Dead Bird: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Protein|Game meat}} | ||
{{Page version|41.68}} | |||
| | {{Infobox item | ||
| | |name=Dead Bird | ||
| | |model=BirdDead_Model.png | ||
| | |icon=BirdDead.png | ||
| | |icon_name=Dead Bird | ||
| | |icon2=Bird.png | ||
|icon_name2=Bird | |||
| | |||
| | |icon3=Smallbirdmeat.png | ||
|icon_name3=Small Bird Meat | |||
Small Bird Meat | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
|weight=0. | |weight=0.1 | ||
|days_fresh= | |days_fresh=8 | ||
|days_rotten= | |days_rotten=12 | ||
<!--NUTRITION--> | <!--NUTRITION--> | ||
|hunger_change=- | |hunger_change=-15 | ||
|calories=161 | |calories=161 | ||
|lipids= | |lipids=2 | ||
|proteins= | |proteins=22 | ||
|carbohydrates=0 | |carbohydrates=0.5 | ||
<!--EFFECT--> | |||
|unhappy_change=20 | |||
<!--COOKING--> | <!--COOKING--> | ||
|cook_minutes=25 | |cook_minutes=25 | ||
Line 28: | Line 31: | ||
|bad_microwaved=True | |bad_microwaved=True | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.DeadBird | ||
}}A '''dead bird''' is a [[ | }} | ||
A '''dead bird''' is a perishable [[food]] [[Items|item]] used in [[cooking]]. | |||
==Usage== | ==Usage== | ||
===Consumable properties=== | ===Consumable properties=== | ||
A dead bird can be eaten raw, which can make the [[player]] [[ | A dead bird can be eaten raw, which can make the [[player]] [[sick]]. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. | ||
{{ | {{Consumables | ||
|image = BirdDead.png | |image = BirdDead.png | ||
|hunger = -20 | |hunger = -20 | ||
|perishable = 1 | |perishable = 1 | ||
|cookable = 1 | |cookable = 1 | ||
|dangerous uncooked = 1 | |dangerous uncooked = 1 | ||
|unhappiness = | |unhappiness = +20 | ||
|boredom = 0 | |boredom = 0 | ||
|unrotten hunger = -15 | |unrotten hunger = -15 | ||
|unrotten unhappiness = + | |unrotten unhappiness = +30 | ||
|unrotten boredom = +10 | |unrotten boredom = +10 | ||
|rotten hunger = -9 | |rotten hunger = -9 | ||
|rotten unhappiness = + | |rotten unhappiness = +40 | ||
|rotten boredom = +20 | |rotten boredom = +20 | ||
|cooked hunger = -26 | |cooked hunger = -26 | ||
Line 52: | Line 56: | ||
|cooked boredom = 0 | |cooked boredom = 0 | ||
|unrottencooked hunger = -15 | |unrottencooked hunger = -15 | ||
|unrottencooked unhappiness = + | |unrottencooked unhappiness = +30 | ||
|unrottencooked boredom = +10 | |unrottencooked boredom = +10 | ||
|rottencooked hunger = -9 | |rottencooked hunger = -9 | ||
|rottencooked unhappiness = + | |rottencooked unhappiness = +40 | ||
|rottencooked boredom = +20 | |rottencooked boredom = +20 | ||
|burned hunger = -7 | |burned hunger = -7 | ||
|burned boredom = +20 | |burned boredom = +20 | ||
|burned unhappiness = + | |burned unhappiness = +40 | ||
|burned image = BirdDead.png | |burned image = BirdDead.png | ||
|rotten image = BirdDead.png | |rotten image = BirdDead.png | ||
Line 65: | Line 69: | ||
}} | }} | ||
== Crafting == | ==Crafting== | ||
Dead bird can be used in various cooking recipes. | Dead bird can be used in various cooking recipes. | ||
===Cooking=== | ===Cooking=== | ||
{{Main|Cooking}} | {{Main|Cooking}} | ||
{{ | {{Crafting/sandbox2 | ||
|small_bird_meat | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|DeadBird|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>DeadBird distribution | |||
<span class="mw-customtoggle-togglebox-DeadBird" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-DeadBird"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Hunter | |||
| {{ll|Truck Bed}} | |||
| 19.27% | |||
|- | |||
| Ranger | |||
| {{ll|Truck Bed}} | |||
