Cage Trap: Difference between revisions

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{{Header|Project Zomboid|Items|Trapping}}
{{Page version|41.78.16}}
{{Infobox tile
|name=Cage Trap
|image=CageTrapAnim.gif
|icon=TrapCage.png
|icon_name=Cage Trap
<!--General-->
|category=Trapping
|weight=1.0
|size=1
|function=Catch [[animals]]
<!--Properties-->
|health=50
|strength=20
|animals=[[File:Rabbit.png|link=Rabbit]] [[File:Squirrel.png|link=Squirrel]]
<!--Build-->
|crafting=true
|build_skill=[[The Hunter Magazine|The Hunter Magazine Vol. 3]]
|build_skill2=[[Trapping]]
|build_level2=3
|ingredients=[[Wire]] (5 units)
<!--Disassemble-->
|destroy=true
|products=[[Wire]]
<!--Technical-->
|item_id=Base.TrapCage
|tile_id=constructedobjects_01_8
}}
A '''cage trap''' is a medium-sized trap used by journeyman trappers.


A medium sized trap used by journeyman trappers, used to catch both [[Dead Rabbit|Rabbits]] and [[Dead Squirrel|Squirrels]].
==Usage==
A cage trap is one of several traps used in [[trapping]] to catch a variety of [[animals|wildlife]].


{| class="wikitable sortable" style="text-align:center;"
===Trapping===
|-
{{Main|Trapping}}
! class="unsortable" | Type
Cage traps can be used to catch [[rabbit]]s and [[squirrel]]s.
! class="unsortable" | Strength
{| width="100px" style="text-align:left;"
! class="unsortable" | Weight
|+ '''''Catch chance:'''''
! class="unsortable" | Chance - %
| [[File:Rabbit.png|32px|link=Dead Rabbit|Rabbit]] || 40%
! class="unsortable" | Classname
|-
|-
| [[File:Squirrel.png|32px|link=Dead Squirrel|Squirrel]] || 40%
|}
==Crafting==
To craft a cage trap, the player must have picked either the {{ll|Occupation#Park Ranger|"Park Ranger" occupation}} or [[Traits|"Hunter" trait]] during character creation. Otherwise, it will be learned after reading ''[[The Hunter Magazine|The Hunter Magazine Vol.3]]'' and craftable after reaching trapping level 3.
===Trapping===
{{Main|Trapping}}
{{Crafting/sandbox2
|cage_trap
}}
==Code==
{{CodeBox|


| [[File:TRAPCage.png|32px|link=Cage Trap|Cage Trap]] <br> [[Cage Trap]]
===Item===
| 20
{{CodeSnip
| 1
  | lang = java
| [[File:ANIMALSquirrel.png|32px|link=Dead Squirrel|Squirrel]] - 30% <br> [[File:ANIMALRabbit.png|32px|link=Dead Rabbit|Rabbit]] - 30%
  | line = true
| Base.TrapCage
  | start = 2301
|-
  | source = newitems.txt
|}
  | retrieved = true
  | version = 41.78.16
  | code =
item TrapCage
    {
        DisplayCategory = Trapping,
        Weight = 1,
        Type = Normal,
        DisplayName = Cage Trap,
        Icon = TrapCage,
        Trap    =  true,
        MetalValue = 10,
    }
}}


== Crafting ==
===Tile===
{{CodeSnip
  | lang = lua
  | line = false
  | path = ProjectZomboid\media\lua\server\Traps
  | source = TrapDefinition.lua
  | retrieved = true
  | version = 41.78.16
  | code =
local cageTrap = {};
cageTrap.type = "Base.TrapCage";
cageTrap.sprite = "constructedobjects_01_8";
cageTrap.northSprite = "constructedobjects_01_11";
cageTrap.closedSprite = "constructedobjects_01_9";
cageTrap.northClosedSprite = "constructedobjects_01_10";
cageTrap.trapStrength = 20;
cageTrap.destroyItem = "Base.Wire";
table.insert(Traps, cageTrap);
  }}
}}


'''As of Build 32 crafting traps requires the player to either pick "Park Ranger" profession, a "Hunter" trait on character creation or read one of the [[Recipe Magazines]] that can be found in the world.'''
==See also==
*[[Trap Crate]]
*[[Trap Box]]
*[[Snare Trap]]
*[[Stick Trap]]


{| class="wikitable sortable" style="text-align:center;"
{{Navbox items|survival}}
|-
! class="unsortable" | Item
! class="unsortable" | Ingredients
! class="unsortable" | Description
! class="unsortable" | Skill Level
{{RecipeLookup|6004}}
|-
|}

Latest revision as of 07:06, 14 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Cage Trap
CageTrapAnim.gif
[[File:{{{icon2}}}|Cage Trap|]]
[[File:{{{icon3}}}|Cage Trap|]]
[[File:{{{icon4}}}|Cage Trap|]]
[[File:{{{icon5}}}|Cage Trap|]]
General
Category
Trapping
EncumbranceMoodle Icon HeavyLoad.png
1.0
Size
1 tile
Function
Catch animals
Properties
Health
50
Strength
20
Animals
Rabbit.png Squirrel.png
Crafting
Ingredients
Wire (5 units)
Destroy
Products
Technical
Item ID(s)
Base.TrapCage
Tile ID(s)
constructedobjects_01_8

A cage trap is a medium-sized trap used by journeyman trappers.

Usage

A cage trap is one of several traps used in trapping to catch a variety of wildlife.

Trapping

Main article: Trapping

Cage traps can be used to catch rabbits and squirrels.

Catch chance:
Rabbit 40%
Squirrel 40%

Crafting

To craft a cage trap, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise, it will be learned after reading The Hunter Magazine Vol.3 and craftable after reaching trapping level 3.

Trapping

Main article: Trapping
Product Ingredients Tools Requirements Workstation XP
TrapCage.png
Cage Trap
Wire.png Wire ×5 unit(s) none Trapping 3
(and)
MagazineHunting3.png
The Hunter Magazine Vol.3
none none

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item TrapCage
    {
        DisplayCategory = Trapping,
        Weight	=	1,
        Type	=	Normal,
        DisplayName	=	Cage Trap,
        Icon	=	TrapCage,
        Trap    =   true,
        MetalValue = 10,
    }

Tile

Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua

Retrieved: Build 41.78.16
local cageTrap = {};
cageTrap.type = "Base.TrapCage";
cageTrap.sprite = "constructedobjects_01_8";
cageTrap.northSprite = "constructedobjects_01_11";
cageTrap.closedSprite = "constructedobjects_01_9";
cageTrap.northClosedSprite = "constructedobjects_01_10";
cageTrap.trapStrength = 20;
cageTrap.destroyItem = "Base.Wire";
table.insert(Traps, cageTrap);

See also