Spear with Machete: Difference between revisions
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The '''spear with machete''' is a spear type weapon made from a [[Crafted Spear|crafted spear]] and a [[Machete|machete]]. It is the best weapon in the Spear skill category, with the highest damage, the longest range, the highest durability and the second-lowest durability loss chance. | The '''spear with machete''' is a spear type weapon made from a [[Crafted Spear|crafted spear]] and a [[Machete|machete]]. It is the best weapon in the Spear skill category, with the highest damage, the longest range, the highest durability and the second-lowest durability loss chance. | ||
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Revision as of 12:17, 14 April 2024
Crafted: See Spears
The spear with machete is a spear type weapon made from a crafted spear and a machete. It is the best weapon in the Spear skill category, with the highest damage, the longest range, the highest durability and the second-lowest durability loss chance.
Crafting
Spears with machete are upgraded with crafted spears, machete, and duct tape.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Spear with Machete |
Crafted Spear ×1 Machete ×1 Duct Tape ×2 unit(s) |
none | none | none | none |
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item SpearMachete
{
DisplayCategory = WeaponCrafted,
MaxRange = 1.55,
WeaponSprite = SpearMachete,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Spear,
ConditionLowerChanceOneIn = 10,
Weight = 3.7,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Spear,
ConditionMax = 12,
MaxHitCount = 2,
DoorDamage = 10,
SwingAnim = Spear,
DisplayName = Spear With Machete,
MinRange = 0.98,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = SpearMachete,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 0,
TwoHandWeapon = TRUE,
CriticalChance = 30,
CritDmgMultiplier = 10,
MinDamage = 1.3,
MaxDamage = 2,
BaseSpeed = 0.9,
DamageCategory = Slash,
DamageMakeHole = TRUE,
BreakSound = SpearMacheteBreak,
HitFloorSound = SpearMacheteHit,
ImpactSound = SpearMacheteHit,
DoorHitSound = SpearMacheteHit,
HitSound = SpearMacheteHit,
SwingSound = SpearMacheteSwing,
SoundMap = SpearStab SpearMacheteStab,
AttachmentType = Shovel,
Tags = FishingSpear,
}