| 10.78% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| --- | |||
| 7 | |||
| Forest 2<br> DeepForest 2<br> Vegitation 2<br> FarmLand 2<br> Farm 2<br> TrailerPark 2<br> TownZone 2<br> Nav 2 | |||
| -10 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
| March<br>April | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-DeadBird" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|DeadBird|41.78.16--> | |||
===Trapping=== | ===Trapping=== | ||
{{Main|Trapping}} | {{Main|Trapping}} | ||
Birds can be found anywhere in [[Knox Country]] and are active all day. | Birds can be found anywhere in [[Knox Country]] and are active all day. | ||
They can only be caught with a [[Stick Trap|stick trap]], and using [[bread]], [[Bread Slice|bread slice]], [[worm]], [[corn]] or [[cereal]] as bait. | They can only be caught with a [[Stick Trap|stick trap]], and using [[bread]], [[Bread Slice|bread slice]], [[worm]], [[grasshopper]], [[cockroach]], [[corn]] or [[cereal]] as bait. | ||
== Code == | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2000 | |||
Type | | source = items_food.txt | ||
| retrieved = true | |||
Icon = | | version = 41.78.16 | ||
| code = | |||
DangerousUncooked = TRUE, | item DeadBird | ||
{ | |||
DisplayName = Dead Bird, | |||
MinutesToCook | DisplayCategory = Food, | ||
DaysFresh | Type = Food, | ||
Weight = 0.1, | |||
Icon = BirdDead, | |||
BadCold = true, | |||
BadInMicrowave = true, | |||
DangerousUncooked = TRUE, | |||
GoodHot = true, | |||
IsCookable = TRUE, | |||
RemoveUnhappinessWhenCooked = true, | |||
MinutesToCook = 25, | |||
MinutesToBurn = 60, | |||
DaysFresh = 8, | |||
DaysTotallyRotten = 12, | |||
HungerChange = -15, | |||
UnhappyChange = 20, | |||
Calories = 161, | |||
Carbohydrates = 0.5, | |||
Lipids = 2, | |||
Proteins = 22, | |||
CustomEatSound = EatingDeadAnimal, | |||
WorldStaticModel = DeadBird, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
Line 105: | Line 185: | ||
*[[Trapping]] | *[[Trapping]] | ||
{{Navbox | {{Navbox items|meat}} | ||
[[Category:Perishable food]] |
Latest revision as of 19:07, 30 April 2024
A dead bird is a perishable food item used in cooking.
Usage
Consumable properties
A dead bird can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |
---|---|---|---|
Uncooked
|
|
|
Hunger: -9 |
Cooked
|
|
| |
Burned
|
|
Crafting
Dead bird can be used in various cooking recipes.
Cooking
- Main article: Cooking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Small Bird Meat |
One of: Kitchen Knife ×1 Hunting Knife ×1 Meat Cleaver ×1 Stone Knife ×1 Machete ×1 Each of: Dead Bird ×1 |
none | none | none | 2.5 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
--- | 7 | Forest 2 DeepForest 2 Vegitation 2 FarmLand 2 Farm 2 TrailerPark 2 TownZone 2 Nav 2 |
-10 | - | - | - | - | - | March April |
Trapping
- Main article: Trapping
Birds can be found anywhere in Knox Country and are active all day.
They can only be caught with a stick trap, and using bread, bread slice, worm, grasshopper, cockroach, corn or cereal as bait.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item DeadBird
{
DisplayName = Dead Bird,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = BirdDead,
BadCold = true,
BadInMicrowave = true,
DangerousUncooked = TRUE,
GoodHot = true,
IsCookable = TRUE,
RemoveUnhappinessWhenCooked = true,
MinutesToCook = 25,
MinutesToBurn = 60,
DaysFresh = 8,
DaysTotallyRotten = 12,
HungerChange = -15,
UnhappyChange = 20,
Calories = 161,
Carbohydrates = 0.5,
Lipids = 2,
Proteins = 22,
CustomEatSound = EatingDeadAnimal,
WorldStaticModel = DeadBird,
}