim || +1% / +1% / +1%|| Common | |||
|- | |||
| [[File:LeatherStrips.png|link=Leather Strips]] || [[Leather Strips]] || Leather || +1% / +2% / +1%|| Uncommon | |||
|} | |||
==Tailoring== | |||
To start tailoring, right-click a clothing and right-click ''Inspect'' to display the condition of the clothing. Holes can be patched and paddings can be added by right-clicking the corresponding body part. | |||
*Some items like [[shoes]] and [[Bulletproof Vest|bulletproof vests]] cannot be repaired. | |||
*Adding padding will increase the defense of a clothing item. | |||
*Simply patching a hole will not fully restore its condition. | |||
*Denim or leather padding gives more tailoring exp than ripped sheet padding. | |||
==Tailoring level== | |||
To maximize XP gain, you should read the tailoring books first. | |||
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 1]] (Levels 1-2) | |||
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 2]] (Levels 3-4) | |||
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 3]] (Levels 5-6) | |||
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 4]] (Levels 7-8) | |||
*[[File:Book11.png]] [[Skill books#Types|Tailoring Vol. 5]] (Levels 9-10) | |||
Getting XP is quite easy. To earn XP, it is possible to: | |||
* | *Rip clothes (0.25XP is awarded only when a thread is obtained). | ||
* | *Add padding to or patch any holes of a clothing item. | ||
**If the player wants to train tailoring by doing this, it's best to use ripped sheets instead of leather or denim strips to avoid wasting the stronger fabrics. Ripped sheets are also very common, making them perfect for training. | |||
**If the limiting factor is a lack of [[thread]], rip up spare clothing to get a small amount. | |||
{| class=" | The XP gains for adding and removing padding and patches are as follows: | ||
*Adding: 0.25 or 0.5 XP (equally likely) | |||
*Removing: 1 XP if the patch is gotten back, 0.25 XP otherwise | |||
===Benefits=== | |||
The player is provided with some benefits as they increase their tailoring skill level: | |||
*[[Leather Strips|Leather strips]] provide the most defense. | |||
{| class="wikitable theme-red" style="text-align: center;" | |||
! Icon | ! Icon | ||
! Item | ! Item | ||
! | ! Level 0 Bite/Scratch/Bullet (Defence) | ||
! 1 | |||
! 2 | |||
! 3 | |||
! 4 | |||
! 5 | |||
! 6 | |||
! 7 | |||
! 8 | |||
! 9 | |||
! 10 | |||
|- | |- | ||
| [[File:Rag.png|link=Ripped Sheets]] || [[Ripped Sheets]] || | | [[File:Rag.png|link=Ripped Sheets]] || [[Ripped Sheets]] || 1% || 1%|| 1% || 1% || 2% || 2% || 3% || 3% || 4% || 4% || 5% | ||
|- | |- | ||
| [[File:DenimStrips.png|link=Denim Strips]] || [[Denim Strips]] || | | [[File:DenimStrips.png|link=Denim Strips]] || [[Denim Strips]] || 1%/1%/1% || 1%/1%/1% || 1%/2%/1% || 2%/3%/2% || 2%/4%/2% || 2%/5%/2% || 3%/6%/3% || 3%/7%/3% || 4%/8%/4% || 4%/9%/4% || 5%/10%/5% | ||
|- | |- | ||
| [[File:LeatherStrips.png|link=Leather Strips]] || [[Leather Strips]] || | | [[File:LeatherStrips.png|link=Leather Strips]] || [[Leather Strips]] || 1%/2%/1% || 1%/2%/1% || 2%/4%/2% || 3%/6%/3% || 4%/8%/4% || 5%/10%/5% || 6%/12%/6% || 7%/14%/7% || 8%/16%/8% || 9%/18%/9% || 10%/20%/10% | ||
|} | |} | ||
*The chances of getting [[thread]] from ripped clothes will also increase as the player levels up their tailoring skill. | |||
*The chance of getting a padding or patch back upon removing it starts at 10% at 0 tailoring and increases by 5% per level up to 60% at 10 tailoring. | |||
*At level 8 tailoring, you will be able to repair holes completely with the right kind of fabric, restoring the clothes' original defense, condition, and insulation. However, clothing items that can't be repaired like [[Firefighter Pants|firefighter pants]] or [[Military Boots|military boots]] will still not be repairable. | |||
==See also== | |||
{{Navbox stats|skills}} | |||
[[Category:Tailoring]] |
Latest revision as of 15:54, 25 April 2024
Tailoring is a crafting skill.
