Dead Squirrel: Difference between revisions
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|name=Dead Squirrel | |name=Dead Squirrel | ||
|model=DeadSquirrel_Model.png | |model=DeadSquirrel_Model.png | ||
|icon=SquirrelDead.png | |icon=SquirrelDead.png | ||
|icon_name=Dead Squirrel | |icon_name=Dead Squirrel | ||
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|item_id=Base.DeadSquirrel | |item_id=Base.DeadSquirrel | ||
}} | }} | ||
A '''dead squirrel''' is a perishable [[food]] [[Items|item]] used in [[cooking]]. | A '''dead squirrel''' is a perishable [[food]] [[Items|item]] used in [[cooking]]. | ||
==Usage== | ==Usage== | ||
===Consumable properties=== | ===Consumable properties=== | ||
A dead squirrel can be eaten raw, which can make the [[player]] [[ | A dead squirrel can be eaten raw, which can make the [[player]] [[Sick|sick]]. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. | ||
{{Consumables | {{Consumables | ||
|image = SquirrelDead.png | |image = SquirrelDead.png | ||
Line 75: | Line 73: | ||
===Cooking=== | ===Cooking=== | ||
{{Main|Cooking}} | {{Main|Cooking}} | ||
{{Crafting | {{Crafting/sandbox2 | ||
|rodent_meat | |||
}} | |||
==Distribution== | ==Distribution== | ||
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| {{CodeSnip | | {{CodeSnip | ||
| lang = java | | lang = java | ||
| line = | | line = true | ||
| start = 1973 | |||
| source = items_food.txt | | source = items_food.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41. | | version = 41.78.16 | ||
| code = | | code = | ||
item DeadSquirrel | item DeadSquirrel | ||
{ | { | ||
DisplayName = Dead Squirrel, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.4, | |||
Icon = SquirrelDead, | |||
BadCold = true, | |||
BadInMicrowave = true, | |||
DangerousUncooked = TRUE, | |||
GoodHot = true, | |||
IsCookable = TRUE, | |||
RemoveUnhappinessWhenCooked = true, | |||
MinutesToCook = 25, | |||
MinutesToBurn = 60, | |||
DaysFresh = 8, | |||
DaysTotallyRotten = 12, | |||
HungerChange = -32, | |||
UnhappyChange = 20, | |||
Calories = 480, | |||
Carbohydrates = 0, | |||
Lipids = 15, | |||
Proteins = 84.8, | |||
CustomEatSound = EatingDeadAnimal, | |||
WorldStaticModel = DeadSquirrel, | |||
} | } | ||
}} | |||
}} | }} | ||
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*[[Trapping]] | *[[Trapping]] | ||
{{Navbox | {{Navbox items|meat}} | ||
[[Category:Perishable food]] | [[Category:Perishable food]] |
Revision as of 07:59, 14 April 2024
A dead squirrel is a perishable food item used in cooking.
Usage
Consumable properties
A dead squirrel can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |
---|---|---|---|
Uncooked
|
|
|
Hunger: -14 |
Cooked
|
|
| |
Burned
|
|
Crafting
Dead squirrel can be used in various cooking recipes.
Cooking
- Main article: Cooking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Rodent Meat |
One of: Kitchen Knife ×1 Hunting Knife ×1 Meat Cleaver ×1 Stone Knife ×1 Machete ×1 |
none | none | none | 2.5 Cooking |
Distribution
Trapping
- Main article: Trapping
Squirrels can usually be found in the forests and rarely in urban settings. They are a nocturnal creature that can often be caught between 19:00 and 5:00.
They can be caught in a trap box, trap crate, snare trap or cage trap, and using a cereal, peanuts, peanut butter, popcorn, peach, apple, orange, corn, bell pepper or lettuce as bait.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item DeadSquirrel
{
DisplayName = Dead Squirrel,
DisplayCategory = Food,
Type = Food,
Weight = 0.4,
Icon = SquirrelDead,
BadCold = true,
BadInMicrowave = true,
DangerousUncooked = TRUE,
GoodHot = true,
IsCookable = TRUE,
RemoveUnhappinessWhenCooked = true,
MinutesToCook = 25,
MinutesToBurn = 60,
DaysFresh = 8,
DaysTotallyRotten = 12,
HungerChange = -32,
UnhappyChange = 20,
Calories = 480,
Carbohydrates = 0,
Lipids = 15,
Proteins = 84.8,
CustomEatSound = EatingDeadAnimal,
WorldStaticModel = DeadSquirrel,
}