The tailoring skill is used to repair and fortify clothes to increase their protection against scratches, bites, and bullets.
Basic requirements
Equipment
The equipment below is required to start tailoring:
- 1 needle.
- 1 unit of thread.
- Material (Cloth, Denim, or Leather)
Optionally:
- 1 pair of scissors is required to rip clothes made with denim or leather in order to obtain denim strips and leather strips.
Note that the suture needle cannot be used for tailoring.
Fabrics
There are 3 types of fabrics currently in Project Zomboid. They are all obtainable through ripping or cutting clothes.
Icon | Item | Fabric type | Base defense (Scratch/Bite/Bullet) | Rarity of clothing with this fabric |
---|---|---|---|---|
Ripped Sheets | Cotton | - / +1% / - | Very common | |
Denim Strips | Denim | +1% / +1% / +1% | Common | |
Leather Strips | Leather | +1% / +2% / +1% | Uncommon |
Tailoring
To start tailoring, right-click a clothing and right-click Inspect to display the condition of the clothing. Holes can be patched and paddings can be added by right-clicking the corresponding body part.
- Some items like shoes and bulletproof vests cannot be repaired.
- Adding padding will increase the defense of a clothing item.
- Simply patching a hole will not fully restore its condition.
- Denim or leather padding gives more tailoring exp than ripped sheet padding.
Tailoring level
To maximize XP gain, you should read the tailoring books first.
- Tailoring Vol. 1 (Levels 1-2)
- Tailoring Vol. 2 (Levels 3-4)
- Tailoring Vol. 3 (Levels 5-6)
- Tailoring Vol. 4 (Levels 7-8)
- Tailoring Vol. 5 (Levels 9-10)
Getting XP is quite easy. To earn XP, it is possible to:
- Rip clothes (0.25XP is awarded only when a thread is obtained).
- Add padding to or patch any holes of a clothing item.
- If the player wants to train tailoring by doing this, it's best to use ripped sheets instead of leather or denim strips to avoid wasting the stronger fabrics. Ripped sheets are also very common, making them perfect for training.
- If the limiting factor is a lack of thread, rip up spare clothing to get a small amount.
The XP gains for adding and removing padding and patches are as follows:
- Adding: 0.25 or 0.5 XP (equally likely)
- Removing: 1 XP if the patch is gotten back, 0.25 XP otherwise
Benefits
The player is provided with some benefits as they increase their tailoring skill level:
- Leather strips provide the most defense.
Icon | Item | Level 0 Bite/Scratch/Bullet (Defence) | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ripped Sheets | 1% | 1% | 1% | 1% | 2% | 2% | 3% | 3% | 4% | 4% | 5% | |
Denim Strips | 1%/1%/1% | 1%/1%/1% | 1%/2%/1% | 2%/3%/2% | 2%/4%/2% | 2%/5%/2% | 3%/6%/3% | 3%/7%/3% | 4%/8%/4% | 4%/9%/4% | 5%/10%/5% | |
Leather Strips | 1%/2%/1% | 1%/2%/1% | 2%/4%/2% | 3%/6%/3% | 4%/8%/4% | 5%/10%/5% | 6%/12%/6% | 7%/14%/7% | 8%/16%/8% | 9%/18%/9% | 10%/20%/10% |
- The chances of getting thread from ripped clothes will also increase as the player levels up their tailoring skill.
- The chance of getting a padding or patch back upon removing it starts at 10% at 0 tailoring and increases by 5% per level up to 60% at 10 tailoring.
- At level 8 tailoring, you will be able to repair holes completely with the right kind of fabric, restoring the clothes' original defense, condition, and insulation. However, clothing items that can't be repaired like firefighter pants or military boots will still not be repairable.